Frozen corpse: Difference between revisions
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SPYRIDONM1 (talk | contribs) (link, corporeal) |
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| attacks = Bites and Claws. |
| attacks = Bites and Claws. |
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| area = [[Nightmare Gorge]]<br>[[Arctic Tundra]]<br> |
| area = [[Nightmare Gorge]]<br>[[Arctic Tundra]]<br> |
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| undead = Yes |
| undead = Yes (corporeal) |
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| bcs = <Not Known> |
| bcs = <Not Known> |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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Unearthed from his place of resting by the avalanches, the frozen corpse stiffly roams the ice fields looking for rest again. Ranging from dwarf to giantman in size, the frozen corpse attacks ruthlessly any living thing in his path, perhaps blaming the living for his current predicament. His features are taut and drawn, but most of the flesh is still intact, preserved by the subzero cold. His movements are punctuated by the loud screeching of ice against ice in his joints and a continual crackling as his frozen appendages fracture. |
Unearthed from his place of resting by the avalanches, the frozen corpse stiffly roams the ice fields looking for rest again. Ranging from dwarf to giantman in size, the frozen corpse attacks ruthlessly any living thing in his path, perhaps blaming the living for his current predicament. His features are taut and drawn, but most of the flesh is still intact, preserved by the subzero cold. His movements are punctuated by the loud screeching of ice against ice in his joints and a continual crackling as his frozen appendages fracture. |
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==Hunting strategies== |
==Hunting strategies== |
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== References == |
== References == |
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* |
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1357 Frozen corpse on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
Revision as of 22:17, 15 January 2015
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Unearthed from his place of resting by the avalanches, the frozen corpse stiffly roams the ice fields looking for rest again. Ranging from dwarf to giantman in size, the frozen corpse attacks ruthlessly any living thing in his path, perhaps blaming the living for his current predicament. His features are taut and drawn, but most of the flesh is still intact, preserved by the subzero cold. His movements are punctuated by the loud screeching of ice against ice in his joints and a continual crackling as his frozen appendages fracture.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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