Rotting Citadel arbalester

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Rotting Citadel arbalester
Picture
Level 58
Family Citadel soldier family creatures
Body Type biped
Undead Yes
Areas Found The Citadel
BCS Yes
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
heavy crossbow +312 AS
Maneuver Attacks
Sweep
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged +261 DS
Bolt <N/A> DS
Bard Base +185 TD
Ranger Base <N/A> TD
Sorcerer Base +224 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +224 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin none
Other None

A rusted conical helmet, wrapped in a band of buff and blue, sits above the empty eye sockets of a skull draped in the rotting remains of a rotting Citadel arbalester's face. Residual juices drip from the head of the arbalester and down a ragged surcoat of buff and blue cinched with a tattered leather belt buckled with a rusted shield stamped with a large letter "E." A quiver hangs from the belt, flush with feathered bolts and within easy reach of the arbalester's gloved hands.[1]

Hunting strategies

It's well advised to somehow prevent arbalesters from firing at all unless you are absolutely certain they cannot hit you. Besides having a very short roundtime between shots (about 3 seconds), successful shots hit the eyes often enough it's possible they are aiming for them. Stunning, inducing RT, and removing an arm are all good options.

Other information

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See Also

References

Near-level creatures - edit
Level 56 Level 57 Level 58


Level 59 Level 60


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