Skeletal lord: Difference between revisions

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(Armor AsG 13, defense (Melee UDF), TD (MnE, MnS) , boxes, log2 creature description)
 
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| picture = skeletal_lord.jpg
| picture = skeletal_lord.jpg
| level = 41<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 41<!-- This will also be used at the end of the page in the Near level creature template -->
| family = Skeleton<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped<!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| otherclass = corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 13<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee =
| Melee = 226
| Ranged = 200
| Ranged = 200
| Bolt = 200
| Bolt = 200
| UDF =
| UDF = 244
| BarTD = 123
| BarTD = 123
| CleTD = 123
| CleTD = 123
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| WizTD =
| WizTD =
| MjETD =
| MjETD =
| MnETD =
| MnETD = 138
| MjSTD =
| MjSTD =
| MnSTD =
| MnSTD = 123
| MnMTD =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
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| magic items =
| magic items =
| gems = Yes
| gems = Yes
| boxes =
| boxes = Yes
| other =
| other =
| skin = No
| skin = No
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{{Creature end}}
{{Creature end}}


The skeletal lord still stands proudly erect. Skilled in the art of battle, it takes its time, carefully measuring each powerful attack to strike at the enemy's most exposed point. Its body reduced to shreds of flesh, eye sockets now empty, the skeletal lord still attacks with amazing accuracy.
<pre{{log2|margin-right=26em}}>The skeletal lord still stands proudly erect. Skilled in the art of battle, it takes its time, carefully measuring each powerful attack to strike at the enemy's most exposed point. Its body reduced to shreds of flesh, eye sockets now empty, the skeletal lord still attacks with amazing accuracy.</pre>


==Hunting strategies==
==Hunting strategies==
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== References ==
== References ==
* [https://en.wikipedia.org/wiki/Skeleton Skeleton on Wikipedia]
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1324 Skeletal lord on Play.net bestiary]


{{Nearlevel
{{Nearlevel

Latest revision as of 13:52, 28 October 2023

Skeletal lord
Skeletal lord.jpg
Level 41
Family Humanoid family creatures
Body Type Biped
Classification(s) corporeal undead
Area(s) Found Castle Varunar
BCS Yes
HP 300
Speed
Attack Attributes
Physical Attacks
Lance 274 AS
Combat Maneuvers
Disarm Weapon
Trip
Defense Attributes
Armor
Chain Mail ASG 13
Defensive Strength (DS)
Melee 226
Ranged 200
Bolt 200
Unarmed Defense Factor
UDF 244
Target Defense (TD)
Bard Base 123
Cleric Base 123
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 130
Wizard Base
Minor Elemental 138
Major Elemental
Minor Spiritual 123
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items
Boxes Yes
Skin No
Other
The skeletal lord still stands proudly erect.  Skilled in the art of battle, it takes its time, carefully measuring each powerful attack to strike at the enemy's most exposed point.  Its body reduced to shreds of flesh, eye sockets now empty, the skeletal lord still attacks with amazing accuracy.

Hunting strategies

  • Skeletal lords are slow, but hit particularly hard with their lances. It is best to get the skeletal lord prone in order to induce a turn spent standing back up.

Other information

  • Skeletal lords will occasionally attempt to trip and to disarm the player, although they are more likely to attack. They can also infect the player with a disease that starts by subtracting 45 points from their HP and which goes down by 3 every turn thereafter.

References

Near-level creatures - edit
Level 39 Level 40 Level 41 Level 42 Level 43
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