Call Familiar (920): Difference between revisions
m (→Familiars: link to wyrdling page added) |
MOD-GSMOTTE (talk | contribs) m (Need to save the page as the code has started to bug out. Will continue fixing it once it has refreshed.) |
||
Line 16: | Line 16: | ||
Call Familiar is used in conjunction with [[Familiar Gate (930)]] for easy transport to wherever the familiar is located. |
Call Familiar is used in conjunction with [[Familiar Gate (930)]] for easy transport to wherever the familiar is located. |
||
At 40 or more ranks in the Wizard Base Spell Circle, a wizard can use |
At 40 or more ranks in the Wizard Base Spell Circle, a wizard can use {{boldmono|[[SUMMON]]}} to specify the type, adjective, article, and gender of the familiar they wish to summon. This method will always summon a familiar of the specified type while the other options have a chance to be different than specified. |
||
Additional ranks in the Wizard Base Spell Circle increase the chance to summon a familiar with the specified detail by 1% per rank. The chance for the adjective to match is equal to the player's Wizard spell ranks, with a -20% modifier for the article, and a -40% modifier for the gender. At 100 ranks the adjective will always match, at 120 ranks the article will always match, and at 140 ranks all specified attributes will always match. |
Additional ranks in the Wizard Base Spell Circle increase the chance to summon a familiar with the specified detail by 1% per rank. The chance for the adjective to match is equal to the player's Wizard spell ranks, with a -20% modifier for the article, and a -40% modifier for the gender. At 100 ranks the adjective will always match, at 120 ranks the article will always match, and at 140 ranks all specified attributes will always match. |
||
Line 23: | Line 23: | ||
==Commands== |
==Commands== |
||
Familiars are controlled using |
Familiars are controlled using {{boldmono|[[TELL]]}}. |
||
{| class="wikitable" {{prettytable|line-height=1.4em}} |
{| class="wikitable" {{prettytable|line-height=1.4em}} |
||
! |
!scope="col"|{{boldmono|TELL FAMILIAR}} |
||
!scope="col"|Description |
|||
|- |
|- |
||
| |
|scope="row"|{{boldmono|LOOK [player, object, creature]}} |
||
|look through a familiar's eyes |
|||
|- |
|- |
||
|scope="row"|{{boldmono|READ}} |
|||
| READ || read an object in the room it is in |
|||
| read an object in the room it is in |
|||
|- |
|- |
||
|scope="row"|{{boldmono|ANCHOR}} |
|||
| ANCHOR || sets an anchor room for the familiar to return to (50 Water Lore ranks) |
|||
| sets an anchor room for the familiar to return to (50 Water Lore ranks) |
|||
|- |
|- |
||
|scope="row"|{{boldmono|GO ANCHOR}} |
|||
| GO ANCHOR || familiar will return to the set anchor room |
|||
| familiar will return to the set anchor room |
|||
|- |
|- |
||
|scope="row"|{{boldmono|GO}}, {{boldmono|ENTER}}, {{boldmono|CLIMB}} |
|||
| GO - ENTER - CLIMB ||move in a direction, traverse a portal, or send a familiar into a home |
|||
|move in a direction, traverse a portal, or send a familiar into a home |
|||
|- |
|- |
||
|scope="row"|{{boldmono|SAY}} |
|||
| SAY ||speak through a familiar |
|||
|speak through a familiar |
|||
|- |
|- |
||
|scope="row"|{{boldmono|GET}} |
|||
| GET ||pick up and hold a small item |
|||
|pick up and hold a small item |
|||
|- |
|- |
||
|scope="row"|{{boldmono|DROP}} |
|||
| DROP||drop a held item |
|||
|drop a held item |
|||
|- |
|- |
||
|scope="row"|{{boldmono|FIND}} |
|||
| FIND ||search for another character |
|||
|search for another character |
|||
|- |
|- |
||
| |
|scope="row"|{{boldmono|EMOTE [options]}} |
||
|familiar actions |
|||
|- |
|- |
||
|scope="row"|{{boldmono|ACT [options]}} |
|||
| ACT [options]||set activity level and demeanor of a familiar |
|||
|set activity level and demeanor of a familiar |
|||
|- |
|- |
||
|scope="row"|{{boldmono|STAY}} |
|||
| STAY||remain in the current room; cease following a character |
|||
|remain in the current room; cease following a character |
|||
|- |
|- |
||
|scope="row"|{{boldmono|RETURN}} |
|||
| RETURN||return familiar to caster's room, even when the caster is invisible |
|||
|return familiar to caster's room, even when the caster is invisible |
|||
|- |
|- |
||
|scope="row"|{{boldmono|WATCH}} |
|||
| WATCH||watch the room a familiar is in |
|||
|watch the room a familiar is in |
|||
|- |
|- |
||
|scope="row"|{{boldmono|STOP}} |
|||
| STOP||cease watching the room |
|||
|cease watching the room |
|||
|- |
|- |
||
|scope="row"|{{boldmono|RESCUE}} |
|||
| RESCUE||send a familiar to look for help when the caster is dead |
|||
|send a familiar to look for help when the caster is dead |
|||
|- |
|- |
||
|scope="row"|{{boldmono|FLY}}, {{boldmono|LAND}}, {{boldmono|STAND}}, {{boldmono|SIT}} |
|||
| FLY, LAND, STAND, SIT||more familiar actions |
|||
|more familiar actions |
|||
|- |
|- |
||
|scope="row"|{{boldmono|SLEEP}} |
|||
| SLEEP||Tells familiar to sleep at location, after 5 mins of sleeping the familiar will automatically hide |
