Plains orc scout: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Thrown weapon ability) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = Plains_orc_scout.jpg |
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| level = 17 |
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| level = 17<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Biped |
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| family = Orc<!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = orc |
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| type = Biped<!-- Creature body type --> |
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| attacks = Brawls, Magic and Weapons. |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[Yegharren Plains]]<br>[[Orcswold]]<br> |
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| |
| otherclass2 = |
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| area = Orcswold<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = <Not Known> |
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| area2 = Yegharren Plains |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 150 |
| hitpoints = 150 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Longsword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| |
| PAA = 175 |
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| PA2 = |
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{{Creature ability|[[Tangleweed (610)]]}} |
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| |
| PAB = |
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| PA3 = |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = Tangle Weed (610)<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = [[Thrown weapons|Throw]]<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = weapons<!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 12<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+133 - +181 [[Defensive strength|DS]]}} |
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| Melee = 133 - 181 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]] |+51 to +57 [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 51 - 57 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |+57 [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = |
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{{creature ability|[[Major Elemental]] |+57 [[Target defense|TD]]}} |
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| WizTD = 57 |
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{{creature ability|[[Minor Elemental]] |+51 to +57 [[Target defense|TD]]}} |
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| MjETD = 57 |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 51 - 57 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnSTD = |
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{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnMTD = |
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| DSP1 = Natural Colors (601)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| ability = |
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| DSP2 = Self Control (613) |
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{{creature ability|[[Natural Colors (601)]]}} |
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| DSP3 = |
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{{creature ability|[[Self Control (613)]]}} |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| |
| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = |
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| skin = scraggly orc scalp |
| skin = scraggly orc scalp |
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| nobox = |
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| noskinvalue = |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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As tall as a giantman and twice as muscular as most, the plains orc scout is taller and more agile than her more primitive orcish brothers, and judging by the cleverness in her beady yellow eyes, probably quite a bit more intelligent as well. Leathery brown skin covers her bulging limbs, the same color as the crude armor that protects her massive torso, and a scraggly red beard frames her heavy jowls. |
<pre{{log2|margin-right=26em}}>As tall as a giantman and twice as muscular as most, the plains orc scout is taller and more agile than her more primitive orcish brothers, and judging by the cleverness in her beady yellow eyes, probably quite a bit more intelligent as well. Leathery brown skin covers her bulging limbs, the same color as the crude armor that protects her massive torso, and a scraggly red beard frames her heavy jowls.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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An example of a plains orc scout throwing its weapon at a target. |
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{{addmetext}} |
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<pre{{log2|margin-right=26em}}>A plains orc scout throws a bone-hilted iron longsword at you! |
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You barely dodge the missile! |
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The iron longsword flies past you, disappearing into the local environs.</pre> |
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== References == |
== References == |
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[[Category: |
[[Category:Sunfist hated enemies]] |
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[[Category:Orcswold creatures]] |
Latest revision as of 07:40, 2 May 2021
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As tall as a giantman and twice as muscular as most, the plains orc scout is taller and more agile than her more primitive orcish brothers, and judging by the cleverness in her beady yellow eyes, probably quite a bit more intelligent as well. Leathery brown skin covers her bulging limbs, the same color as the crude armor that protects her massive torso, and a scraggly red beard frames her heavy jowls.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
An example of a plains orc scout throwing its weapon at a target.
A plains orc scout throws a bone-hilted iron longsword at you! You barely dodge the missile! The iron longsword flies past you, disappearing into the local environs.
References
Near-level creatures - edit | ||||||||||
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