Spectral woodsman: Difference between revisions

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m (added hp)
(update to creature start2)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 35
| picture =
| level = 35 <!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Woodsman <!-- Add creature to family page list, which will be linked on preview/save -->
| family = woodsman
| type = Biped <!-- Creature body type -->
| attacks = Claws, Ensnares and Weapons.
| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Icemule Environs]]<br>
| area = Icemule Environs <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = Yes ([[non-corporeal]])
| bcs = <Not Known>
| bcs = <Not Known> <!-- All new creatures are BCS -->
| hitpoints = 240
| hitpoints = 240
| roundtime = ?<!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Claw <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| bolt =
| PAA =
| PA2 = Ensnare (attack){{!}}Ensnare
{{creature ability|[[Minor Acid (904)]]|+212 [[Attack strength|AS]]}}
| PAB =
{{creature ability|[[Minor Fire (906)]]|+206 [[Attack strength|AS]]}}
| BT1 = Minor Acid (904) <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->

| BTA = +212

| BT2 = Minor Fire (906)
| BTB = +206
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes
{{Creature defense attributes

Revision as of 14:45, 1 September 2016

Spectral woodsman
Level 35
Family Woodsman family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Area(s) Found Icemule Environs
BCS <Not Known>
HP 240
Speed ?
Attack Attributes
Physical Attacks
Claw
Ensnare
Bolt Spells
Minor Acid (904) +212 AS
Minor Fire (906) +206 AS
Defense Attributes
Melee +250 DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base +125 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?

The spectral woodsman floats through the forests it once knew in life, but the forests no longer know it. Now locked into an undead state, the spectral woodsman is merely a shade of its former self. The woodsman's sunken eyes stare out from darkened sockets and its long, unkempt hair flutters wildly as if in a strong wind. The spectral woodsman unceasingly seeks to destroy the living. If it cannot return to life, perhaps making everything dead will bring it all back to it.

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 33


Level 34 Level 35 Level 36 Level 37
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