|||
|Tells familiar to sleep at location, after 5 mins of sleeping the familiar will automatically hide |
|||
|- |
|- |
||
|scope="row"|{{boldmono|HIDE}} |
|||
| HIDE||Used to tell a sleeping familiar to hide immediately at it's currently location |
|||
|Used to tell a sleeping familiar to hide immediately at it's currently location |
|||
|- |
|- |
||
|scope="row"|{{boldmono|LEAVE}} |
|||
| LEAVE||the familiar will leave and the spell will need to be recast |
|||
|the familiar will leave and the spell will need to be recast |
|||
|} |
|} |
||
Line 82: | Line 103: | ||
===[[Elemental Lore, Water]]=== |
===[[Elemental Lore, Water]]=== |
||
50 ranks of Elemental Lore, Water will unlock the ability to set an anchor to the naturally occurring earth[[node]] of a caster's choice. Setting an anchor will allow the mage to |
50 ranks of Elemental Lore, Water will unlock the ability to set an anchor to the naturally occurring earth[[node]] of a caster's choice. Setting an anchor will allow the mage to {{boldmono|TELL FAMILIAR TO GO ANCHOR}}, and the familiar will return to that room. The controlling mage can set the anchor room remotely through the familiar using {{boldmono|TELL FAMILIAR ANCHOR}}. The anchor is a setting specific to the mage and does not need to be reset when a new familiar is cast. Each mage has one anchor setting. |
||
75 ranks of Elemental Lore, Water will unlock the ability to |
75 ranks of Elemental Lore, Water will unlock the ability to {{boldmono|TELL FAMILIAR TO TRAVEL <town>}}. The familiar will travel to any town within the same zone. Once the familiar has reached the town, you may cast spell 930 to open a gate. |
||
==Binding Rune and Familiar Talismans== |
==Binding Rune and Familiar Talismans== |
||
Line 92: | Line 113: | ||
Once the wizard has a binding runestone, he must purchase a [[familiar talisman]] from the local Wizard Guild shop. |
Once the wizard has a binding runestone, he must purchase a [[familiar talisman]] from the local Wizard Guild shop. |
||
*WAVE the binding runestone at the familiar talisman in order to prepare it |
*{{boldmono|WAVE}} the binding runestone at the familiar talisman in order to prepare it |
||
*WAVE the prepared familiar talisman at the familiar of choice. |
*{{boldmono|WAVE}} the prepared familiar talisman at the familiar of choice. |
||
*Seal the familiar talisman by casting the Call Familiar spell at it. |
*Seal the familiar talisman by casting the Call Familiar spell at it. |
||
*To summon the familiar, cast Call Familiar at the familiar talisman. Each familiar talisman has 20 charges. |
*To summon the familiar, cast Call Familiar at the familiar talisman. Each familiar talisman has 20 charges. |
||
Using the GAZE verb to look at a talisman will reveal the familiar the talisman summons. |
Using the {{boldmono|GAZE}} verb to look at a talisman will reveal the familiar the talisman summons. |
||
<pre{{log2}}> |
<pre{{log2}}> |
||
>gaze my talisman |
>gaze my talisman |
||
Line 103: | Line 125: | ||
</pre> |
</pre> |
||
More advanced familiar talismans can be made via [[ |
More advanced familiar talismans can be made via [[alchemy]]. |
||
{{#section:EGShop:Professional Courtesy|broken talisman}} |
{{#section:EGShop:Professional Courtesy|broken talisman}} |
||
Line 112: | Line 134: | ||
{| class="mw-collapsible" {{Prettytable}} |
{| class="mw-collapsible" {{Prettytable}} |
||
|- |
|- |
||
! style="background:DeepSkyBlue" | Animal |
! scope="col" style="background:DeepSkyBlue" | Animal |
||
! style="background:PaleTurquoise" | Locations |
! scope="col" style="background:PaleTurquoise" | Locations |
||
! style="background:LightBlue" colspan="2" | Base descriptors* |
! scope="col" style="background:LightBlue" colspan="2" | Base descriptors* |
||
! style="background:LightBlue" colspan="2" | Secondary descriptors** |
! scope="col" style="background:LightBlue" colspan="2" | Secondary descriptors** |
||
! style="background:LightSteelBlue" | Emotes |
! scope="col" style="background:LightSteelBlue" | Emotes |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="3" | '''Bat''' |
| scope="row" style="background:LightSkyBlue" rowspan="3" | '''Bat''' |
||
| style="background:LightCyan" rowspan="3" | Teras Isle<br>Elven Nations |
|||
| small |
|||
| large |
|||
| short-nosed |
|||
| bare-backed |
|||
| style="background:AliceBlue" rowspan="3"|Shriek |
|||
|- |
|- |
||
| fruit || spotted || little-collar || long-tailed |
| fruit || spotted || little-collar || long-tailed |
||
Line 126: | Line 154: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="6" | '''Bandicoot''' |
| scope="row" style="background:LightSkyBlue" rowspan="6" | '''Bandicoot''' |
||
| style="background:LightCyan" rowspan="6" | Isle of the Four Winds |
|||
| charcoal grey |
|||
| burnished |
|||
| cord-tailed |
|||
| blunt-eared |
|||
| style="background:AliceBlue" rowspan="6"|Chitter, Scratch, Gaze, Wiggle, Twitch |
|||
|- |
|- |
||
| yellowish brown || light brown || bottle-nosed || stubby-eared |
