Bloodriven Village - Historical

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Revision as of 10:52, 30 June 2017 by VANKRASN39 (talk | contribs) (→‎A Flash of Strength: change to LST)
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Bloodriven Village inventory has undergone a major renovation for April 2017. Please note the last updated dates on shops.
The list is substantially complete.

APRIL 2017 HIGH END PRIZE LIST

Editors: Please add a "Last revised: {date}" just below the shop section and put removed items on the archive page.

Bloodriven Village is where Duskruin Arena is located. All purchases are made with bloodscrip.

High End Prize Lists

Portals

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BVShop:Ode to Resistance

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BVShop:Cut and Dried

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Spellbound

Last revised: 4/22/17
a narrow space between two buildings, Lich #23806, Room 16, go narrow space


[Spellbound]
With barely enough room to move around, this cramped space between the two buildings seems more like a trap than anything else. A small pile of crumbled cement has gathered on the floor beneath a brick that protrudes slightly from the wall. Trails of fresh rat droppings lead between a sigil-incised display case and a rune-covered wooden crate.
Obvious exits: out

Shelf

The shelf holds a gemcutter and pattern, along with a couple very zesty tomes and gem jars, both 50 and 100 count.

In the diapidated wooden shelf you see:

a dwarven archaeologist figurine gem cutter 500
a moon-shaped mithril pattern gem cutter pattern 100
a gold-banded short glass jar Pocketed: VSA (<2-4)
one item
alchemy jar, 100-count 250
a hexagonal golden glass bottle Pocketed: VSA (<2-4)
one item
alchemy jar, 100-count 250
a vaalin-banded square glass jar Pocketed: VSA (<2-4)
one item
alchemy jar, 50-count 100
a silver-hued tall glass bottle Pocketed: VSA (<2-4)
one item
alchemy jar, 50-count 100
a gold-spined thick leather codex heavily scripted book prop 2000
an enruned leather-bound tome heavily scripted book prop 2000

In Case

Items in the case are 1x/day with details:

Rod: Patron's Blessing (1611)
Orb: Force Projection (1207)
Globe: Major Sanctuary (220)
Eye: Higher Vision (1610)
Figurine: Zealot (1617)
Stone: Crusade (1618)
Cube: Benediction (307)
Baton: Elemental Focus (513)
Stake: Self Control (613)
Trinket: Melgorehn's Aura (913)
Chunk: Strength of Will (1119)
Cloth: Blink (1215)
Charm: Dragonclaw (1209)
Scepter: Mage Armor (520)

In the sigil-incised display case you see:

a lightning bolt-shaped blued steel rod 1x/day Patron's Blessing (1611) 16000
a large green glaesine orb with a rippled surface 1x/day Force Projection (1207) 4000
a flawless clear glass globe 1x/day Major Sanctuary (220) 20000
a large obsidian eye set with an aster opal iris 1x/day Higher Vision (1610) 12000
a miniature red-cloaked orc figurine 1x/day Zealot (1617) 16400
a circular grey stone chiseled outward into numerous radiant points 1x/day Crusade (1618) 12000
a pearl-edged white ora cube engraved with variegated symbols 1x/day Benediction (307) 13000
a short gold-leafed navy blue baton 1x/day Elemental Focus (513) 15000
a long wooden stake with a dull blackened tip 1x/day Self Control (613) 13400
a small polychromatic trinket 1x/day Melgorehn's Aura (913) 12000
a grimy chunk of petrified wyrwood 1x/day Strength of Will (1119) 12000
a shred of soft purple cloth 1x/day Blink (1215) 8000
a ruby-inset charm dangling two silver talons 1x/day Dragonclaw (1209) 9300
a pitch black twisted mithril scepter 1x/day Mage Armor (520) 20000

Behind Case

Items behind the case are illusion pins.  The base item (only) can be freely altered by any willing merchant.  These items can also be hidden using COVER while worn.  There is one for each element of: Air, Earth, Fire, Water, Lightning, Light, and Shadow.

Behind the sigil-incised display case you see:

Illusion pins

a lusterless black button Shadow: Dark shadows twist and swirl about him/her. pin-worn 10000
a topaz-dusted whorled faewood pin Air: He/She is surrounded by a small whirlwind.
a triangular stone stickpin flecked with lunar jasper Earth: He/She is surrounded by a circle of shifting stones.
a tiny frayed pumpkin-colored ribbon Fire: He/She is surrounded by a circle of flickering flames.
orbicular sky blue moonstone relic Water: He/She is surrounded by a circle of crystalline ice shards.
a pearlescent mithril pendant adorned with elaborate gold accents Lightning: He/She is surrounded by a circle of crackling lightning.
a nondescript off-white charm Light: Flickering motes of light drift lazily around him/her.

Spell Preps

All new spell preps!

