Ancient ghoul master: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Tag: Undo |
||
(18 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
|||
{{Creature start |
|||
| |
| picture = |
||
| level = 21<!-- This will also be used at the end of the page in the Near level creature template --> |
|||
| type = biped |
|||
| family = Ghoul<!-- Add creature to family page list, which will be linked on preview/save --> |
|||
| family = ghoul |
|||
| type = Biped<!-- Creature body type --> |
|||
| attacks = Claws, Magic, Pounds and Weapons. |
|||
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
|||
| area = [[The Graveyard]]<br> |
|||
| |
| otherclass2 = |
||
| area = The Graveyard<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
|||
| bcs = <Not Known> |
|||
| bcs = Yes <!-- All new creatures are BCS --> |
|||
| hitpoints = 180 |
|||
| roundtime = ? <!-- Creature speed --> |
|||
}} |
}} |
||
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
|||
{{Creature attack attributes |
|||
| PA1 = Battle axe<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
|||
| PAA = 147 |
|||
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
|||
| BTA = ? |
|||
| WD1 = Torment (718)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
|||
| WDA = 127 |
|||
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
|||
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
|||
| AB1 = [[Gas cloud]]<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
|||
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
|||
}} |
}} |
||
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
|||
{{Creature defense attributes |
|||
| asg = 20<!-- Insert asg # and template will automatically convert to include type of armor --> |
|||
| defense = |
|||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
|||
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Melee = ? |
|||
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Ranged = ? |
|||
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Bolt = ? |
|||
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| UDF = ? |
|||
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
|||
| BarTD = ? |
|||
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
|||
| CleTD = ? |
|||
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| EmpTD = ? |
|||
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
|||
| PalTD = ? |
|||
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
|||
| RanTD = ? |
|||
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
|||
| SorTD = ? |
|||
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
|||
| WizTD = ? |
|||
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
|||
| MjETD = 63 |
|||
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| MnETD = 63 |
|||
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| |
| MjSTD = ? |
||
| MnSTD = ? |
|||
| MnMTD = ? |
|||
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
|||
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
|||
}} |
}} |
||
{{Creature treasure |
{{Creature treasure |
||
| |
| coins = Yes |
||
| |
| magic items = Yes |
||
| |
| gems = Yes |
||
| |
| boxes = Yes |
||
| other = ? |
|||
| skin = None |
|||
}} |
}} |
||
{{Creature end}} |
{{Creature end}} |
||
The ancient ghoul master is a mass of blackened muscle in humanoid form. Striding boldly upright and with a determined gaze, the ancient ghoul master marches through the world of the dead, seeking the bodies of the recently deceased. Though, in fact, dead itself, its putrid breath reveals its consumption of a steady diet of decayed flesh. If none can be found, the ancient ghoul master is more than happy to cause the living to become the recently deceased. |
<pre{{log2|margin-right=26em}}>The ancient ghoul master is a mass of blackened muscle in humanoid form. Striding boldly upright and with a determined gaze, the ancient ghoul master marches through the world of the dead, seeking the bodies of the recently deceased. Though, in fact, dead itself, its putrid breath reveals its consumption of a steady diet of decayed flesh. If none can be found, the ancient ghoul master is more than happy to cause the living to become the recently deceased.</pre> |
||
==Hunting strategies== |
==Hunting strategies== |
||
{{addmetext}} |
{{addmetext}} |
||
==Other information== |
==Other information== |
||
They are an uncommon spawn in the burial mound, along with [[elder ghoul master]]s. They wield blackened battle axes and wear blackened platemail. |
|||
{{addmetext}} |
|||
The battle axes and platemail are cursed. The elder ghoul masters carry blackened [[claidhmore]]s and wear blackened brigandine which are also cursed. |
|||
===Torment=== |
|||
<pre{{log2|margin-right=26em}}> |
|||
An ancient ghoul master glares malevolently at you. |
|||
You feel a threatening dark force very close to you. |
|||
A dark force tears at your body! |
|||
CS: +127 - TD: +41 + CvA: +12 + d100: +100 == +198 |
|||
Warding failed! |
|||
You are engulfed in an eerie, dark haze! |
|||
... 60 points of damage! |
|||
Powerful slash leaves you without a right leg! |
|||
You fall screaming to the ground grasping your mangled right leg! |
|||
You are stunned for 12 rounds! |
|||
A dark force tears at your body! |
|||
CS: +127 - TD: -9 + CvA: +12 + d100: +63 == +211 |
|||
Warding failed! |
|||
You are engulfed in an eerie, dark haze! |
|||
... 60 points of damage! |
|||
Powerful slash leaves you without a left leg!</pre> |
|||
==Behind the Scenes== |
|||
Elder and ancient ghouls were added shortly before the expansion of the burial mound that was apparently [[Moaning spirit#Behind the Scenes|based]] on [http://www.hplovecraft.com/writings/texts/fiction/mo.aspx "The Mound"] like [[Shadow Valley]]. The premise is probably that [[ghoul master|ghoul masters]] become more powerful with age, like the [[lesser ghoul|lesser ghouls]] who were the victims of Ghoul Rot. |
|||
== References == |
== References == |
||
* [https://en.wikipedia.org/wiki/Ghoul Ghoul on Wikipedia] |
|||
* http://www.play.net/gs4/info/bestiary/ |
|||
{{Nearlevel |
{{Nearlevel |
||
Line 54: | Line 98: | ||
|levelp2 = 23 |
|levelp2 = 23 |
||
}} |
}} |
||
[[Category:The Graveyard creatures]] |
Latest revision as of 09:51, 10 January 2024
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
|
The ancient ghoul master is a mass of blackened muscle in humanoid form. Striding boldly upright and with a determined gaze, the ancient ghoul master marches through the world of the dead, seeking the bodies of the recently deceased. Though, in fact, dead itself, its putrid breath reveals its consumption of a steady diet of decayed flesh. If none can be found, the ancient ghoul master is more than happy to cause the living to become the recently deceased.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
They are an uncommon spawn in the burial mound, along with elder ghoul masters. They wield blackened battle axes and wear blackened platemail.
The battle axes and platemail are cursed. The elder ghoul masters carry blackened claidhmores and wear blackened brigandine which are also cursed.
Torment
An ancient ghoul master glares malevolently at you. You feel a threatening dark force very close to you. A dark force tears at your body! CS: +127 - TD: +41 + CvA: +12 + d100: +100 == +198 Warding failed! You are engulfed in an eerie, dark haze! ... 60 points of damage! Powerful slash leaves you without a right leg! You fall screaming to the ground grasping your mangled right leg! You are stunned for 12 rounds! A dark force tears at your body! CS: +127 - TD: -9 + CvA: +12 + d100: +63 == +211 Warding failed! You are engulfed in an eerie, dark haze! ... 60 points of damage! Powerful slash leaves you without a left leg!
Behind the Scenes
Elder and ancient ghouls were added shortly before the expansion of the burial mound that was apparently based on "The Mound" like Shadow Valley. The premise is probably that ghoul masters become more powerful with age, like the lesser ghouls who were the victims of Ghoul Rot.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|