| yellowish brown || light brown || bottle-nosed || stubby-eared |
||
Line 140: | Line 174: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| scope="row" style="background:LightSkyBlue" rowspan="8" | '''Cat''' |
|||
| style="background:LightSkyBlue" rowspan="8" | '''Cat''' || style="background:LightCyan" rowspan="6" | Wehnimer's Landing<br>Solhaven<br>River's Rest<br>Icemule Trace<br>Teras Isle<br>Elven Nations<br>Kraken's Fall || black || calico || blue-eyed || disheveled||style="background:AliceBlue" rowspan="8"|Hiss, Purr, Meow, Sniff, Clean, Bristle, Paw, Twitch, Rub, Nudge |
|||
| style="background:LightCyan" rowspan="6" | Wehnimer's Landing<br>Solhaven<br>River's Rest<br>Icemule Trace<br>Teras Isle<br>Elven Nations<br>Kraken's Fall |
|||
| black |
|||
| calico |
|||
| blue-eyed |
|||
| disheveled||style="background:AliceBlue" rowspan="8"|Hiss, Purr, Meow, Sniff, Clean, Bristle, Paw, Twitch, Rub, Nudge |
|||
|- |
|- |
||
| charcoal || ginger || fat || fluffy |
| charcoal || ginger || fat || fluffy |
||
Line 158: | Line 197: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="6" | '''Chameleon''' |
| scope="row" style="background:LightSkyBlue" rowspan="6" | '''Chameleon''' |
||
| style="background:LightCyan" rowspan="6" | Teras Isle<br>Elven Nations |
|||
| black |
|||
| brown |
|||
| large |
|||
| small |
|||
| style="background:AliceBlue" rowspan="6" | Hiss, Shift, Lick |
|||
|- |
|- |
||
| dwarf || forest || style="background:Gainsboro" colspan="2" rowspan="5" | |
| dwarf || forest || style="background:Gainsboro" colspan="2" rowspan="5" | |
||
Line 172: | Line 217: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="5" | '''Cockatiel''' |
| scope="row" style="background:LightSkyBlue" rowspan="5" | '''Cockatiel''' |
||
| style="background:LightCyan" rowspan="5" | Isle of the Four Winds |
|||
| light green |
|||
| pale yellow |
|||
| pink-cheeked |
|||
| white-winged |
|||
| style="background:AliceBlue" rowspan="5"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
|- |
|- |
||
| pale green || dusty yellow || ruby-cheeked || white-faced |
| pale green || dusty yellow || ruby-cheeked || white-faced |
||
Line 188: | Line 239: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| scope="row" style="background:LightSkyBlue" rowspan="2" | '''Falcon''' |
|||
| style="background:LightSkyBlue" rowspan="2" | '''Falcon''' || style="background:LightCyan" rowspan="2" | Wehnimer's Landing<br>Solhaven<br>River's Rest<br>Elven Nations<br>Zul Logoth<br>Kraken's Fall || long-winged || narrow-winged || large || ruffled||style="background:AliceBlue" rowspan="2"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
| style="background:LightCyan" rowspan="2" | Wehnimer's Landing<br>Solhaven<br>River's Rest<br>Elven Nations<br>Zul Logoth<br>Kraken's Fall |
|||
| long-winged |
|||
| narrow-winged |
|||
| large |
|||
| ruffled||style="background:AliceBlue" rowspan="2"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
|- |
|- |
||
| red-footed || red-necked || sleek || small |
| red-footed || red-necked || sleek || small |
||
Line 194: | Line 250: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="6" | '''Fox''' |
| scope="row" style="background:LightSkyBlue" rowspan="6" | '''Fox''' |
||
| style="background:LightCyan" rowspan="5" | Icemule Trace<br>Aenatumgana<br>Elven Nations |
|||
| arctic |
|||
| bat-eared |
|||
| disheveled |
|||
| sleek |
|||
|style="background:AliceBlue" rowspan="6"|Growl, Bark, Squint, Clean, Paw, Wag |
|||
|- |
|- |
||
| black || blue || style="background:Gainsboro" colspan="2" rowspan="4" | |
| black || blue || style="background:Gainsboro" colspan="2" rowspan="4" | |
||
Line 208: | Line 270: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
|style="background:LightSkyBlue" rowspan="4" | '''Frog''' |
| scope="row" style="background:LightSkyBlue" rowspan="4" | '''Frog''' |
||
| style="background:LightCyan" rowspan="3" | Wehnimer's Landing<br>Kraken's Fall<br>River's Rest<br>Teras Isle<br>Zul Logoth |
|||
| brown |
|||
| bull |
|||
| large |
|||
| plump |
|||
|style="background:AliceBlue" rowspan="4"|Croak, Lick, Blink |
|||
|- |
|- |
||
| green || green tree || slimy || small |
| green || green tree || slimy || small |
||
Line 218: | Line 286: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| scope="row" style="background:LightSkyBlue" | '''Gyrfalcon''' |
|||
| style="background:LightSkyBlue" | '''Gyrfalcon''' || style="background:LightCyan" | Icemule Trace || style="text-align:center;background:Gainsboro" colspan="4"| [no descriptors]||style="background:AliceBlue"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
| style="background:LightCyan" | Icemule Trace |
|||
| style="text-align:center;background:Gainsboro" colspan="4"| [no descriptors] |
|||
|style="background:AliceBlue"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
|- |
|- |
||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="5" | '''Hare''' |