In the crate: Circles 100 - 400
Behind the brick: Circles 500 - 900
On the brick: Circles 1000 - 1700, and ALL casting

Spell preps all 750 BS

In Crate

In the rune-covered wooden crate you see:

a marigold paint-spattered papyrus First Person: You draw an abstruse sigil for [Spell Name] in the air with your fingers, and brilliant light swirls up out of your pores.
Third Person: Person draws an abstruse sigil in the air with her fingers, and brilliant light swirls up out of her pores.
Hidden or Invisible: Brilliant light swirls around the area.
Specific Spell Restriction: 419
a blue and jet dual-colored palimpsest First Person: You close your eyes and twin beams of violet light issue from your illuminated eye sockets as you invoke the powers of the elements for the [Spell Name] spell...
Third Person: Person closes her eyes and twin beams of violet light issue from her illuminated eye sockets as she invokes the powers of the elements.
Hidden or Invisible: You hear someone invoking the powers of the elements.
Specific Spell Restriction: 416
a long violet-inked scroll First Person: Murmuring a soothing invocation for [Spell Name], bright arcs of elemental energy spark around you as you pull on their power.
Third Person: Murmuring a soothing invocation, bright arcs of elemental energy spark around Person.
Hidden or Invisible: Bright arcs of elemental energy spark through the air.
Specific Spell Restriction: 405
a dark orange scroll First Person: As you gesture precise movements for the [Spell Name] spell, your fingers transform into elongated objects before returning to their original shape...
Third Person: Person gestures precise movements, and for a moment, her fingers transform into elongated objects.
Hidden or Invisible:
Specific Spell Restriction: 403
an ebon-tined parchment First Person: Platinum energy streaks through your body, your veins and eyes glowing brightly as you growl a violent prayer for [Spell Name].
Third Person: Platinum energy streaks through Person's body, her veins and eyes glowing brightly as she growls a violent prayer.
Hidden or Invisible: Platinum energy streaks through the air in an odd pattern as a violent prayer pierces the air.
Specific Spell Restriction: 317
a wide grey-dotted paper First Person: As you gaze off into the distance, concentrating on the thought of a simple litany for [Spell Name], gently flowing wisps of mist rise up and circle around you.
Third Person: Person gazes off into the distance, and gently flowing wisps of mist rise up and circle around her.
Hidden or Invisible: Gently flowing wisps of mist rise up and float in a circular motion.
Specific Spell Restriction: 303
a stamped and gold-inked palimpsest First Person: Preparing [Spell Name], you solicit the spirits with a casual flick of the hand, and tendrils of sanguine thread appear, then wrap around your hand in an agonizingly painful bind before they fade away.
Third Person: Person casually flicks her hand, tendrils of sanguine thread appearing and then wrapping tightly around it before they fade away.
Hidden or Invisible: Tendrils of sanguine threading appear in the air, then move in an odd but clearly regular pattern before fading away.
Specific Spell Restriction: 214
a lightly curled white paper First Person: Motes of pearly light dance across your fingers and splay out around you as you quietly, lullingly, whisper the incantation for [Spell Name].
Third Person: While Person whispers quietly, lullingly, motes of pearly light dance across her fingers and splay out around her.
Hidden or Invisible: Motes of pearly light dance through the air as quiet, lulling whispering floats through the area.
Specific Spell Restriction: 202
a stylized argent-swirled parchment First Person: Tendrils of darksome mist gather about you, swirling upwards, as you beseech the lesser spirits for aid with the [Spell Name] spell...
Third Person: Tendrils of darksome mist gather about Person, swirling upwards as she beseeches the lesser spirits for aid...
Hidden or Invisible: You hear someone beseeching the lesser spirits for aid.
Specific Spell Restriction: 125
lightly smudged palimpsest First Person: Murmuring an incantation for [Spell Name], you momentarily feel as if you are flying through the stars, darkness pressing in on you.
Third Person: Person's eyelids flicker rapidly and a star-pricked darkness flows across her skin as she murmurs a magical incantation.
Hidden or Invisible: You hear soft murmuring.
Specific Spell Restriction: 116
a burnt-edged coal black paper First Person: Grating out a request to the nearby spirits, you leech upon their power for [Spell Name], your veins light up with a dim luminescence.
Third Person: Grating out an incomprehensible phrase, Person's eyes flash with power, her veins lighting up with a dim luminescence.
Hidden or Invisible: A dim luminescence glows briefly in the shape of a figure, then disappears.
Specific Spell Restriction: 103
Behind Brick

Behind the brick you see:

