Ithzir champion

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Revision as of 14:47, 27 May 2017 by ZHOUY1 (talk | contribs) (changed war cry)
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Ithzir champion
Level 102
Family ithzir family creatures
Body Type Biped
Classification(s) extraplanar
Area(s) Found Old Ta'Faendryl
BCS Yes
HP
Speed ~4 sec.
Attack Attributes
Physical Attacks
Flamberge 442 AS
Maul 442 AS
Combat Maneuvers
Disarm Weapon
Bull Rush
Special Offensive Abilities
Quickstrike
Seanette's Shout +15 AS
Defense Attributes
Armor
Metal Breastplate ASG 17
Immunities
stun
Defensive Strength (DS)
Melee 304 DS
Ranged ?
Bolt 340-370 DS
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base 440
Empath Base 440
Paladin Base ?
Ranger Base ?
Sorcerer Base 453
Wizard Base 466
Minor Elemental 466
Major Elemental 466
Minor Spiritual 440
Major Spiritual 440
Minor Mental ?
Treasure Attributes
Coins yes
Gems yes
Magic Items yes
Boxes yes
Skin ?
Other ?

With a competely tattooed forehead and hands, the champion bears an imperious, domineering presence. Muscular and athletic, the Ithzir champion is a full head taller than the average man, and her light-blue skin is completely hairless. Exuding an air of calm and in control, she appears dangerous and fearsome in any situation - and while she seems mostly humanoid, strange proportions and awkward construction make her alien and unknownable. The champion wears a well made royal blue tunic, with the image of a rearing griffin emblazoned in gold thread on the right breast.

Hunting Strategies

Ithzir champions use warrior maneuvers, don't stun, and hit rather hard. While manageable in a group, things get dicier when the woods start to swarm.

Other Information

Ithzir champions will only spawn in the North Woods area of Old Ta'Faendryl.

Champions will occasionally wield a jagged crystal-bladed flamberge or a heavy crystal-capped maul. Like the other crystal-bearing weapons the Ithzir use, they will flare with lightning, and even a light hit can be deadly.

Abilities

Quickstrike

Ithzir champions appear to be able to use a quickstrike, which shortens the already-brief delay before their next action:

You swing a maul at an Ithzir champion!
   Internal organs bruised.
Roundtime: 6 sec.
R>
The champion's face hardens in concentration, and she starts moving faster than seems possible.
An Ithzir champion swings a heavy steel maul at you!
At the last moment, you parry the blow with your maul!
R>
The champion's face hardens in concentration, and she starts moving faster than seems possible.
An Ithzir champion swings a heavy steel maul at you!
You evade the attack by a hair!
R>
An Ithzir champion swings a heavy steel maul at you!
You barely dodge the attack!
R>ambush
...wait 1 seconds.

Bertrandt's Bellow

Ithzir champions know Bertrandt's Bellow, which can put its target in up to 20 seconds of roundtime. This roundtime can stack with itself, and with the roars/wingbeats of nearby war griffins.

An Ithzir champion glares at you and lets out a nerve-shattering bellow!
You maintain your resolve, ignoring the unnerving cry!
Near-level creatures - edit
Level 100 Level 101 Level 102


Level 103


Level 104
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