| scope="row" style="background:LightSkyBlue" rowspan="5" | '''Hare''' |
||
| style="background:LightCyan" rowspan="5" | Icemule Trace |
|||
| black |
|||
| broom |
|||
| black-tailed |
|||
| white-tailed |
|||
|style="background:AliceBlue" rowspan="5"|Chitter, Scratch, Gaze, Wiggle, Twitch |
|||
|- |
|- |
||
| cape || mountain || style="background:Gainsboro" colspan="2" rowspan="4" | |
| cape || mountain || style="background:Gainsboro" colspan="2" rowspan="4" | |
||
Line 234: | Line 311: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| scope="row" style="background:LightSkyBlue" rowspan="5" | '''Hawk''' |
|||
| style="background:LightSkyBlue" rowspan="5" | '''Hawk''' || style="background:LightCyan" rowspan="4" | Wehnimer's Landing<br>Solhaven<br>River's Rest<br>Elven Nations<br>Kraken's Fall || black || black-mantled || large || ruffled||style="background:AliceBlue" rowspan="5"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
| style="background:LightCyan" rowspan="4" | Wehnimer's Landing<br>Solhaven<br>River's Rest<br>Elven Nations<br>Kraken's Fall |
|||
| black |
|||
| black-mantled |
|||
| large |
|||
| ruffled |
|||
|style="background:AliceBlue" rowspan="5"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
|- |
|- |
||
| grey-bellied || grey-headed || sleek || small |
| grey-bellied || grey-headed || sleek || small |
||
Line 246: | Line 329: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="5" | '''Hummingbird''' |
| scope="row" style="background:LightSkyBlue" rowspan="5" | '''Hummingbird''' |
||
| style="background:LightCyan" rowspan="5" | Isle of the Four Winds |
|||
| dusty brown |
|||
| viridian |
|||
| white-bellied |
|||
| white-winged |
|||
| style="background:AliceBlue" rowspan="5"| Flit, Sing, Hover, Squawk, Dart |
|||
|- |
|- |
||
| burnt umber || jade green || plum-bellied|| yellow-winged |
| burnt umber || jade green || plum-bellied|| yellow-winged |
||
Line 258: | Line 347: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="4" | '''Iguana''' |
| scope="row" style="background:LightSkyBlue" rowspan="4" | '''Iguana''' |
||
| style="background:LightCyan" rowspan="4" | Isle of the Four Winds |
|||
| pale green |
|||
| light viridian |
|||
| spike-backed |
|||
| drab |
|||
| style="background:AliceBlue" rowspan="4"| Gaze, Hiss, Lick, Stretch, Lay, Freeze |
|||
|- |
|- |
||
| leafy green || jade green || short-snouted || aged |
| leafy green || jade green || short-snouted || aged |
||
Line 268: | Line 363: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" | '''Jackal''' |
| scope="row" style="background:LightSkyBlue" | '''Jackal''' |
||
| style="background:LightCyan" |Alchemy |
|||
|colspan="4"|rangy dappled grey |
|||
|- |
|- |
||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="8" | '''Lemur''' |
| scope="row" style="background:LightSkyBlue" rowspan="8" | '''Lemur''' |
||
| style="background:LightCyan" rowspan="8" | Teras Isle |
|||
| bamboo |
|||
| black |
|||
| greater |
|||
| lesser |
|||
| style="background:AliceBlue" rowspan="8" | Screech, Jump, Search, Forage |
|||
|- |
|- |
||
| brown || crowned || sleek || small |
| brown || crowned || sleek || small |
||
Line 290: | Line 393: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="5" | '''Marmoset''' |
| scope="row" style="background:LightSkyBlue" rowspan="5" | '''Marmoset''' |
||
| style="background:LightCyan" rowspan="5" | Isle of the Four Winds |
|||
| dark brown |
|||
| dark grey |
|||
| petite |
|||
| blunt-faced |
|||
| style="background:AliceBlue" rowspan="5"| Peep, Leap, Search, Hunt |
|||
|- |
|- |
||
| chocolate brown || light grey || fuzzy || lion-faced |
| chocolate brown || light grey || fuzzy || lion-faced |
||
Line 302: | Line 411: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="6" | '''Melomys''' |
| scope="row" style="background:LightSkyBlue" rowspan="6" | '''Melomys''' |
||
| style="background:LightCyan" rowspan="6" | Isle of the Four Winds |
|||
| dark brown |
|||
| dark grey |
|||
| plump |
|||
| blunt-nosed |
|||
| style="background:AliceBlue" rowspan="6"| Squeak, Clean, Yawn |
|||
|- |
|- |
||
| chocolate brown || inky black || fluffy || pointy-faced |
| chocolate brown || inky black || fluffy || pointy-faced |
||
Line 320: | Line 435: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| scope="row" style="background:LightSkyBlue" rowspan="5" | '''Mouse''' |
|||
| style="background:LightSkyBlue" rowspan="5" | '''Mouse''' || style="background:LightCyan" rowspan="5"| Wehnimer's Landing<br>Solhaven<br>River's Rest<br>Teras Isle<br>Elven Nations<br>Kraken's Fall || black || brown || fat || plump||style="background:AliceBlue" rowspan="5"|Squeak, Clean, Yawn |
|||
| style="background:LightCyan" rowspan="5"| Wehnimer's Landing<br>Solhaven<br>River's Rest<br>Teras Isle<br>Elven Nations<br>Kraken's Fall |
|||
| black |
|||
| brown |
|||
| fat |
|||
| plump |
|||
|style="background:AliceBlue" rowspan="5"|Squeak, Clean, Yawn |
|||
|- |
|- |
||
| field || forest || sleek || tiny |
| field || forest || sleek || tiny |
||
