Minotaur warrior: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = Minotaur_warrior.jpg |
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| level = 19 |
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| level = 76<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Biped |
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| family = Minotaur<!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = minotaur |
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| type = Biped<!-- Creature body type --> |
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| body = |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Brawls and Weapons. |
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| otherclass2 = |
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| area = [[Wehntoph]]<br> |
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| area = Wehntoph<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| area2 = |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 300 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Greataxe<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 368 |
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| PA2 = Moon axe |
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| PAB = 368 |
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| PA3 = |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = Bull Rush<!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = Disarm |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 12<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}} |
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| Melee = 235 |
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{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}} |
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| Ranged = |
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{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}} |
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| Bolt = |
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{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}} |
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| UDF = |
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{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}} |
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| BarTD = |
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{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}} |
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| CleTD = |
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{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}} |
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| EmpTD = 244 - 263 |
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{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}} |
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| PalTD = |
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{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}} |
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| RanTD = |
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{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}} |
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| SorTD = 273 - 294 |
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{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}} |
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| WizTD = |
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{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}} |
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| MjETD = |
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{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}} |
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| |
| MnETD = |
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| MjSTD = |
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| MnSTD = 251 - 264 |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = [[Tiny golden seed]] |
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| skin = a minotaur horn |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The minotaur warrior has the head of a bull while his muscular body is humanoid with thick arms and broad shoulders. Wearing a mish-mash of leather and chain armor, the fierce minotaur stomps about with hoofed feet brandishing its longsword at every possible foe. |
<pre{{log2|margin-right=26em}}>The minotaur warrior has the head of a bull while his muscular body is humanoid with thick arms and broad shoulders. Wearing a mish-mash of leather and chain armor, the fierce minotaur stomps about with hoofed feet brandishing its longsword at every possible foe.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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Minotaur warriors have the ability to {{boldmono|[[MSTRIKE]]}}. They have a particularly dangerous [[Charge_(attack)|charge]] [[Creature maneuver|maneuver]], and they also have the ability to use the [[Disarm Weapon|disarm]] maneuver, so hunt them with caution. Minotaur warriors do not stun by normal means. |
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{{addmetext}} |
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Examples of a minotaur warrior's charge attack: |
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<pre{{log2|margin-right=27em}}> |
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The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side, nimbly avoiding the charge. Olé! |
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</pre> |
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<pre{{log2|margin-right=27em}}> |
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The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side just as the warrior slams into you! |
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... 15 points of damage! |
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Nasty blow to your chest! |
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You are stunned for 1 round! |
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Roundtime: 15 sec. |
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</pre> |
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<pre{{log2|margin-right=27em}}> |
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The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side but stumble, failing to get out of the way, and are crushed under the full brunt of the warrior! |
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... 35 points of damage! |
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Hard blow to your chest breaking several ribs! |
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Hard to breathe! |
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You are stunned for 6 rounds! |
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Roundtime: 20 sec. |
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</pre> |
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==Other information== |
==Other information== |
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Minotaur warriors were formerly level 19. In February 2008 they experienced an upward shift to their current level and were moved to their current location. For more information on the updates, please see the following saved posts: |
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{{addmetext}} |
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*[[History of the Minotaurs]] |
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*[[Krag Slopes/saved posts|Krag Slopes saved posts]] |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Minotaur Minotaur on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelm2 = |
|levelm2 = 74 |
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|levelm1 = |
|levelm1 = 75 |
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|level = |
|level = 76 |
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|levelp1 = |
|levelp1 = 77 |
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|levelp2 = |
|levelp2 = 78 |
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}} |
}} |
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[[Category: |
[[Category:Sunfist hated enemies]] |
Latest revision as of 21:20, 29 October 2023
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The minotaur warrior has the head of a bull while his muscular body is humanoid with thick arms and broad shoulders. Wearing a mish-mash of leather and chain armor, the fierce minotaur stomps about with hoofed feet brandishing its longsword at every possible foe.
Hunting strategies
Minotaur warriors have the ability to MSTRIKE. They have a particularly dangerous charge maneuver, and they also have the ability to use the disarm maneuver, so hunt them with caution. Minotaur warriors do not stun by normal means.
Examples of a minotaur warrior's charge attack:
The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side, nimbly avoiding the charge. Olé!
The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side just as the warrior slams into you! ... 15 points of damage! Nasty blow to your chest! You are stunned for 1 round! Roundtime: 15 sec.
The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side but stumble, failing to get out of the way, and are crushed under the full brunt of the warrior! ... 35 points of damage! Hard blow to your chest breaking several ribs! Hard to breathe! You are stunned for 6 rounds! Roundtime: 20 sec.
Other information
Minotaur warriors were formerly level 19. In February 2008 they experienced an upward shift to their current level and were moved to their current location. For more information on the updates, please see the following saved posts:
References
Near-level creatures - edit | ||||||||||
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