Death dirge: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
m (bts fix)
(Hitpoints)
Line 9: Line 9:
| area3 = The Graveyard<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area3 = The Graveyard<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = ?
| hitpoints = 95
| roundtime = ?<!-- Creature speed -->
| roundtime = ?<!-- Creature speed -->
}}
}}

Revision as of 18:27, 9 January 2018

Death dirge
Death Dirge Colored.jpg
Level 9
Family Dirge family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Area(s) Found Plains of Bone
Vornavian Coast
The Graveyard
BCS Yes
HP 95
Speed ?
Attack Attributes
Physical Attacks
Closed fist +98 AS
Warding Attacks
Calm +53 CS
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee +14 DS
Ranged <N/A> DS
Bolt <N/A> DS
Unarmed +66 UDF
Bard Base +14 to +27 TD
Ranger Base +27 TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base +27 TD
Empath Base +27 TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +27 TD
Major Spiritual +27 TD
Minor Spiritual +27 TD
Major Mental <N/A> TD
Minor Mental +27 TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a dirge skin
Other None

Defender of a battleground long lost in the terrain, the death dirge still maintains its post relentlessly, battling all that would attempt to invade its position. All that seems to remain in its consciousness are the orders to repel all who enter, a task it executes with single-minded fury.

Hunting strategies

Other information

This section has not been added yet; please add to it now!

Behind the Scenes

Death dirges were unusual in that their Rolemaster premise was sorrowful musicians who haunt old cemeteries, whereas the creature description they were given was instead that of wrathful soldiers. Those in the bog of The Graveyard are apparently the soldiers of Kestrel Etrevion when he used his "Amulet of Summoning". The paradox of being both wrathful and sullen is probably an allusion to the Fifth Circle of Hell from Dante's Inferno. These were considered two aspects of the same sin, so the wrathful would fight endlessly, and the sullen would stew below the surface of a muddy swamp. The stream feeding it would be symbolic of both the River Styx of Hell and the River of Life on Orhan (Liabo). The demonically ruined funerary gate nearby reflects that of the City of Dis, and was a Lord of Essaence style portal, the original gateway below by implication.

References

Near-level creatures - edit
Level 7 Level 8 Level 9 Level 10 Level 11
edit edit edit edit edit