Line 332: | Line 453: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| scope="row" style="background:LightSkyBlue" rowspan="14" | '''Owl''' |
|||
| style="background:LightSkyBlue" rowspan="14" | '''Owl''' || style="background:LightCyan" rowspan="13" | Wehnimer's Landing<br>Solhaven<br>River's Rest<br>Icemule Trace<br>Aenatumgana<br>Elven Nations<br>Kraken's Fall || barn || pygmy || greater || lesser||style="background:AliceBlue" rowspan="14"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
| style="background:LightCyan" rowspan="13" | Wehnimer's Landing<br>Solhaven<br>River's Rest<br>Icemule Trace<br>Aenatumgana<br>Elven Nations<br>Kraken's Fall |
|||
| barn |
|||
| pygmy |
|||
| greater |
|||
| lesser |
|||
|style="background:AliceBlue" rowspan="14"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
|- |
|- |
||
| barred || screech || ruffled || sleek |
| barred || screech || ruffled || sleek |
||
Line 362: | Line 489: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="4" | '''Parakeet''' |
| scope="row" style="background:LightSkyBlue" rowspan="4" | '''Parakeet''' |
||
| style="background:LightCyan" rowspan="4" | Isle of the Four Winds |
|||
| deep green |
|||
| grass green |
|||
| brown-banded |
|||
| yellow-necked |
|||
| style="background:AliceBlue" rowspan="4"| Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
|- |
|- |
||
| jade green || soft white || grey-winged || yellow-headed |
| jade green || soft white || grey-winged || yellow-headed |
||
Line 372: | Line 505: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| style="background:LightSkyBlue" rowspan="2" | '''Pelican''' |
| scope="row" style="background:LightSkyBlue" rowspan="2" | '''Pelican''' |
||
| style="background:LightCyan" rowspan="2" | Teras Isle |
|||
| brown |
|||
| pink-backed |
|||
| large |
|||
| ruffled |
|||
| style="background:AliceBlue" rowspan="2" | Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
|- |
|- |
||
| white || spot-billed || small || sleek |
| white || spot-billed || small || sleek |
||
Line 378: | Line 517: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| scope="row" style="background:LightSkyBlue" rowspan="3" | '''Penguin''' |
|||
| style="background:LightSkyBlue" rowspan="3" | '''Penguin''' || style="background:LightCyan" rowspan="3" | Icemule Trace<br>Aenatumgana || crested || emperor || style="text-align:center;background:Gainsboro" colspan="2" rowspan="3" | [no descriptors] || style="background:AliceBlue" rowspan="3"|Squawk, Flap, Shake |
|||
| style="background:LightCyan" rowspan="3" | Icemule Trace<br>Aenatumgana |
|||
| crested |
|||
| emperor |
|||
| style="text-align:center;background:Gainsboro" colspan="2" rowspan="3" | [no descriptors] |
|||
| style="background:AliceBlue" rowspan="3"|Squawk, Flap, Shake |
|||
|- |
|- |
||
| king || royal |
| king || royal |
||
Line 386: | Line 530: | ||
| style="background:Silver" colspan="7" | |
| style="background:Silver" colspan="7" | |
||
|- |
|- |
||
| scope="row" style="background:LightSkyBlue" rowspan="3" | '''Pitohui''' |
|||
| style="background:LightSkyBlue" rowspan="3" | '''Pitohui''' || style="background:LightCyan" rowspan="3" | Teras Isle || rusty || hooded || style="text-align:center;background:Gainsboro" colspan="2" rowspan="3" | [no descriptors]||style="background:AliceBlue" rowspan="3"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
| style="background:LightCyan" rowspan="3" | Teras Isle |
|||
| rusty |
|||
| hooded |
|||
| style="text-align:center;background:Gainsboro" colspan="2" rowspan="3" | [no descriptors] |
|||
| |
|||
s|tyle="background:AliceBlue" rowspan="3"|Squawk, Ruffle, Preen, Peck, Flap, Stretch |
|||
|- |
|- |
||
| red-brown || black |
| red-brown || black |
Revision as of 11:16, 30 January 2022
| ||||||||||||||||||||||||||||||||||||||||||||||||
|
Call Familiar enables a wizard to summon an animal to their side as a companion. Cast unaided, the spell calls out to the nearest appropriate animal in the region, resulting in an arbitrary familiar. The duration of the effect may be refreshed in order to retain a particular familiar over an extended period of time.
Call Familiar is used in conjunction with Familiar Gate (930) for easy transport to wherever the familiar is located.
At 40 or more ranks in the Wizard Base Spell Circle, a wizard can use SUMMON to specify the type, adjective, article, and gender of the familiar they wish to summon. This method will always summon a familiar of the specified type while the other options have a chance to be different than specified.
Additional ranks in the Wizard Base Spell Circle increase the chance to summon a familiar with the specified detail by 1% per rank. The chance for the adjective to match is equal to the player's Wizard spell ranks, with a -20% modifier for the article, and a -40% modifier for the gender. At 100 ranks the adjective will always match, at 120 ranks the article will always match, and at 140 ranks all specified attributes will always match.
