Ghostly mara: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Armor ASG 1, log2 creature description, updated to attributes 2, defensive spells, glimmering blue essence shard) |
SPYRIDONM3 (talk | contribs) (misc offensive spells: lullabye, melee DS, reinforced armor) |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
| WDA = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = Lullabye<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = |
| asg = 7<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 266 |
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| Ranged = ? |
| Ranged = ? |
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| Bolt = 160 - 172 |
| Bolt = 160 - 172 |
Latest revision as of 14:42, 22 April 2021
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The image of a wandering minstrel greets the scrutinizing eye. The ghostly mara takes many forms, often times wearing the rotting and wornout gear of foreign lands. Her voice, so essential to her lifestyle in the former life, has taken on the unearthly sounds of a spirit long dead.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
- Immune to Unbalance. This also means they are immune to Tonis Bolt.
- Casts Lullabye (no warding roll).
References
Near-level creatures - edit |
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