Storm giant: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
m (added hp)
(Updated to Template:Creature start2)
Line 1: Line 1:
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 39
| picture =
| level = 39<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Giant<!-- Add creature to family page list, which will be linked on preview/save -->
| family = giant
| type = Biped<!-- Creature body type -->
| attacks = Magic, Pounds, Stomps and Weapons.
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Frozen Battlefield]]<br>[[Sentoph]]<br>
| undead = No
| otherclass2 =
| area = Frozen Battlefield<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 = Sentoph
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 400
| hitpoints = 400
| roundtime = <!-- Creature speed -->
| asg = 8
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Morning star<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 247
{{creature ability|Morning star|+247 [[Attack strength|AS]]}}
| PA2 = Spear
{{creature ability|Spear|+247 [[Attack strength|AS]]}}
| PAB = 247

| bolt =
| PA3 =
| PAC =
{{creature ability|[[Minor Water (903)]]|+195 [[Attack strength|AS]]}}
| BT1 = Major Shock (910)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
{{creature ability|[[Major Shock (910)]]|+195 [[Attack strength|AS]]}}
| maneuver =
| BTA = 195
| BT2 = Minor Water (903)
{{creature ability|Ground stomp|Knockdown}}
| BTB = 195
{{creature ability|[[Wind blast]]|Damage, [[RT]], Stun}}
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| ability =
| WDA =
{{creature ability|[[Call Wind (912)]]}}
| WD2 =
{{creature ability|[[Gas cloud]]}}
| nowarding =
| WDB =
| WD3 =
| WDC =
| OS1 = Call Wind (912)<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS2 = Gas cloud
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = Ground stomp<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = Knockdown <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
| AB2 = Wind blast
| ABB = Damage, RT, Stun
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 8<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+176 [[Defensive strength|DS]]}}
| Melee = 176
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |+163 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD = 145
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |+145 [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 163
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| ability =
| MnMTD =
| DSP1 = Spirit Defense (103)<!-- Defensive spells insert up to DSP15, they will automatically link -->
{{creature ability|[[Spirit Warding I (101)]]}}
{{creature ability|[[Spirit Defense (103)]]}}
| DSP2 = Spirit Warding I (101)
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
Line 53: Line 74:
| gems = Yes
| gems = Yes
| boxes = Yes
| boxes = Yes
| other = ?
| other =
| skin = a giant skin
| skin = a giant skin
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 11:02, 4 September 2019

Storm giant
Level 39
Family Giant family creatures
Body Type Biped
Area(s) Found Frozen Battlefield
Sentoph
BCS Yes
HP 400
Speed
Attack Attributes
Physical Attacks
Morning star 247 AS
Spear 247 AS
Bolt Spells
Major Shock (910) 195 AS
Minor Water (903) 195 AS
Misc. Offensive Spells
Call Wind (912)
Gas cloud
Special Offensive Abilities
Ground stomp Knockdown
Wind blast Damage, RT, Stun
Defense Attributes
Armor
Double Leather ASG 8
Defensive Strength (DS)
Melee 176
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base 145
Paladin Base
Ranger Base
Sorcerer Base 163
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Spirit Defense (103)
Spirit Warding I (101)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a giant skin
Other

The storm giant's regal bearing and calm demeanor stand in sharp contrast to the raging tempest surrounding it. Standing taller than the tallest giantman, the storm giant stares at others with dull grey eyes that refuse to reflect the sparks of electricity that crackle out from them.

Hunting strategies

A storm giant's gas cloud will dissipate as soon as it is killed.

Storm giants have a chance to knock a player to the ground and induce variable roundtime as it spawns. This is visible through the following message:

You are buffeted by a sudden gust of wind, as an angry storm giant rushes in!

You are knocked to the ground!

Roundtime: 4 sec.

Storm giants have a wind blast creature maneuver that has the capacity to blow the player into another room, inflict damage, and induce roundtime:

A storm giant takes a deep breath, opens its mouth and blows a forceful gust of air at you!


You are struck by a forceful blast of wind!

The blast of wind picks you up and blows you south!

[Upper Trollfang, Sentoph]
A steady howl fills your ears as the wind sings a lonely, desolate song through the crags of the mountaintop.
Obvious paths: north, northeast, southeast
   ... 15 points of damage!
   Nasty blow to your right arm!
   You are stunned for 1 round!

Roundtime: 5 sec.

Other information

  • Like most giants, storm giants can shake off stuns.

References

Near-level creatures - edit
Level 37 Level 38 Level 39 Level 40 Level 41
edit edit edit edit edit