a double-thick ivory parchment First Person: A great mass of turbulent air roils before you as you invoke the phrase for [Spell Name]...
Third Person: A great mass of turbulent air roils before Person as she invokes a magical phrase.
Hidden or Invisible: You hear someone invoking a magical phrase.
Specific Spell Restriction: 912
a heavily creased palimpsest First Person: As you draw heated power from the earth for the [Spell Name] spell, bits of flesh flake off of your skin, rising up into the air and turning to brightly burning cinders that whirl around you.
Third Person: Bits of flesh flake off of Person's skin, rising up into the air and turning to brightly burning cinders that whirl around her.
Hidden or Invisible: Brightly burning cinders whirl through the air.
Specific Spell Restriction: 917
a gilt-edged cream vellum First Person: You feel energy ripple around you in chaotic waves, and you yank it toward you as you prepare the [Spell Name] spell.
Third Person: Person's eyes darken, then glow with chaotically shifting light, as she chants a magical phrase.
Hidden or Invisible: You hear someone chant a magical phrase.
Specific Spell Restriction: 905
a thick rounded-edged paper First Person: Your eyes roll back into your head and your body heaves spasmodically as the invocation of the [Spell Name] spell issues from the rictus of your gaping mouth...
Third Person: Person's eyes roll back into her head and her body heaves spasmodically as an invocation issues from her gaping mouth.
Hidden or Invisible: You hear someone invoking a spell.
Specific Spell Restriction: 725
a rough deep crimson papyrus First Person: The whites of your eyes glow a luminous green around the black depths of your pupils as you forcefully invoke [Spell Name]...
Third Person: The whites of Person's eyes glow a luminous green around the black depths of her pupils as she forcefully invokes a spell.
Hidden or Invisible: You hear someone forcefully invoking a spell.
Specific Spell Restriction: 713
a delicately calligraphed parchment First Person: The flesh of your fingers blackens as you breathe in deeply, blood seeping out around your knuckles, then returns to normal as you focus on preparing [Spell Name].
Third Person: The flesh of Person's fingers blackens, blood seeping out around her knuckles as she breathes in deeply, then returns to normal.
Hidden or Invisible:
Specific Spell Restriction: 712
a velvety garnet red scroll First Person: Your body flushes with a blood red hue, your veins standing out from your skin, as you incant a mantra for [Spell Name].
Third Person: Person's body flushes a blood red hue, her veins standing out from her skin and twisting her features, as she incants a mantra.
Hidden or Invisible: You hear a quiet incantation.
Specific Spell Restriction: 701
a neatly inked cyan papyrus First Person: As you quickly call forth the [Spell Name] spell, variegated pale turquoise light encompasses your hands.
Third Person: As Person chants a magical phrase, variegated pale turquoise light encompasses her hands.
Hidden or Invisible: Variegated pale turquoise light briefly lights up the area.
Specific Spell Restriction: 619
a forest green-stamped paper First Person: You envision a forest growing up around you, evergreen trees bending down toward you to listen to your incantation of [Spell Name].
Third Person: For just a moment, Person appears to be surrounded by evergreen trees bending toward her to listen to her magical incantation.
Hidden or Invisible:
Specific Spell Restriction: 605
a pale red embossed parchment First Person: Barking an order at the ground below you to prepare the [Spell Name] spell, you feel it respond with a light tremble that sends a jolt of elemental energy racing through you.
Third Person: Person barks an order at the ground below her, and it trembles lightly in response.
Hidden or Invisible: The ground trembles lightly.
Specific Spell Restriction: 514
a wavy-edged azure vellum First Person: Swiping your hand emphatically through the air, you deliberately slow its motion as you finish the stylized gesture for the [Spell Name] spell.
Third Person: Person swipes her hand emphatically through the air, her motion slowing significantly as she finishes the stylized gesture.
Hidden or Invisible:
Specific Spell Restriction: 504
On Brick

On the brick you see:

a sickly pale green-hued paper First Person: Wisps of crimson light materialize in your palms, slowly floating into the air and disappearing as you chant the phrase for [Spell Name]...
Third Person: Wisps of crimson light materialize in Person's palms, slowly floating into the air and disappearing as she chants a phrase...
Hidden or Invisible: Wisps of crimson light float into the air.
a broad lilac-outlined vellum First Person: A haze of black mist gathers around you as you prepare [Spell Name]...
Third Person: A haze of black mist gathers around Person as she prepares a spell...
Hidden or Invisible: A haze of black mist appears and slowly dissipates.
an ivy-bordered painted vellum First Person: A haze of noxious vapor forms in the air overhead as you recite the esoteric command for [Spell Name]...
Third Person: A haze of noxious vapor forms in the air overhead as Person recites an esoteric command.
Hidden or Invisible: You hear someone reciting an esoteric command.
Specific Spell Restriction: 109
a silver-sheened papyrus First Person: Waves of argentine light curl around you, embracing and seeping into you as you call upon your patron for [Spell Name].
Third Person: Waves of argentine light curl around Person, embracing and seeping into her as she calls upon her patron.
Hidden or Invisible: Waves of argentine light appear curl through the air until they disappear.
Specific Spell Restriction: 1615
a small dagger-stamped scroll First Person: Calling forth the [Spell Name] spell with the intonation of a single syllable, a murky shroud peels away from you and vanishes.
Third Person: As Person intones a spell with a single syllable, a murky shroud peels away from her and vanishes.
Hidden or Invisible: You hear a single intoned syllable.
Specific Spell Restriction: 1606
an off-white goatskin parchment First Person: Clearing your mind of all but the [Spell Name] spell, you touch the tips of your fingers together and focus on the single thought of terrible pain slicing outward from them.
Third Person: Person touches the tips of her fingers together, a cruel expression flitting across her features.
Hidden or Invisible:
Specific Spell Restriction: 1210
a lightly stained vellum First Person: Crooning the [Spell Name] spell in an archaic tongue, you focus on the passage of time, quickly shuttering the past and the present away.
Third Person: As Person croons an archaic phrase, she stares off into the distance, her eyes briefly turning to pools of marbled argent.
Hidden or Invisible: You hear soft crooning sounds.
Specific Spell Restriction: 1204
smooth cocoa-hued scroll First Person: As you raise your hands up to prepare the [Spell Name] spell and insistently beckon several spirits to you, the faint outlines of their caliginous shadows flutter in and out of sight.
Third Person: The faint outlines of caliginous shadows flutter in and out of sight around Person as she raises her hands in an insistently beckoning manner.
Hidden or Invisible: The faint outlines of caliginous shadows flutter in and out of sight.
Specific Spell Restriction: 1115
a slender ruby-dusted palimpsest First Person: You close your eyes and focus on [Spell Name], envisioning how your limbs' anatomical structure -- the tendons, muscles, bones, blood vessels -- all work together in perfect harmony.
Third Person: Person closes her eyes, and the skin on her limbs briefly fades to transluscency, the anatomical structure -- the tendons, muscles, bones, blood vessels -- visible for a mere moment.
Hidden or Invisible:
Specific Spell Restriction: 1102
a red and white-striped papyrus First Person: Drawing in a long breath to prepare [Spell Name], you eke out an off-key melody fit for shattering glass, and a sharp pain stabs your mind.
Third Person: Person draws in a long breath, her expression suddenly pained as she ekes out an off-key melody fit for shattering glass.
Hidden or Invisible: An off-key melody fit for shattering glass fills the air.
Specific Spell Restriction: 1019
a blue block-lettered vellum First Person: Breaking into a tortured song for [Spell Name], you focus on crafting a tune rife with loathing and distress.
Third Person: Person breaks into a tortured song, crafting a tune rife with loathing and distress.
Hidden or Invisible: A tortured song drifts through the area, its tune rife with loathing and distress.
Specific Spell Restriction: 1001

