Wood wight: Difference between revisions

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(Updated to Template:Creature start2)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 20
| picture =
| level = 20<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Wight<!-- Add creature to family page list, which will be linked on preview/save -->
| family = wight
| type = Biped<!-- Creature body type -->
| attacks = Claws, Pounds and Weapons.
| otherclass = corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Marshtown]]<br>
| otherclass2 =
| undead = Yes (corporeal)
| area = Marshtown<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 170
| hitpoints = 170
| roundtime = <!-- Creature speed -->
| bcs = Yes
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 156
{{Creature ability|[[Claw (attack)|Claw]]|+156 [[Attack strength|AS]]}}
| PA2 = Closed Fist
{{Creature ability|[[Pound (attack)|Pound]]|+146 [[Attack strength|AS]]}}
| PAB = 166
{{Creature ability|[[Closed fist]]|+166 [[Attack strength|AS]]}}
| maneuver =
| PA3 = Pound
| PAC = 146
{{Creature ability|[[Earthen Fury (917)]]}}
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
{{Creature ability|Gas Cloud}}
| warding =
| BTA =
| WD1 = Mind Jolt (706)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
{{Creature ability|[[Mind Jolt (706)]]}}
| WDA = ?
{{Creature ability|Fear}}
| nobolt =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = Earthen Fury (917)<!-- Combat Maneuvers insert up to MN10 -->
| MN2 = Gas Cloud
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |+72 [[Defensive strength|DS]]}}
| Bolt = 72
{{creature ability|[[Bard Base]] |+66 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 66
{{creature ability|[[Sorcerer Base]] |+61 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 61
{{creature ability|[[Major Elemental]] |+62 [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+63 [[Target defense|TD]]}}
| MjETD = 62
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 63
{{creature ability|[[Minor Spiritual]] |+60 [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 60
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| MnMTD =
{{creature ability|[[Armor]] |None}}
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
{{creature ability|[[CvA]] |+25}}
| DSP2 =

| noability =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| magic items = ?
| magic items =
| gems = ?
| gems =
| boxes = ?
| boxes =
| other = ?
| other =
| skin = a wight scalp
| skin = a wight scalp
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 09:14, 26 November 2019

Wood wight
Level 20
Family Wight family creatures
Body Type Biped
Classification(s) corporeal undead
Area(s) Found Marshtown
BCS Yes
HP 170
Speed
Attack Attributes
Physical Attacks
Claw 156 AS
Closed Fist 166 AS
Pound 146 AS
Warding Spells
Mind Jolt (706) ? CS
Combat Maneuvers
Earthen Fury (917)
Gas Cloud
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee
Ranged
Bolt 72
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 66
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 61
Wizard Base
Minor Elemental 63
Major Elemental 62
Minor Spiritual 60
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a wight scalp
Other

The wood wight stalks the forest, searching for decaying and not-so-decaying flesh. Perhaps once a powerful human ranger, the wood wight is still powerful, but its tattered clothing is covered with mold, fungus and moss. The wood wight shambles about, mercilessly attacking anything living. Its cold, grey eyes and clammy fingers wield magic and weaponry with equal skill.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

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References

Near-level creatures - edit
Level 18 Level 19 Level 20 Level 21 Level 22
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