Cold guardian: Difference between revisions
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(changed family to elemental, removed link to outdated play.net bestiary) |
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| picture = Cold_Guardian_Colored.jpg |
| picture = Cold_Guardian_Colored.jpg |
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| level = 34<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 34<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Elemental <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Elemental<!-- Creature body type --> |
| type = Elemental<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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== References == |
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* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1488 Cold guardian on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelm2 = 32 |
|levelm2 = 32 |
Revision as of 10:16, 26 June 2020
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A swirling column of ice that is somehow animate faces you. A biting cold mist flows around it to chill you and to sink a numbing dampness deep into your bones. Moisture condenses from the very air onto the guardian and pale frost collects on its surface only to grow heavy and break free with a cold, brittle sound that echoes like faint mocking laughter.
Hunting strategies
- Cold guardians can sniff out characters from hiding very easily.
- Cold guardians do not have any aimable "body parts" (e.g. legs, head), but are often knocked down by normal attacks, making them easy opponents once they are stunned.
- Cold guardians can only take hitpoint damage; they cannot be killed by a critical prematurely.
Other information
This section has not been added yet; please add to it now!
Near-level creatures - edit |
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