Skyfire

Last revised: 4/22/17
a small white-washed building, Lich #23813, Room 18, go white-washed building


Showroom

[Skyfire, Showroom]
Swathes of thick material are draped from the slanted ceiling, creating a billowing canopy. Several mannequins line the walls of the shop, their armor and weapons gleaming in the pale light from several flickering candles. A variety of sashes are stacked on a long counter standing center in the small room.
Obvious exits: north, out
The weapons, yatanes, and handwraps are all 5x and have flares you can tell by the materials they are made of except:
Ram Mannequin ~ 6x with plasma
Owl Mannequin ~ vacuum

In the counter you see:

a folded cinereous silk vatanura edged with braided fringe Pocketed: VSA (<2-4)
a couple of items
Gream sheath
waist-worn
functional
100
a folded verdant satin vatanura embroidered with ecru swirls

In the wooden shell-etched mannequin you see:

an embroidered golden silk atika with a trio of stiff layers head-worn 35
a golden silk atanika layered with embroidered ebon linen Pocketed: Fairly small (8-11)
several items
chest-worn
functional
100
a low-collared dark linen isiqiri with folded cuffs chest-worn 25
some golden silk handwraps embroidered with zorchar threading 5x, lightning flares UAC gloves 2500
a pair of pale linen kanjir buttoned with a nalatha agate Pocketed: VSA (<2-4)
a couple of items of very small size
leg-worn 15
a thigh-cinched ebon suede kanjiqi with a small golden clasp Pocketed: VSA (<2-4)
one item of very small size
leg-worn 15
a pair of golden silk yatane beaded with zorchar cabochons 5x, lightning flares UAC boots 2500
a slender mithril tanto inlaid with slivers of zorchar 5x, lightning flares dagger 2500

In the wooden ram-etched mannequin you see:

a woven platinum elothrai set with drought agates head-worn 35
a side-wrapped alabaster ataniki embroidered with silver rams Pocketed: Fairly small (8-11)
several items
chest-worn
functional
100
an embroidered ebon silk isiqiri secured with tiny drought agates chest-worn 25
some ebon linen handwraps adorned with silver beading 6x, plasma flares UAC gloves 10000
some loose ebon linen nanjir embroidered with alabaster thread Pocketed: VSA (<2-4)
one item of very small size
leg-worn 15
a pair of alabaster linen yatane adorned with silver threading 6x, plasma flares UAC boots 10000
a slender folded steel no-dachi etched with a ram 6x, plasma flares twohanded sword 10000

In the wooden owl-etched mannequin you see:

a slender silver-chained elothrai dangling a nalatha agate head-worn 35
a split-tailed grey linen ataniki opening at the left Pocketed: Fairly small (8-11)
several items
chest-worn
functional
100
a narrow-cuffed ivory linen isiqiri with nalatha agate buttons chest-worn 25
some ivory linen handwraps embroidered with verdant threading 5x, vacuum flares UAC gloves 2500
some loose-cut leather nanjir embroidered with grey arabesques Pocketed: VSA (<2-4)
one item of very small size
leg-worn 15
a pair of ivory leather yatane beaded with pale jade 5x, vacuum flares UAC boots 2500
a curved vultite naginata twined with ivory linen 5x, vacuum flares naginata 5000

Showroom, North

[Skyfire, Showroom]
Bright carpets cushion the wooden floor, while colorful lengths of silk drape from the ceiling. Several mannequins stand in a circle in the center of the room. Beautiful tapestries cover the walls, their bright threads creating the symbols of the six Dai of the Erithians.
Obvious exits: south
The weapons, Yatanes, and handwraps are all 5x and have flares you can tell by the materials they are made of except:
Fish Mannequin ~ 6x with grapple.
Armor concealers will conceal torso, arms, and legs.

