Shadow mare: Difference between revisions

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(Switched defense attributes view to defenseattr2, added UDF. (It's the offensive stance UDF; I assume that's the obvious thing to put there. The defensive one is vastly higher, and they do stance def when prepping spells.)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Shadow_mare.jpg
| level = 37
| level = 37 <!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Equine <!-- Add creature to family page list, which will be linked on preview/save -->
| family = mare
| type = Quadruped <!-- Creature body type -->
| body =
| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites, Charges, Magic and Stomps.
| area = [[Shadow Valley]]<br>
| area = Shadow Valley <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| undead = Yes
| bcs = Yes
| hitpoints = 260
| roundtime = ?<!-- Creature speed -->
}}
}}
{{Creature attack attributes
{{Creature attack attributes
| physical =
| physical =
{{creature ability|Bite|+235 [[AS]]}}
{{creature ability|[[Bite (attack)|Bite]]|+235 [[Attack strength|AS]]}}
{{creature ability|[[Stomp (attack)|Stomp]]|+234 [[Attack strength|AS]]}}
| warding =
| warding =
{{creature ability|Repel (Fear)|+187 [[CS]]}}
{{creature ability|Repel (Fear)|+187 [[CS]]}}
| ability =
{{creature ability|[[Sounds (607)]]}}
| maneuver =
{{creature ability|[[Charge]]}}
}}
}}
{{Creature defense attributes2|UDF=211|BarTD=117|SorTD=155|MjETD=143|MnETD=143|Bolt=180|Ranged=170}}
{{Creature defense attributes
| defense =
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] |+155 [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| ability =
{{creature ability|[[Natural Colors (601)]]}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = ?
| skin = <Not Known>
| magic items = ?
| gems = ?
| boxes = ?
| other = ?
| skin = a silver-tipped horseshoe
| nobox =
| nobox =
| noskinvalue =
| noskinvalue =
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{{Creature end}}
{{Creature end}}


The features of this horror are difficult to make out due to the shifting of its shadowy hide which instantly assumes the color of its surroundings. Despite the strange effect, its eyes glow red and a wave of ethereal light flashes across its mane.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
The features of this horror are difficult to make out due to the shifting of its shadowy hide which instantly assumes the color of its surroundings. Despite the strange effect, its eyes glow red and a wave of ethereal light flashes across its mane.


==Hunting strategies==
==Hunting strategies==
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==Other information==
==Other information==
Shadow mares can shake off stuns, as shown by the following message:
Shadow mares can shake off stuns, as shown by the following message:
<pre{{log2|margin-right=350px}}>A shadow mare's eyes fade to black momentarily.</pre>
<div {{log}}>

A shadow mare's eyes fade to black momentarily.
==Behind the Scenes==
</div>
Their fear spell will send you running and so can be considered one of the [[Muylari#Behind the Scenes|allusions]] to the end of [http://www.hplovecraft.com/writings/texts/fiction/sot.aspx "The Shadow out of Time"] by H.P. Lovecraft. The narrator flees the underground ruins in a dream delirium while falling through a chasm of utter darkness just like the exit of [[Shadow Valley]].


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Mare Mare on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
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|levelp2 = 39
|levelp2 = 39
}}
}}

[[Category:Shadow Valley creatures]]

Latest revision as of 17:08, 14 February 2026

Shadow mare
Shadow mare.jpg
Level 37
Family Equine family creatures
Body Type Quadruped
Classification(s) Non-corporeal undead
Area(s) Found Shadow Valley
BCS Yes
HP 260
Speed ?
Attack Attributes
Physical Attacks
Bite +235 AS
Stomp +234 AS
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Repel (Fear) +187 CS
Maneuver Attacks
Charge
Offensive Spells & Abilities
Sounds (607)
Defense Attributes
Armor
? ASG ?
Defensive Strength (DS)
Melee ?
Ranged 170
Bolt 180
Unarmed Defense Factor
UDF 211
Target Defense (TD)
Bard Base 117
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 155
Wizard Base ?
Minor Elemental 143
Major Elemental 143
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin a silver-tipped horseshoe
Other ?

The features of this horror are difficult to make out due to the shifting of its shadowy hide which instantly assumes the color of its surroundings. Despite the strange effect, its eyes glow red and a wave of ethereal light flashes across its mane.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Shadow mares can shake off stuns, as shown by the following message:

A shadow mare's eyes fade to black momentarily.

Behind the Scenes

Their fear spell will send you running and so can be considered one of the allusions to the end of "The Shadow out of Time" by H.P. Lovecraft. The narrator flees the underground ruins in a dream delirium while falling through a chasm of utter darkness just like the exit of Shadow Valley.

References

Near-level creatures - edit
Level 35 Level 36 Level 37 Level 38 Level 39
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