- Syntax - SUMMON [gender] [[article] adjective] {type}
Commands
Familiars are controlled using TELL.
TELL FAMILIAR | Description |
---|---|
LOOK [player, object, creature] | look through a familiar's eyes |
READ | read an object in the room it is in |
ANCHOR | sets an anchor room for the familiar to return to (50 Water Lore ranks) |
GO ANCHOR | familiar will return to the set anchor room |
GO, ENTER, CLIMB | move in a direction, traverse a portal, or send a familiar into a home |
SAY | speak through a familiar |
GET | pick up and hold a small item |
DROP | drop a held item |
FIND | search for another character |
EMOTE [options] | familiar actions |
ACT [options] | set activity level and demeanor of a familiar |
STAY | remain in the current room; cease following a character |
RETURN | return familiar to caster's room, even when the caster is invisible |
WATCH | watch the room a familiar is in |
STOP | cease watching the room |
RESCUE | send a familiar to look for help when the caster is dead |
FLY, LAND, STAND, SIT | more familiar actions |
SLEEP | Tells familiar to sleep at location, after 5 mins of sleeping the familiar will automatically hide |
HIDE | Used to tell a sleeping familiar to hide immediately at it's currently location |
LEAVE | the familiar will leave and the spell will need to be recast |
Lore Benefits
Elemental Lore, Air
Every 100 skill bonus of Elemental Lore, Air will decrease the amount of time it takes for a familiar to find a player, with the maximum benefit occurring at 200 skill. Familiars use a "round system" for travel and finding people. A round fluctuates depending on the calculated distance. The lore benefit reduces those rounds.
Elemental Lore, Air ranks 24 100 Approximate % time reduction 25% 50%
- Not all thresholds shown, only those provided in release post. Benefit is hard to quantify.
Elemental Lore, Water
50 ranks of Elemental Lore, Water will unlock the ability to set an anchor to the naturally occurring earthnode of a caster's choice. Setting an anchor will allow the mage to TELL FAMILIAR TO GO ANCHOR, and the familiar will return to that room. The controlling mage can set the anchor room remotely through the familiar using TELL FAMILIAR ANCHOR. The anchor is a setting specific to the mage and does not need to be reset when a new familiar is cast. Each mage has one anchor setting.
75 ranks of Elemental Lore, Water will unlock the ability to TELL FAMILIAR TO TRAVEL <town>. The familiar will travel to any town within the same zone. Once the familiar has reached the town, you may cast spell 930 to open a gate.
Binding Rune and Familiar Talismans
A wizard may choose to consistently call the same type of familiar by use the binding rune. Once the wizard has found a fellow wizard to teach him this rune, he must create the binding rune using a brush, ink and blank runestone, all available in the local alchemist shops.
Once the wizard has a binding runestone, he must purchase a familiar talisman from the local Wizard Guild shop.
- WAVE the binding runestone at the familiar talisman in order to prepare it
- WAVE the prepared familiar talisman at the familiar of choice.
- Seal the familiar talisman by casting the Call Familiar spell at it.
- To summon the familiar, cast Call Familiar at the familiar talisman. Each familiar talisman has 20 charges.
Using the GAZE verb to look at a talisman will reveal the familiar the talisman summons.
>gaze my talisman As your eyes traverse across the grain of an faewood weasel talisman, the misty image of a ragged-eared mangy-furred weasel fills your vision before slowly fading away.
More advanced familiar talismans can be made via alchemy.
Familiars
- This section is player research. Some available descriptors may not yet be recorded.
Animal | Locations | Base descriptors* | Secondary descriptors** | Emotes | ||
---|---|---|---|---|---|---|
Bat | Teras Isle Elven Nations |
small | large | short-nosed | bare-backed | Shriek |
fruit | spotted | little-collar | long-tailed | |||
pygmy | long-tongued | |||||
Bandicoot | Isle of the Four Winds | charcoal grey | burnished | cord-tailed | blunt-eared | Chitter, Scratch, Gaze, Wiggle, Twitch |
yellowish brown | light brown | bottle-nosed | stubby-eared | |||
fuzzy grey | dusty brown | short-nosed | ebon-eared | |||
fuzzy brown | golden brown | long-nosed | pink-eyed | |||
reddish brown | gold | onyx-nosed | pinch-eyed | |||
greyish brown | plump | |||||
Cat | Wehnimer's Landing Solhaven River's Rest Icemule Trace Teras Isle Elven Nations Kraken's Fall |
black | calico | blue-eyed | disheveled | Hiss, Purr, Meow, Sniff, Clean, Bristle, Paw, Twitch, Rub, Nudge |
charcoal | ginger | fat | fluffy | |||
grey | tabby | green-eyed | long-haired | |||
white | orange-eyed | plump | ||||
shabby | short-haired | |||||