In the wooden fish-etched mannequin you see:

a vaalin-chained elothrai dangling a fish-carved storm agate head-worn 35
a long pewter velvet ataniki with small belled sleeves Pocketed: Fairly small (8-11)
several items
chest-worn
functional
100
a pale grey raw silk isiqiri secured with a single storm agate chest-worn 25
a pair of grey suede handwraps with silver embroidery 6x, grapple flares UAC gloves 10000
some billowing grey suede nanjir stitched with swirling patterns Pocketed: VSA (<2-4)
one item of very small size
leg-worn 15
a pair of grey suede yatane embroidered with silvery fish 6x, grapple flares UAC boots 10000
a large mithglin tetsubo etched with a small salmon 6x, grapple flares maul 10000

In the butterfly-painted mannequin you see:

a colorful satin atika with muitihued folds head-worn 15
a thick satin atanika crafted of colorful striped material Pocketed: Fairly small (8-11)
several items
armor concealer
chest-worn
functional
100
a high-collared golden satin isiqiri with summer agate buttons chest-worn 25
a pair of colorful satin handwraps embroidered with butterflies 5x, cold flares UAC gloves 2500
a pair of slender crimson satin kanjir sewn with summer agates Pocketed: VSA (<2-4)
one item of very small size
leg-worn 15
a narrow leather kanjiqi with faenor buckles Pocketed: VSA (<2-4)
one item of very small size
leg-worn 15
a pair of colorful satin yatane with plated rhimar toes 5x, cold flares UAC boots 2500
a narrow rhimar wakizashi inset with summer agate butterflies 5x, cold flares short sword 2500

On the wooden falcon-etched mannequin you see:

a chained faenor elothrai dangling a tiny beetle agate head-worn 35
an alabaster raw silk ataniki lined with dark grey satin Pocketed: Fairly small (8-11)
several items
armor concealer
chest-worn
functional
100
an ebon silk isiqiri with small fitted cuffs chest-worn 25
a pair of ebon leather handwraps with gornar studs 5x, earth flares UAC gloves 2500
some wide ebon leather nanjir with alabaster embroidery Pocketed: VSA (<2-4)
one item of very small size
leg-worn 15
a pair of ebon leather yatane with small gornar heels 5x, earth flares UAC boots 2500
a smooth mossbark yumi inlaid with faenor 5x long bow 2500

Dunh's Lab

Last revised: 4/22/17
a solid door, Lich #23727, Room 1, go solid door


[Dunh's Lab, Front Room]
Freshly painted white walls surround this stark room. A strangely designed lantern at the center of the ceiling washes the room in a bright and remarkably steady light. No dirt or other debris can be spotted anywhere. A workbench, a sales table and a display stand have been crammed into one corner of the room, somewhat haphazardly.
Obvious exits: out
These oils impart temporary bane properties to the item they are applied.
The blue oils are a new formula for use against undead.
It will not impart a permanent bless to the weapon.
These oils impart temporary bane properties to the item they are applied.
Black oils are useful against Grimswarm creatures.
Red oils are of assistance with trolls.
Blue oils are a new formula for defeating undead.

Shiny oils provide plasma attacks.
Thick oils provide some critical weighting.
Bubbling oils provide greater critical weighting.
Clear oils provide lesser damage weighting.
Sticky oils provide greater damage weighting.
Sparkling oils provide unbalance flares.

In the sales table you see:

Trollbane oils

a vial of shiny red oil plasma 200
a vial of sparkling red oil Unbalance flares 200
a vial of sticky red oil greater damage weighting 600
a vial of bubbling red oil greater crit weighting 800
a vial of thick red oil some crit weighting 400
a vial of clear red oil lesser damage weighting 300

In the display stand you see:

Grimbane oils

a vial of clear black oil lesser damage weighting 300
a vial of thick black oil some crit weighting 400
a vial of bubbling black oil greater crit weighting 800
a vial of sticky black oil greater damage weighting 600
a vial of sparkling black oil Unbalance flares 200
a vial of shiny black oil plasma 200

In the workbench you see:

Undead bane oils

a vial of shiny blue oil plasma 200
a vial of sparkling blue oil Unbalance flares 200
a vial of sticky blue oil greater damage weighting 600
a vial of bubbling blue oil greater crit weighting 800
a vial of thick blue oil some crit weighting 400
a vial of clear blue oil lesser damage weighting 300

Temple of Tentacles

Last revised: 4/22/17
a dark circular temple, Lich #23729, Room 2, go circular temple

[Temple of Tentacles]
Blackened walls visibly wet with a strange fluid stretch in a full circle from the entrance of the shop. Thick, tentacle-like appendages are hung from each like a curtain over each of the tunnels leading deeper into the temple. Much like the walls, the floors are squishy and sticky with small sanguine colored pools strewn about. A pair of black candles illuminate a rusted iron table in the center.
Obvious exits: out

On the iron table you see:

a blue parasitic waiver Parasitic weapon unlock waiver This will unlock and advance your parasitic weapon by one tier.
This waiver will take it from tier 0 to tier 1.
This waiver will ONLY work if your item isn't unlocked yet.
2000

Silver-Hued Tunnel

[Temple of Tentacles]
Blood-soaked prayer mats are lined up evenly facing a section of the wall marred with claw marks. Resting atop four tentacle-like appendages is a pink lace-accented display, its glass top shattered. Sunken into the floor next to each prayer mat is a uninviting cot.
Obvious exits: out
All gloves within the sack are Parasitic Weapons, completely locked, and four times enchanted.
  Listed below you will find the associated color with its weapon base.
    Pink - Composite Bow
    Coral - Short Bow
    Fuscia - Longbow
    Burgundy - Boots
    Puce - Gloves
    Maroon - Katar
    Sanguine - Runestaff
 All weapons cost 10000 bloodscrip and can be unlocked further through waivers found in the entrance of this shop, and the limited shop.

