Enormous mosquito: Difference between revisions

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(Created creature page with templates.)
 
(HPs, armor (natural doubles AsG 8), Dive attack, Blood Drain maneuver, TDs (Sor, MnE, MnS), messaging)
 
(One intermediate revision by the same user not shown)
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| area = Monsoon Jungle<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Monsoon Jungle<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| hitpoints = 200
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Dive <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA =
| PAA = 216
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| BTA =
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| AB1 = Blood drain <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->Neck attack maneuver
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = ? <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 8N <!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = ?
| Melee = 140
| Ranged = ?
| Ranged = ?
| Bolt = ?
| Bolt = ?
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| PalTD = ?
| PalTD = ?
| RanTD = ?
| RanTD = ?
| SorTD = ?
| SorTD = 70
| WizTD = ?
| WizTD = ?
| MjETD = ?
| MjETD = ?
| MnETD = ?
| MnETD = 72
| MjSTD = ?
| MjSTD = ?
| MnSTD = ?
| MnSTD = 68
| MnMTD = ?
| MnMTD = ?
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
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{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = No
| magic items = ?
| magic items = No
| gems = ?
| gems = No
| boxes = ?
| boxes = No
| other = ?
| other = No
| skin = ?
| skin = diaphanous mosquito wing
}}
}}
{{Creature end}}
{{Creature end}}
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==Hunting Strategies==
==Hunting Strategies==
{{addmetext}} <!-- Remove when adding to section -->
{{addmetext}} <!-- Remove when adding to section -->

==Combat Messaging==
;Dive attack (uses the [[Nip (attack)|Nip]] natural weapon damage table).
<pre{{log2|margin-right=26em}}>An enormous mosquito suddenly dives at you!
AS: +216 vs DS: +214 with AvD: +35 + d100 roll: +80 = +117
... and hits for 2 points of damage!</pre>

;Blood Drain maneuver.
<pre{{log2|margin-right=26em}}>Rising high into the air, the enormous mosquito launches at you and attempts to lodge itself into your neck!
[SMR result: 161 (Open d100: 164)]
Wedging its proboscis into your neck, the enormous mosquito begins to slowly drain your blood.
... 5 points of damage!
Minor strike to the neck.

An enormous mosquito is slowly draining your blood.
... 11 points of damage!
An enormous mosquito is slowly draining your blood.
... 14 points of damage!</pre>

While the mosquito is lodged in the target's neck it will drain a random amount of blood (5 to 20 hps) twice every ten seconds.


==Other Information==
==Other Information==
;Entering
{{addmetext}} <!-- Remove when adding to section -->
<pre{{log2|margin-right=26em}}>Emitting a loud, annoying buzz, an enormous mosquito suddenly appears in the air.</pre>
;Leaving
<pre{{log2|margin-right=26em}}>Zipping back and forth, the enormous mosquito suddenly buzzes west.</pre>
;Death
<pre{{log2|margin-right=26em}}>Freezing in mid-air, the enormous mosquito suddenly ceases all movement and plunges lifeless to the ground.</pre>

===Other Messaging===
<pre{{log2|margin-right=26em}}>Wings moving in a rapid, buzzing staccato, the enormous mosquito glides on the air for several seconds.
Buzzing loudly, the enormous mosquito rises high into the air.
Buzzing loudly, the enormous mosquito performs several aerial acrobatics.</pre>


<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag -->
<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag -->

Latest revision as of 19:17, 8 November 2023

Enormous mosquito
Level 22
Family family creatures
Body Type Insect
Area(s) Found Monsoon Jungle
BCS Yes
HP 200
Speed
Attack Attributes
Physical Attacks
Dive 216 AS
Special Offensive Abilities
Blood drain Neck attack maneuver
Defense Attributes
Armor
Double Leather (natural) ASG 8N
Defensive Strength (DS)
Melee 140
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 70
Wizard Base ?
Minor Elemental 72
Major Elemental ?
Minor Spiritual 68
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin diaphanous mosquito wing
Other No
Supported in the back by a pair of middle and hind legs, the mosquito lightly rests its weight upon multi-jointed forelegs.  Feather-like antennae twitch back and forth from their perch around its palps, while its long proboscis exudes a needle-sharp quality that is clearly visible from any angle.  Compound eyes, black and seemingly lifeless, take over most of its head.  Shorter than its abdominal segments, its translucent, cross-veined wings are joined to its body at the hip.

Hunting Strategies

This section has not been added yet; please add to it now!

Combat Messaging

Dive attack (uses the Nip natural weapon damage table).
An enormous mosquito suddenly dives at you!
  AS: +216 vs DS: +214 with AvD: +35 + d100 roll: +80 = +117
   ... and hits for 2 points of damage!
Blood Drain maneuver.
Rising high into the air, the enormous mosquito launches at you and attempts to lodge itself into your neck!
[SMR result: 161 (Open d100: 164)]
Wedging its proboscis into your neck, the enormous mosquito begins to slowly drain your blood.
   ... 5 points of damage!
   Minor strike to the neck.

An enormous mosquito is slowly draining your blood.
   ... 11 points of damage!
An enormous mosquito is slowly draining your blood.
   ... 14 points of damage!

While the mosquito is lodged in the target's neck it will drain a random amount of blood (5 to 20 hps) twice every ten seconds.

Other Information

Entering
Emitting a loud, annoying buzz, an enormous mosquito suddenly appears in the air.
Leaving
Zipping back and forth, the enormous mosquito suddenly buzzes west.
Death
Freezing in mid-air, the enormous mosquito suddenly ceases all movement and plunges lifeless to the ground.

Other Messaging

Wings moving in a rapid, buzzing staccato, the enormous mosquito glides on the air for several seconds.
Buzzing loudly, the enormous mosquito rises high into the air.
Buzzing loudly, the enormous mosquito performs several aerial acrobatics.


Near-level creatures - edit
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