sleek | ||||||
Alchemy | silver-eyed pure white | |||||
silver-ruffed charcoal black | ||||||
Chameleon | Teras Isle Elven Nations |
black | brown | large | small | Hiss, Shift, Lick |
dwarf | forest | |||||
green | grey | |||||
leaf | mountain | |||||
ochre | spotted | |||||
veiled | ||||||
Cockatiel | Isle of the Four Winds | light green | pale yellow | pink-cheeked | white-winged | Squawk, Ruffle, Preen, Peck, Flap, Stretch |
pale green | dusty yellow | ruby-cheeked | white-faced | |||
dusty grey | bright yellow | croak-beaked | white-banded | |||
saffron yellow | albino | beady-eyed | grey-banded | |||
green-faced | ||||||
Coyote | Alchemy | lithe golden-eyed | ||||
Falcon | Wehnimer's Landing Solhaven River's Rest Elven Nations Zul Logoth Kraken's Fall |
long-winged | narrow-winged | large | ruffled | Squawk, Ruffle, Preen, Peck, Flap, Stretch |
red-footed | red-necked | sleek | small | |||
Fox | Icemule Trace Aenatumgana Elven Nations |
arctic | bat-eared | disheveled | sleek | Growl, Bark, Squint, Clean, Paw, Wag |
black | blue | |||||
desert | grey | |||||
kit | red | |||||
swift | ||||||
Alchemy | black-footed plump red | |||||
Frog | Wehnimer's Landing Kraken's Fall River's Rest Teras Isle Zul Logoth |
brown | bull | large | plump | Croak, Lick, Blink |
green | green tree | slimy | small | |||
horned | tree | speckled | spotted | |||
Alchemy | heavy-set bull | |||||
Gyrfalcon | Icemule Trace | [no descriptors] | Squawk, Ruffle, Preen, Peck, Flap, Stretch | |||
Hare | Icemule Trace | black | broom | black-tailed | white-tailed | Chitter, Scratch, Gaze, Wiggle, Twitch |
cape | mountain | |||||
red | savanna | |||||
scrub | snowshoe | |||||
woolly | ||||||
Hawk | Wehnimer's Landing Solhaven River's Rest Elven Nations Kraken's Fall |
black | black-mantled | large | ruffled | Squawk, Ruffle, Preen, Peck, Flap, Stretch |
grey-bellied | grey-headed | sleek | small | |||
red-chested | red-tailed | |||||
spot-tailed | white-bellied | |||||
Alchemy | dappled broad-winged | |||||
Hummingbird | Isle of the Four Winds | dusty brown | viridian | white-bellied | white-winged | Flit, Sing, Hover, Squawk, Dart |
burnt umber | jade green | plum-bellied | yellow-winged | |||
violet | emerald | plum-sheened | ruby-throated | |||
turquoise | celadon | plum-crested | delicate | |||
burnished grey | green-black | blunt-nosed | needle-nosed | |||
Iguana | Isle of the Four Winds | pale green | light viridian | spike-backed | drab | Gaze, Hiss, Lick, Stretch, Lay, Freeze |
leafy green | jade green | short-snouted | aged | |||
grass green | emerald | long-snouted | scaly | |||
russet brown | deep green | three-toed | split-tailed | |||
Jackal | Alchemy | rangy dappled grey | ||||
Lemur | Teras Isle | bamboo | black | greater | lesser | Screech, Jump, Search, Forage |
brown | crowned | sleek | small | |||
dwarf | fork-crowned | |||||
golden | fork-marked | |||||
grey | grey-headed | |||||
mouse | red-bellied | |||||
ring-tailed | red-collared | |||||
ruffled | white-collared | |||||
Marmoset | Isle of the Four Winds | dark brown | dark grey | petite | blunt-faced | Peep, Leap, Search, Hunt |
chocolate brown | light grey | fuzzy | lion-faced | |||
burnt umber | inky black | ebon-bellied | white-bellied | |||
russet | albino | strip-headed | pink-handed | |||
auburn | ||||||
Melomys | Isle of the Four Winds | dark brown | dark grey | plump | blunt-nosed | Squeak, Clean, Yawn |
chocolate brown | inky black | fluffy | pointy-faced | |||
burnt umber | auburn | beady-eyed | fuzzy-faced | |||
albino | russet | pink-eyed | ebon-eyed | |||
dusty brown | light brown | long-tailed | ||||
brown | ||||||
Merlin | Alchemy | slim dove grey | ||||
Mouse | Wehnimer's Landing Solhaven River's Rest Teras Isle Elven Nations Kraken's Fall |
black | brown | fat | plump | Squeak, Clean, Yawn |
field | forest | sleek | tiny | |||
furry | ||||||
grey | white | |||||
[no descriptor] | ||||||
Owl | Wehnimer's Landing Solhaven River's Rest Icemule Trace Aenatumgana Elven Nations Kraken's Fall |
barn | pygmy | greater | lesser | Squawk, Ruffle, Preen, Peck, Flap, Stretch |
barred | screech | ruffled | sleek | |||
bay | snowy | |||||
crested | sooty | |||||
eagle | speckled | |||||
elf | spectacled | |||||
grass | spotted | |||||
great white | striped | |||||
grey | tawny | |||||
hawk | white | |||||
horned | white-faced | |||||
maned | wood | |||||
masked | ||||||
Alchemy | dark-eyed grey barred | |||||
Parakeet | Isle of the Four Winds | deep green | grass green | brown-banded | yellow-necked | Squawk, Ruffle, Preen, Peck, Flap, Stretch |
jade green | soft white | grey-winged | yellow-headed | |||
sky blue | dusky rose | plum-headed | celadon | |||
dusky grey | ||||||
Pelican | Teras Isle | brown | pink-backed | large | ruffled | Squawk, Ruffle, Preen, Peck, Flap, Stretch |