In the lace-accented display you see:

Parasitic weapons

a pair of maroon gloves katar 10000
some puce armbands UAC gloves
some burgundy bracers UAC boots
a pair of pink gloves composite bow
a pair of coral gloves short bow
a pair of fuschia gloves long bow
a pair of sanguine gloves runestaff

Green-Hued Tunnel

[Temple of Tentacles]
A small, blackened altar sitting upon a circular rug takes up most of the ornate alcove. In front of the altar is an ebon locker, its hinges rusted and twisted into odd angles. Atop the altar is the burnt outline of a humanoid being, strange snake-like outlines can be seen on either side of it.
Obvious exits: out
All gloves within the sack are Parasitic Weapons, completely locked, and four times enchanted.
  Listed below you will find the associated color with its weapon base.
    Emerald - Lance
    Verdant Green - Jeddart-Axe
    Green - Spear
    Orange - Maul
    Vermilion - Two Handed Sword
 All weapons cost 10000 bloodscrip and can be unlocked further through waivers found in the entrance of this shop, and the limited shop.

In the ebon locker you see:

Parasitic weapons

a pair of emerald gloves lance 10000
a pair of verdant green gloves jeddart-axe
a pair of green gloves spear
a pair of vermilion gloves two-hand sword
a pair of orange gloves maul

Purple-Hued Tunnel

[Temple of Tentacles]
Thick, tentacle-like cords are draped down from blackened iron spikes along the wall. The surface of each cord is littered with small suction cups that are drained of life. Thrown haphazardly agains the wall is a large stitched sack, with a collection of assorted goods spilling out.
Obvious exits: out
All gloves within the sack are Parasitic Weapons, completely locked, and four times enchanted.
  Listed below you will find the associated color with its weapon base.
    Plum - Short Sword
    Mauve - Bastard Sword
    Indigo - Dagger
    Lavender - Falchion
    Teal - Morning Star
    Turquoise - Mace
 All weapons cost 10000 bloodscrip and can be unlocked further through waivers found in the entrance of this shop, and the limited shop.

In the ebon locker you see:

Parasitic weapons

a pair of turquoise gloves mace 10000
a pair of teal gloves morning star
a pair of lavender gloves falchion
a pair of indigo gloves dagger
a pair of mauve gloves bastard sword
a pair of plum gloves short sword

Dark and Dangerous

Last revision: 4/22/17
a dilapidated structure with a pair of crossed sabres above the door, Lich #23729, Room 2, go dilapidated structure

Weapons

[Dark and Dangerous, Weapons]
Weathered planks of dark mahogany line the walls of this tiny, windowless space. An immense iron rack displays weapons against the far wall, though discerning one from another is difficult in the dimly lit space. A low oak table holding additional weapons threatens to deliver a blow to the shins of distracted shoppers.
Obvious exits: north, out
Dese weapons aint all fancy lookin', but dey all bin enchanted five times by my wizard-y gnome assistant.
Not only dat... but he got carried away with de number 5 and added that much weighting to em, so dey all hits a little bit harder. 
Blades and polearms be on de rack; brawlin stuff, blunts, and leetle darts ye throw be on de table.

In the low oak table you see:

dark vultite battle-quoit 5x, +5 weighting 2500
a dark vultite quadrelle 5x, +5 weighting mace 2500
a dark vultite kunai 5x, +5 weighting katar 2500
a dark vultite fist-scythe 5x, +5 weighting fist-scythe 2500
some dark leather handwraps 5x, +5 weighting UAC gloves 2500
some dark leather moccasins 5x, +5 weighting UAC boots 2500

In the immense iron rack you see:

dark vultite warblade 5x, +5 weighting falchion 2500
a dark vultite schiavona 5x, +5 weighting broadsword 2500
a dark vultite cinquedea 5x, +5 weighting dagger 2500
a dark vultite toporok 5x, +5 weighting handaxe 2500
a dark vultite sledgehammer 5x, +5 weighting maul 2500
a dark vultite wakizashi 5x, +5 weighting short sword 2500
a dark vultite atlatl 5x, +5 weighting spear 2500
a dark vultite greatsword 5x, +5 weighting twohanded sword 2500
a dark vultite sabar 5x, +5 weighting war mattock 2500
a dark vultite whip-blade 5x, +5 weighting whip-blade 2500
a dark vultite roa'ter axe 5x, +5 weighting battle axe 2500

Armor

[Dark and Dangerous, Armor]
Weathered planks of dark mahogany line the walls of this tiny, windowless space. Multiple iron hooks, each mounted within a grinning skull bracket, display armor against the far well. Conducting a thorough examination of each piece could prove difficult in the dimly lit space. A fungi-covered oak plank is propped up, right in the middle of the floor, waiting to trip the unwary shopper.
Obvious exits: north, south
Dese be very fine armors wat you see here, but if you want em fancified, well... get yerself a bucket of paint.
All de armor on de hooks bin enchanted 5 times by my wizard-y gnome assistant.
AND... he got carried away again with de number 5 and put dat much paddin' into each fine set.
Now dat stuff on de plank dere, we made up with leftover materials, and only had 'nuff padding left fer a light amount on each of dem accessories.  Better than nothing if yer too poor to afford de good stuff.

