Skeletal lord: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
SPYRIDONM1 (talk | contribs) (Armor AsG 13, defense (Melee UDF), TD (MnE, MnS) , boxes, log2 creature description) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = |
| picture = skeletal_lord.jpg |
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| level = 41<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 41<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 13<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 226 |
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| Ranged = 200 |
| Ranged = 200 |
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| Bolt = 200 |
| Bolt = 200 |
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| UDF = |
| UDF = 244 |
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| BarTD = 123 |
| BarTD = 123 |
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| CleTD = 123 |
| CleTD = 123 |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = |
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| MnETD = |
| MnETD = 138 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = |
| MnSTD = 123 |
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| MnMTD = |
| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| magic items = |
| magic items = |
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| gems = Yes |
| gems = Yes |
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| boxes = |
| boxes = Yes |
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| other = |
| other = |
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| skin = No |
| skin = No |
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{{Creature end}} |
{{Creature end}} |
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The skeletal lord still stands proudly erect. Skilled in the art of battle, it takes its time, carefully measuring each powerful attack to strike at the enemy's most exposed point. Its body reduced to shreds of flesh, eye sockets now empty, the skeletal lord still attacks with amazing accuracy. |
<pre{{log2|margin-right=26em}}>The skeletal lord still stands proudly erect. Skilled in the art of battle, it takes its time, carefully measuring each powerful attack to strike at the enemy's most exposed point. Its body reduced to shreds of flesh, eye sockets now empty, the skeletal lord still attacks with amazing accuracy.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Skeleton Skeleton on Wikipedia] |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1324 Skeletal lord on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 43 |
|levelp2 = 43 |
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}} |
}} |
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[[Category:Castle Varunar creatures]] |
Latest revision as of 13:52, 28 October 2023
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The skeletal lord still stands proudly erect. Skilled in the art of battle, it takes its time, carefully measuring each powerful attack to strike at the enemy's most exposed point. Its body reduced to shreds of flesh, eye sockets now empty, the skeletal lord still attacks with amazing accuracy.
Hunting strategies
- Skeletal lords are slow, but hit particularly hard with their lances. It is best to get the skeletal lord prone in order to induce a turn spent standing back up.
Other information
- Skeletal lords will occasionally attempt to trip and to disarm the player, although they are more likely to attack. They can also infect the player with a disease that starts by subtracting 45 points from their HP and which goes down by 3 every turn thereafter.
References
Near-level creatures - edit | ||||||||||
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