Dark vysan: Difference between revisions

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(HPs, TD, fixed links)
(Updated to Template:Creature start2)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = [[Image:Dark_Vysan_Colored.jpg|thumb|upright=0.75|left]]
| picture = Dark_Vysan_Colored.jpg
| level = 3<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 3
| family = Vysan<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped
| type = Biped<!-- Creature body type -->
| family = vysan
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Charges, Ensnares and Pounds.
| otherclass2 =
| area = [[Glaise Cnoc Cemetery]]<br>[[Coastal Cliffs]]<br>
| area = Coastal Cliffs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| area2 = Glaise Cnoc Cemetery
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 60
| hitpoints = 60
| bcs = <Not Known>
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Ensnare (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 54
{{creature ability|[[Ensnare (attack)]]|+54 [[Attack strength|AS]]}}
{{creature ability|[[Pound (attack)]]|+44 [[Attack strength|AS]]}}
| PA2 = Pound (attack)
| nowarding =
| PAB = 44
| nobolt =
| PA3 =
| nomaneuver =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| noability =
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = -
| WD2 =
| WDB = -
| WD3 =
| WDC = -
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+22 [[Defensive strength|DS]]}}
| Melee = 22
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |+17 [[Defensive strength|DS]]}}
| Bolt = 17
{{creature ability|[[Bard Base]] |+9 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |+9 [[Target defense|TD]]}}
| BarTD = 9
{{creature ability|[[Sorcerer Base]] |+9 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 9
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 9
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+9 [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 9
{{creature ability|[[Minor Spiritual]] |+9 [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 9
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = Yes
| coins = Yes
| gems = Yes
| magic items = No
| magic items = No
| gems = Yes
| boxes = Yes
| boxes = Yes
| skin = None
| other = None
| other = None
| noskinvalue =
| skin = None
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 12:21, 1 March 2019

Dark vysan
Dark Vysan Colored.jpg
Level 3
Family Vysan family creatures
Body Type Biped
Area(s) Found Coastal Cliffs
Glaise Cnoc Cemetery
BCS Yes
HP 60
Speed
Attack Attributes
Physical Attacks
Ensnare (attack) 54 AS
Pound (attack) 44 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 22
Ranged
Bolt 17
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 9
Cleric Base
Empath Base
Paladin Base
Ranger Base 9
Sorcerer Base 9
Wizard Base
Minor Elemental 9
Major Elemental
Minor Spiritual 9
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items No
Boxes Yes
Skin None
Other None

The dark vysan is a peculiar beast, dapple gray and extremely bloated with gas to the point that it can float from place to place. Its appendages extend straight out from its rotund body, and its head resembles an overturned kettle. Afraid of bright light, it prefers to inhabit underground passageways, moving slowly from room to room in search of food and treasure.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Although found in the cemetery area near Ta'Vaalor, they are not undead.

Vysans are immune to fire.

They have a chance of a very powerful cold flare if they land a hit. This flare can have continued flareups for several rounds. An example of a dark vysan's cold flare:

A dark vysan pounds at you with its fist!
  AS: +54 vs DS: +47 with AvD: +43 + d100 roll: +95 = +125
  ... and hits for 14 points of damage!
  Stomach shot lands with a hollow *thump*.
A dark vysan's touch brings the chill of death!
  ... 30 points of damage!
  Freezing blast opens a gaping hole in your chest!

Behind the Scenes

These were originally known as "dark wisplings." Wisplings were the weakest form of elemental in Rolemaster, which is the relevance of their flares. They were most likely supposed to be weak nether elementals, and their presence was unnatural. They pre-date the "Describe" verb by a few years, giving rise to the misleading creature description. Wyrdlings are essentially the same concept.

These are not considered extraplanar beings for system purposes in GemStone IV. They would have been what are now considered 1st Echelon elementals.

References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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