Vourkha: Difference between revisions

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| family = Vourkha<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Vourkha<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped<!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| otherclass = corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 = Corporeal undead
| area = Black Moor<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Black Moor<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 =
| area2 =
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|levelp2 = 41
|levelp2 = 41
}}
}}

[[Category:Black Moor creatures]]

Revision as of 16:12, 21 March 2020

Vourkha
Level 39
Family Vourkha family creatures
Body Type Biped
Classification(s) Undead
Corporeal undead
Area(s) Found Black Moor
BCS Yes
HP 240
Speed
Attack Attributes
Physical Attacks
Bite 252 AS
Claw 262 AS
Bolt Spells
Minor Acid (904) 217 AS
Minor Fire (906) 217 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 151 - 156
Ranged
Bolt 155
Unarmed Defense Factor
UDF 195
Target Defense (TD)
Bard Base 135
Cleric Base
Empath Base 148
Paladin Base
Ranger Base 126
Sorcerer Base 149
Wizard Base
Minor Elemental 162
Major Elemental 163
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Elemental Bias (508)
Thurfel's Ward (503)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other

Empty black soulless eyes gaze from the gaunt, grey form of the wraithlike vourkha. His thin-lipped mouth gaped in a silent howl, he grasps at the fetid air with gnarled, clawed hands as he glides just above the ground, trailing tendrils of thick white ectoplasm that seem to seep from his shredded clothing. The creature seems to fade in and out of corporeal existence as if he walked in an eternal patch of shadow.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Vourkhas have an ability to compel a character to follow them around, pushing the character into a stunned state for several rounds as they move through adjacent rooms.

A vourkha extends his arm to you and says, "Come Person, join us.  We'll show you things beyond your wildest dreams."

Your eyes glaze over and you nod.  You follow the vourkha southwest.

References

Near-level creatures - edit
Level 37 Level 38 Level 39 Level 40 Level 41
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