In the iron hooks you see:

a loosely woven kaftan 5x, +5 padding AsG: 1 2500
a dark leather buffcoat 5x, +5 padding AsG: 6 2500
a dark leather aketon 5x, +5 padding AsG: 8 2500
some dark leather cuirbouilli 5x, +5 padding AsG: 10 2500
some dark leather scalemail 5x, +5 padding AsG: 12 2500
some dark vultite chain mail 5x, +5 padding AsG: 13 2500
a dark vultite chain hauberk 5x, +5 padding AsG: 16 2500
some dark vultite full plate 5x, +5 padding AsG: 20 2500

On the fungi-covered oak plank you see:

some darkened steel arm greaves 5x, +2 padding armor accessory; protects arms
arm-worn
250
some darkened steel leg greaves 5x, +2 padding armor accessory; protects legs
leg-worn
250
a darkened steel helm 5x, +2 padding armor accessory; protects head
head-worn
250
a darkened steel greathelm 5x, +2 padding armor accessory; protects head and neck
head-worn
250
a darkened steel aventail 5x, +2 padding armor accessory; protects neck
neck-worn
250

Vault

[Dark and Dangerous, Vault]
Eerie moaning sounds fill the air as winds from the outer environs force their way through unfilled cracks in the wide-planked walls. An old copper lantern sways precariously from its ceiling-mounted chain, throwing alternating visions of light and shadow throughout the small space. Beside the door, an immense iron vault lies overturned on the floor, its contents now strewn atop it. Retention brackets on the wall, along with the hinges on the discarded vault door, appear to have been scorched by an intense heat.
Obvious exits: south
~~To my faithful assistant~~
Sorry ye aint been paid in a while, but I promise I'll get it to you somed..., I mean real soon now.  Just make sure to close and lock the vault real tight.  We don't want them bloodthirsty savages getting their hands on these 6 times enchanted, heavily weighted and padded items, now do we?  These be for special folk,  not the common riffraff running around in de sewers.

Prices escalate by ?%, starting price listed

In the iron vault you see:

some dark leather gauntlets 6x, heavy weighting UAC gloves 15000
some dark leather boots 6x, heavy weighting UAC boots 15000
a dark vultite butcher knife 6x, heavy weighting dagger 15000
a dark vultite fist-scythe 6x, heavy weighting fist-scythe 15000
a dark vultite whip-blade 6x, heavy weighting whip-blade 15000
a dark vultite machete 6x, heavy weighting falchion 15000
a dark vultite braquemar 6x, heavy weighting short sword 15000
a dark vultite tetsubo 6x, heavy crit weighting maul 15000
a dark vultite warlance 6x, heavy weighting lance 15000
a dark vultite espadon 6x, heavy weighting bastard sword 15000
some flowing dark silk robes 6x, heavy padding 15000
some dark double leather 6x, heavy crit padding AsG: 8 15000
some dark leather scalemail 6x, heavy crit padding AsG: 12 15000
some dark vultite platemail 6x, heavy crit padding AsG: 20 15000

Cacographic Critters

Last revision: 4/22/17
a ramshackle shed, Lich #23735, Room 8, go ramshackle shed

[Cacographic Critters]
Rough-hewn planks form the walls of this cramped shed, and chilled drafts attest to the lack of skill in their assemblage into their current configuration. In sharp contrast to the shack and the questionable nature of its continued existence, a polished brass lantern rests atop a glass-fronted case that stands in the middle of the floor. Its glow illuminates the case, a small velvet-topped table to one side, and some free-standing shelves holding stacks of writing materials, each stack topped by a rock to keep the sheets off the floor.
Obvious exits: out
- Welcome - 
             Tired of writing with a lifeless stick?
  Bring your writing tasks to life with a Cacographic Critter!
                  Check them out on the table!
 - The rachis is the center tube-part of a feather or quill.
 - The vane is the feathery part to either side of the rachis.
                        ~~ Gubskut ~~

On the small velvet-topped table you see:

a two-armed zoetic quill with an amber rachis and azure vane 500
a four-legged zoetic quill with an ivory rachis and gossamer vane 500
a six-limbed zoetic quill with a jet rachis and crimson vane 500
a six-tentacled zoetic quill with a green rachis and webbed vane 500
a six-legged zoetic quill with a golden rachis and lavender vane 500
a red-eyed zoetic quill with a prehensile rachis and dermal vane 500

In the glass-fronted case you see:

a jade-veined wax stick 10
a gold-veined wax stick 10
a bone white wax stick 10
a red-veined wax stick 10
an ebon wax stick 10
a red gold signet finger-worn 50
a carved bloodstone signet finger-worn 50
carved red coral signet 50
a polished silver signet finger-worn 50
a charred bone signet finger-worn 50