white | spot-billed | small | sleek | |||
Penguin | Icemule Trace Aenatumgana |
crested | emperor | [no descriptors] | Squawk, Flap, Shake | |
king | royal | |||||
yellow-eyed | little blue | |||||
Pitohui | Teras Isle | rusty | hooded | [no descriptors] |
s|tyle="background:AliceBlue" rowspan="3"|Squawk, Ruffle, Preen, Peck, Flap, Stretch | |
red-brown | black | |||||
brown | crested | |||||
Ptarmigan | Icemule Trace | rock | [no descriptors] | Squawk, Ruffle, Preen, Peck, Flap, Stretch | ||
Pygmy-Parrot | Isle of the Four Winds | peacock blue | bright yellow | blunt-faced | yellow-capped | Squawk, Ruffle, Preen, Peck, Flap, Stretch |
deep green | celadon | puff-faced | croak-beaked | |||
emerald | indigo | brown-faced | ruby-bellied | |||
pale green | viridian | umber-faced | white-bellied | |||
yellow-capped | ebon-faced | |||||
Raven | Wehnimer's Landing Solhaven River's Rest Elven Nations Zul Logoth Kraken's Fall |
[no descriptors] | large | ruffled | Squawk, Ruffle, Preen, Peck, Flap, Stretch | |
small | sleek | |||||
Alchemy | glossy coal black | |||||
Serpent | Isle of the Four Winds | jade green | dark brown | sinuous | white-bellied | Hiss, Coil, Strike |
emerald | pale grey | slender | wide-bodied | |||
leaf green | dark grey | tiny | onyx-bellied | |||
dusty green | diamond-scaled | spotted | wide-headed | |||
grass green | teardrop-scaled | plain | flat-headed | |||
ruby | white-banded | blunt-nosed | slit-eyed | |||
coral-banded | fork-tongued | |||||
Sugar-Glider | Isle of the Four Winds | dusky grey | straw yellow | fuzzy | pink-eared | Glide, Twitch, Touch, Scrub, Nuzzle |
albino white | pale brown | whiskered | plump-cheeked | |||
dusty brown | sandy brown | bug-eyed | pot-bellied | |||
fuzzy brown | white-bellied | pink-faced | ||||
dusty yellow | ||||||
Tamarin | Isle of the Four Winds | dusky brown | dark grey | white-maned | pink-cheeked | Peep, Leap, Search, Hunt |
fuzzy brown | fuzzy grey | brown-maned | mustachioed | |||
light brown | burnished grey | red-maned | pinch-faced | |||
dusty brown | burnished red | brown-crested | blunt-faced | |||
golden red | red-crested | |||||
Tarsier | Isle of the Four Winds | peach-hued | light grey | flop-eared | brown-faced | Trill, Leap, Search, Hunt |
light brown | speckled grey | large-eared | fuzzy-faced | |||
dirty brown | dark grey | pink-eared | blunt-faced | |||
deep brown | russet | wrinkled | wide-eyed | |||
pale brown | dusty brown | blunt-tailed | bug-eyed | |||
drowsy | ||||||
Toad | Alchemy | squat pebble-backed | Croak, Lick, Blink | |||
Toucan | Teras Isle | blue | bright blue | black-banded | ivory-billed | Squawk, Ruffle, Preen, Peck, Flap, Stretch |
collared | emerald | black-billed | red-billed | |||
green | hooded | black-necked | red-necked | |||
speckled | [no descriptor] | blue-banded | spot-billed | |||
curl-crested | stripe-billed | |||||
fiery-billed | yellow-browed | |||||
grey-breasted | yellow-ridged | |||||
groove-billed | ||||||
Wolf | Wehnimer's Landing Solhaven River's Rest Icemule Trace Aenatumgana Elven Nations Kraken's Fall |
arctic | blue | [no descriptors] | Bark, Growl, Snarl, Howl, Sniff, Whine, Bristle,Clean, Paw, Wag, Pant | |
great white | grey | |||||
Alchemy | amber-eyed grizzled timber | |||||
Air Wyrdling | Requires Attunement: Air Located Anywhere |
[no descriptors] | cloudy-eyed | long-eared | ||
ethereal | long-nosed | |||||
foggy-eyed | soft-featured | |||||
lithe | white-eyed | |||||
Earth Wyrdling | Requires Attunement: Earth Located Anywhere |
[no descriptors] | amber-eyed | large-nosed | ||
crumbling | rough | |||||
crystal-eyed | round-eared | |||||
dusty | squat | |||||
dusty-eyed | stout | |||||
Fire Wyrdling | Requires Attunement: Fire Located Anywhere |
[no descriptors] | angular | sharp-eared | ||
ember-eyed | sharp-nosed | |||||
lanky | smoky | |||||
red-eyed | smoky-eyed | |||||
scaled | smoldering | |||||
Lightning Wyrdling | Requires Attunement: Lightning Located Anywhere |
[no descriptors] | angular | nebulous | Snicker, Grin, Squint, Blink, Wave, Bow, Stare | |
bright-eyed | scaled | |||||
hook-nosed | silver-eyed | |||||
jagged-eared | spark-eyed | |||||
lanky | ||||||
Water Wyrdling | Requires Attunement: Water Located Anywhere |
[no descriptors] | blue-eyed | misty-eyed | ||
frothy-eyed | sleek | |||||
lithe | small-nosed | |||||
long-eared | smooth | |||||
misty |
- * - Not all descriptors are found in all areas for a given creature
- ** - Secondary descriptor may be blank
- Sources:
Resources
Wizard Profession - edit |
---|
Spell Circles: Wizard Base Spells | Major Elemental Spells | Minor Elemental Spells |
Professional Highlights: Bolt spells | Call Familiar | Enchanting | Charge Item |
Popular Archetypes: Pure Mage | War Mage | Enchanter |