White vysan: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
SPYRIDONM1 (talk | contribs) (Housekeeping) |
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| family = Vysan<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Vysan<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Icemule Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Icemule Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area7 = |
| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 50 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 4 - 18 |
| Melee = 4 - 18 |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = |
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| MnETD = |
| MnETD = 9 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = 9 |
| MnSTD = 9 |
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| boxes = Yes |
| boxes = Yes |
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| other = Yes |
| other = Yes |
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| skin = |
| skin = None |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The '''white vysan''' is a peculiar beast, ivory white and extremely bloated with gas to the point that it can float from place to place. Its appendages extend straight out from its rotund body, and its head resembles an overturned kettle. Blending in well with snowy backgrounds, it prefers cold, icy areas, moving slowly from location to location in search of food. |
<pre{{log2|margin-right=26em}}>The '''white vysan''' is a peculiar beast, ivory white and extremely bloated with gas to the point that it can float from place to place. Its appendages extend straight out from its rotund body, and its head resembles an overturned kettle. Blending in well with snowy backgrounds, it prefers cold, icy areas, moving slowly from location to location in search of food.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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While the white vysan is not undead, it appears in an area which is heavy in undead. Make sure you don't use up blessings on your weapon, if you can help it, while fighting this creature. Also, use of wands such as a bloodwood wand or other wands/magical items which are not particularly useful against undead are suitable for this beast. |
While the white vysan is not [[undead]], it appears in an area which is heavy in undead. Make sure you don't use up blessings on your weapon, if you can help it, while fighting this creature. Also, use of wands such as a [[bloodwood wand]] or other wands/magical items which are not particularly useful against undead are suitable for this beast. |
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Vysans are immune to fire. |
Vysans are immune to [[fire critical table|fire.]] |
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==Other information== |
==Other information== |
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Vysans have the chance to flare cold upon a successful hit against a target. These flares may cause death even if the initial hit was minimal. |
Vysans have the chance to [[flare]] [[cold critical table|cold]] upon a successful hit against a target. These flares may cause death even if the initial hit was minimal. |
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< |
<pre{{log2|margin-right=26em}}>A white vysan pounds at you with its fist! |
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A white vysan pounds at you with its fist!<br> |
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Unable to dodge you shriek in terror as the white vysan grasps your neck with its frigid claws!<br> |
Unable to dodge you shriek in terror as the white vysan grasps your neck with its frigid claws!<br> |
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... 20 points of damage! |
... 20 points of damage! |
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Frigid blast rearranges your neckbone. |
Frigid blast rearranges your neckbone.</pre> |
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</div> |
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== References == |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1588 White vysan on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 5 |
|levelp2 = 5 |
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}} |
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[[Category:Icemule Environs creatures]] |
Latest revision as of 21:41, 12 December 2023
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The white vysan is a peculiar beast, ivory white and extremely bloated with gas to the point that it can float from place to place. Its appendages extend straight out from its rotund body, and its head resembles an overturned kettle. Blending in well with snowy backgrounds, it prefers cold, icy areas, moving slowly from location to location in search of food.
Hunting strategies
While the white vysan is not undead, it appears in an area which is heavy in undead. Make sure you don't use up blessings on your weapon, if you can help it, while fighting this creature. Also, use of wands such as a bloodwood wand or other wands/magical items which are not particularly useful against undead are suitable for this beast.
Vysans are immune to fire.
Other information
Vysans have the chance to flare cold upon a successful hit against a target. These flares may cause death even if the initial hit was minimal.
A white vysan pounds at you with its fist! AS: +44 vs DS: +57 with AvD: +44 + d100 roll: +98 = +129 ... and hits for 13 points of damage! Jarring blow to your back. A white vysan's touch brings the chill of death! ... 20 points of damage! Frigid blast rearranges your neckbone. You are stunned for 4 rounds. !SR>stance d You are still stunned. Unable to dodge you shriek in terror as the white vysan grasps your neck with its frigid claws!
... 20 points of damage! Frigid blast rearranges your neckbone.
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