Magru: Difference between revisions

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(Creature defense attributes)
(added a bit of info and logs on attacks)
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{{Creature attack attributes
{{Creature attack attributes
| physical =

{{creature ability|[[pound]]|+210 [[Attack strength|AS]]}}
| nobolt =
| nowarding =
| noability =
| maneuver = {{Creature ability|stream of fluid|[[acid]]}}
}}
}}
{{Creature defense attributes
{{Creature defense attributes
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}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| type = special, gems only
| skin = <Not Known>
| noskin =
| nobox =
| nobox =
| noskinvalue =
| noskinvalue =
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==Hunting strategies==
==Hunting strategies==
More offensive stances are safer against the magru's stream of fluid attack.
{{addmetext}}

* Successful dodge:
<div {{log}}>
A magru pulsates violently and a stream of dark fluid shoots out in your direction!<br>
You try to dodge out of the way and manage to avoid the stream of fluid.
</div>

* Mild hit:
<div {{log}}>
A magru pulsates violently and a stream of dark fluid shoots out in your direction!<br>
You try to dodge out of the way but you are struck by the stream of fluid!<br>
Hit for 3 concussion points.<br>
... 2 points of damage!<br>
Bit of acid strikes your calf leaving bright red spots.
</div>

* Major hit:
<div {{log}}>
A magru pulsates violently and a stream of dark fluid shoots out in your direction!<br>
You try to dodge out of the way but you are struck by the stream of fluid!<br>
Hit for 5 concussion points.<br>
... 22 points of damage!<br>
Acid dissolves the skin on the neck exposing the windpipe!<br>
You are stunned for 6 rounds!
</div>


==Other information==
==Other information==
* [[Perception]] plays a role in searching or looting them.
* [[Perception]] plays a role in searching or looting them.

Revision as of 06:24, 30 May 2013

Magru
Picture
Level 37
Family magru family creatures
Body Type Unknown
Undead No
Areas Found The Broken Lands
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
pound +210 AS
Maneuver Attacks
stream of fluid acid
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?

The magru appears to be a huge, gelatinous red lump that pulses, swelling and shrinking slightly with a hypnotic rhythm. Its skin glistens with a dark, disgusting ooze.[1]

Hunting strategies

More offensive stances are safer against the magru's stream of fluid attack.

  • Successful dodge:

A magru pulsates violently and a stream of dark fluid shoots out in your direction!
You try to dodge out of the way and manage to avoid the stream of fluid.

  • Mild hit:

A magru pulsates violently and a stream of dark fluid shoots out in your direction!
You try to dodge out of the way but you are struck by the stream of fluid!
Hit for 3 concussion points.
... 2 points of damage!
Bit of acid strikes your calf leaving bright red spots.

  • Major hit:

A magru pulsates violently and a stream of dark fluid shoots out in your direction!
You try to dodge out of the way but you are struck by the stream of fluid!
Hit for 5 concussion points.
... 22 points of damage!
Acid dissolves the skin on the neck exposing the windpipe!
You are stunned for 6 rounds!


Other information

  • Perception plays a role in searching or looting them.

References

Near-level creatures - edit
Level 35 Level 36 Level 37 Level 38 Level 39
edit edit edit edit edit