Night hound: Difference between revisions
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{{Creature attack attributes |
{{Creature attack attributes |
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{{creature ability|[[Bite (attack)|Bite]]|+192 [[AS]]}} |
{{creature ability|[[Bite (attack)|Bite]]|+192 [[Attack strength|AS]]}} |
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{{creature ability|[[Claw (attack)|Claw]]|+202 [[AS]]}} |
{{creature ability|[[Claw (attack)|Claw]]|+202 [[Attack strength|AS]]}} |
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| nobolt = |
| nobolt = |
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| nowarding = |
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Revision as of 16:15, 3 January 2015
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Hunting strategies
Night hounds have a breath attack, and attack similarly to other hounds (casting a spell and following with an immediate attack). This breath attack causes a cloud to form in the air, which lingers and can cause damage over time for each round that a player stays in its vicinity. Casting Purify Air (207) on a character will negate the effects of this cloud.
Once killed, any active cloud created by a night hound will immediately dissipate harmlessly.
An example of a night hound's breath attack:
The shadowy cloud seeps languidly in your direction.
CS: +72 - TD: +231 + CvA: -7 + d100: +71 == -95
Warded off!
You breathe in some of the gas...
As your lungs fill with the dark cloudy substance, instantly your nervous system feels as though it was made of oil-soaked rags and touched with a match!
The sensation leaves you quickly, but leaves an aftertaste of pain throughout your nervous system.
... 10 points of damage!
Other information
References
Near-level creatures - edit | ||||||||||
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