On the free-standing shelves you see:

a piece of pale gold paper 3
a piece of shadow grey parchment 3
a piece of bloodstained vellum 3
a piece of scorched paper 3
a piece of burnt-edged parchment 3
a piece of creamy white vellum 3

High Spirits

Last revised: 4/22/17
a tiny thatched-roof shop, Lich #23741, Room 18, go thatched-roof shop

[High Spirits]
A round stained glass window patterned with brightly colored flowers appears oddly out of place on the far wall of this cramped space. Dusty oak planks have been pried up from underfoot, the broken floorboards scattered about, the resulting pitfalls lying in wait for the unsuspecting ankle. An overturned metal trunk and a cracked glass display case are the only remaining furniture, while a large rat's nest in the corner is quite crowded with various discarded treasures.
Obvious exits: out
The jewelry in the trunk will hold runestones used for summoning spirit servants.  Make your own runestones with the supplies on top of the case.
The runestones in the case are drawn with spirit servant runes:

leaf-shaped = woodland
blue-grey = stream
ghostly white = will-o-wisp
clover-shaped = luck
frost-covered = snow
sand-hued = desert
white-capped = mountain
gold = sun
crescentic = celestial
moss-covered = forest
ash grey = volcanic
ochre = island
pink = river
matte black = wasteland

On the cracked glass display case you see:

a polished fel supply case Pocketed: Medium (20-39)
any number of items
belt-worn
functional
5
a brightly painted stone 1
an aish'vrak potion 7
a glass silver-banded inkpot 3
a slender lor-handled brush 5
a monogrammed silver cup 2

In the cracked glass display case you see:

a pitted matte black runestone wasteland rune 8
a tawny leaf-shaped runestone woodland rune 8
a rippled blue-grey runestone stream rune 8
a smooth ghostly white runestone will-o-wisprune 8
virescent clover-shaped runestone luck rune 8
a frost-covered white runestone snow rune 8
a gritty sand-hued runestone desert rune 8
a rough white-capped runestone mountain rune 8
a metallic gold runestone sun rune 8
a crescentic pale silver runestone celestial rune 8
a verdant moss-covered runestone forest rune 8
a smooth ash grey runestone volcano rune 8
a blue-rimmed ochre runestone island rune 8
a waterworn speckled pink runestone river rune 8

In the metal trunk you see:

a pair of glass-beaded faenor mesh handflowers 50
a pair of silver hoop earrings 50
an elongated silver drop earring 50
a thick vaalin band 50
a set of dark vaalin finger-armor 50
a narrow smoky glaes-inset eahnor wristcuff 50
a gold-link kakore slat necklace 50
a gold-framed brooch 50

The Veiled Purpose

Last revised: 4/22/17
a silk-draped smoke blue silk pavilion, Lich #23744, Room 21, go smoke pavilion

[The Veiled Purpose, Parlour]
A heavy curtain of pale smoke sweeps across the room, the rich fragrance of amber-saturated spice permeating the cloth-swaddled baskets lined up against the corners. A carved wooden camel kneels before brocade tapestries comprising the back wall, the creature lacquered in vivid cobalt paint.
Obvious exits: out
The strips of fabric are meant to conceal everything but your height, eyes, and skin.

The strips in basket are better suited for turbans, while the strips on my camel can be used as headscarves.

The two more expensive strips (the obsidian brocade and camel-colored shalloon) will allow you to switch between either item and to reveal yourself if the need arises.

On the cracked glass display case you see:

a long strip of ebon-dyed baldachin turban, feature concealer This lengthy piece of {material} appears long enough to wrap around your head multiple times to create a turban. There is also a wide square of sheer gauze that will drape across your face to conceal your features. 250
a long strip of slate grey linen
a long strip of vivid cobalt cameline
a long strip of saffron-colored cotton
a long strip of greyed ivory falding
a long strip of bright emerald wool
a long strip of muted black bourde
a long strip of lapis muslin
a long strip of ink-dark perse
a long strip of scarlet tiretaine
a long strip of camel-colored shalloon turban & headscarf, Tier 2/2
feature concealer
This lengthy piece of camel-colored shalloon appears long enough to wrap around your head multiple times to create a turban. There is also a wide square of weblike silk that will drape across your face to conceal your features. 750

On the cracked glass display case you see:

a long strip of sand-colored figury headscarf
feature concealer
This lengthy piece of {material} appears long enough to wrap around your head multiple times to create a headscarf. There is also a wide square of sheer gauze that will drape across your face to conceal your features. 250
a long strip of topaz-hued velvet
a long strip of onyx dupioni silk
a long strip of dark garnet damask
a long strip of smoky amethyst byssine
a long strip of pale-colored silk
a long strip of blush-tinted flyrsilk
a long strip of turquoise noil
a long strip of pearlescent marbrinus
a long strip of vibrant citrine paisley
a long strip of obsidian brocade turban & headscarf, Tier 2/2
feature concealer
This lengthy piece of obsidian brocade appears long enough to wrap around your head multiple times to create a headscarf. There is also a wide square of jeweled tulle that will drape across your face to conceal your features. 750