Spiritual Lore, Summoning: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(added Curse (715))
No edit summary
Line 4: Line 4:


*[[Spirit Fog (106)]]
*[[Spirit Fog (106)]]

With forty ranks of Summoning, casting this spell with hide the caster for 30 seconds.

*[[Unbalance (110)]]
*[[Unbalance (110)]]

Training in Summoning increases the effectiveness of this spell.

*[[Fire Spirit (111)]]
*[[Fire Spirit (111)]]

Training in Summoning increases this spell's [[damage factor]]. The first fifty ranks add .001 DF each, while any additional ranks add .0005 each. In addition, Summoning increases the maximum number of targets you may hit with a single cast, starting with one additional target (9 total) at 1 rank and reaching 19 additional targets (27 total) at 190. This is a seed 1 summation (see the [[Summation Chart]]).

*[[Locate Person (116)]]
*[[Locate Person (116)]]

Training in Summoning allows the caster to locate targets in other realms. 30 ranks allows you to locate targets one realm away, 60 ranks allows you to locate two realms away, and 90 ranks allows you to locate a target anywhere. In addition, 30 ranks of Summoning allows you to cast Locate in a room where a person has just been located to identify the locator.

*[[Web (118)]]
*[[Web (118)]]

Summoning ranks increase the charges of the room-cast Web. Additional charges are acquired at 5/15/30/50/75/105/140/180 ranks. In addition, twenty ranks of Summoning allow you to cast the bolt version of Web.

*[[Call Lightning (125)]]
*[[Call Lightning (125)]]

Training in Summoning reduces the startup delay. The reduction is 1 second per ten ranks, with a maximum reduction of 7 seconds at 70 ranks. In addition, the spell can be cast indoors with at least 80 ranks of Summoning; Rangers with [[Nature's Touch (625)]]] active need only 40 ranks to do so.

*[[Spirit Guide (130)]]
*[[Spirit Guide (130)]]

Training in Summoning reduces the randomness of the landing location.


=== [[Major Spiritual]] Spells Affected ===
=== [[Major Spiritual]] Spells Affected ===


*[[Silence (210)]]
*[[Silence (210)]]

Training in Summoning allows the caster to use this spell on multiple targets at once. Every twenty ranks of Summoning adds an additional target.

*[[Interference (212)]]
*[[Interference (212)]]

Training in Summoning increases the TD penalty this spell applies. The increase starts at +1 with 5 ranks and reaches +16 at 200 ranks; this is a seed 5 summation.

*[[Minor Sanctuary (213)]]
*[[Minor Sanctuary (213)]]

Training in Summoning increases the power of this spell, both for establishing a sanctuary in the face of disrupting forces, and for preventing disruption once the spell has been cast.

*[[Frenzy (216)]]
*[[Frenzy (216)]]

Training in Summoning increases the TD pushdown of this spell. The increase is +1 at 1 rank and reaches +19 at 190 ranks. This is a seed 1 summation.

*[[Mass Interference (217)]]
*[[Mass Interference (217)]]

Training in Summoning increases the TD penalty this spell applies. The increase starts at +1 with 5 ranks and reaches +16 at 200 ranks; this is a seed 5 summation.

*[[Spirit Servant (218)]]
*[[Spirit Servant (218)]]

Every rank of Summoning increases the duration of the servant by 30 seconds. In addition, each rank up to 100 ranks increases the duration of the spirit's Preservation of your corpse by 15 seconds, and each rank afterwards adds 10 seconds.

*[[Spirit Slayer (240)]]
*[[Spirit Slayer (240)]]

Training in Summoning increases the likelihood of a recast. The increase is 2% per step of a seed 1 summation, with a maximum of 38% increase (98% total chance) at 190 ranks.


=== [[Cleric Base]] Spells Affected ===
=== [[Cleric Base]] Spells Affected ===


*[[Divine Wrath (319)]]
*[[Divine Wrath (319)]]

Training in Summoning reduces the startup delay, as well as the pause between attack frames.

*[[Holy Receptacle (325)]]
*[[Holy Receptacle (325)]]

Summoning training is required to use some of the tiered effects of this spell. 5 ranks are required for [[Brimstone]], 10 ranks for [[Nexus]], and 15 ranks for [[Chrism]].


=== [[Ranger Base]] Spells Affected ===
=== [[Ranger Base]] Spells Affected ===

Revision as of 22:50, 18 January 2012

This lore represents a spiritualist's knowledge of and experience with summoning lesser and greater spirits.

Minor Spiritual Spells Affected

With forty ranks of Summoning, casting this spell with hide the caster for 30 seconds.

Training in Summoning increases the effectiveness of this spell.

Training in Summoning increases this spell's damage factor. The first fifty ranks add .001 DF each, while any additional ranks add .0005 each. In addition, Summoning increases the maximum number of targets you may hit with a single cast, starting with one additional target (9 total) at 1 rank and reaching 19 additional targets (27 total) at 190. This is a seed 1 summation (see the Summation Chart).

Training in Summoning allows the caster to locate targets in other realms. 30 ranks allows you to locate targets one realm away, 60 ranks allows you to locate two realms away, and 90 ranks allows you to locate a target anywhere. In addition, 30 ranks of Summoning allows you to cast Locate in a room where a person has just been located to identify the locator.

Summoning ranks increase the charges of the room-cast Web. Additional charges are acquired at 5/15/30/50/75/105/140/180 ranks. In addition, twenty ranks of Summoning allow you to cast the bolt version of Web.

Training in Summoning reduces the startup delay. The reduction is 1 second per ten ranks, with a maximum reduction of 7 seconds at 70 ranks. In addition, the spell can be cast indoors with at least 80 ranks of Summoning; Rangers with Nature's Touch (625)] active need only 40 ranks to do so.

Training in Summoning reduces the randomness of the landing location.

Major Spiritual Spells Affected

Training in Summoning allows the caster to use this spell on multiple targets at once. Every twenty ranks of Summoning adds an additional target.

Training in Summoning increases the TD penalty this spell applies. The increase starts at +1 with 5 ranks and reaches +16 at 200 ranks; this is a seed 5 summation.

Training in Summoning increases the power of this spell, both for establishing a sanctuary in the face of disrupting forces, and for preventing disruption once the spell has been cast.

Training in Summoning increases the TD pushdown of this spell. The increase is +1 at 1 rank and reaches +19 at 190 ranks. This is a seed 1 summation.

Training in Summoning increases the TD penalty this spell applies. The increase starts at +1 with 5 ranks and reaches +16 at 200 ranks; this is a seed 5 summation.

Every rank of Summoning increases the duration of the servant by 30 seconds. In addition, each rank up to 100 ranks increases the duration of the spirit's Preservation of your corpse by 15 seconds, and each rank afterwards adds 10 seconds.

Training in Summoning increases the likelihood of a recast. The increase is 2% per step of a seed 1 summation, with a maximum of 38% increase (98% total chance) at 190 ranks.

Cleric Base Spells Affected

Training in Summoning reduces the startup delay, as well as the pause between attack frames.

Summoning training is required to use some of the tiered effects of this spell. 5 ranks are required for Brimstone, 10 ranks for Nexus, and 15 ranks for Chrism.

Ranger Base Spells Affected

Sorcerer Base Spells Affected

Empath Base Spells Affected

Paladin Base Spells Affected

Related Links

Spiritual Lore

External Links

Lore Benefits Summation Chart