Carrion worm: Difference between revisions

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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
{{creature ability|[[Major Spiritual]] | <N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| noability =
}}
}}

Revision as of 04:32, 2 April 2007

Carrion worm
Picture
Level 1
Family worm family creatures
Body Type Worm
Undead No
Areas Found Icemule Environs
Coastal Cliffs
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin worm skin
Other ?

The carrion worm eagerly consumes anything dead and anything living that doesn't put up too much of a fight. Its long, slimy body tapers to a point at the tail end. At the business end, several hundred waving cilia force food into the worm's maw where the food is crushed by rows of short, sharp teeth. The carrion worm hunts blindly, using its keen sense of smell and hearing to locate its prey.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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