Rotting corpse: Difference between revisions

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m (Changed family from humanoid to zombie as zombie family is a sub-family to humanoid, but has other specific conditions)
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==Other information==
==Other information==

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To those not familiar with Castle Varunar, be alert as [[roa'ter]]s have a tendency to crawl around the outer ward of the castle where the rotting corpses wander.


== References ==
== References ==

Revision as of 22:14, 7 June 2021

Rotting corpse
Rotting corpse.jpg
Level 32
Family Zombie family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found Castle Varunar
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Scythe 266 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee
Ranged
Bolt 194
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 105 - 123
Wizard Base 120
Minor Elemental 119
Major Elemental 120
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items
Boxes Yes
Skin
Other

Stumbling, staggering, cartwheeling wildly, the rotting corpse moves like a large marionette controlled by a drunken hand. Bits of flesh, sinew and disintegrating rags hang from its bony humanoid skeleton. The corpse hunts the living relentlessly, driven by an envy of the living world apparent in her hate-filled eyes.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

To those not familiar with Castle Varunar, be alert as roa'ters have a tendency to crawl around the outer ward of the castle where the rotting corpses wander.

References

Near-level creatures - edit
Level 30 Level 31 Level 32 Level 33


Level 34
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