Skeletal lord: Difference between revisions
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SPYRIDONM1 (talk | contribs) (link, corporeal, remove voln fu reference) |
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| attacks = Bites, Claws, Special and Weapons. |
| attacks = Bites, Claws, Special and Weapons. |
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| area = [[Castle Varunar]]<br> |
| area = [[Castle Varunar]]<br> |
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| undead = Yes |
| undead = Yes (corporeal) |
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| bcs = Yes |
| bcs = Yes |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The skeletal lord still stands proudly erect. Skilled in the art of battle, it takes its time, carefully measuring each powerful attack to strike at the enemy's most exposed point. Its body reduced to shreds of flesh, eye sockets now empty, the skeletal lord still attacks with amazing accuracy. |
The skeletal lord still stands proudly erect. Skilled in the art of battle, it takes its time, carefully measuring each powerful attack to strike at the enemy's most exposed point. Its body reduced to shreds of flesh, eye sockets now empty, the skeletal lord still attacks with amazing accuracy. |
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==Hunting strategies== |
==Hunting strategies== |
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*Skeletal lords are slow, but hit particularly hard with their lances. It is best to get the skeletal lord prone in order to induce a turn spent standing back up. |
*Skeletal lords are slow, but hit particularly hard with their lances. It is best to get the skeletal lord prone in order to induce a turn spent standing back up. |
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*[[Voln fu]] is helpful against skeletal lords. |
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==Other information== |
==Other information== |
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== References == |
== References == |
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* |
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1324 Skeletal lord on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
Revision as of 23:41, 15 January 2015
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The skeletal lord still stands proudly erect. Skilled in the art of battle, it takes its time, carefully measuring each powerful attack to strike at the enemy's most exposed point. Its body reduced to shreds of flesh, eye sockets now empty, the skeletal lord still attacks with amazing accuracy.
Hunting strategies
- Skeletal lords are slow, but hit particularly hard with their lances. It is best to get the skeletal lord prone in order to induce a turn spent standing back up.
Other information
- Skeletal lords will occasionally attempt to trip and to disarm the player, although they are more likely to attack.
References
Near-level creatures - edit | ||||||||||
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