Rotting woodsman: Difference between revisions

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| picture =
| picture =
| level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
| family = Woodsman<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped<!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 = Mini-boss
| otherclass2 = Boss
| area = Marshtown <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Marshtown <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 =
| area2 =
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 154
| Melee = 154
| Ranged =
| Ranged =
| Bolt = 158
| Bolt = 158
| UDF =
| UDF = 169
| BarTD = 69
| BarTD = 69
| CleTD =
| CleTD =
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{{Creature end}}
{{Creature end}}


The '''rotting woodsman''' staggers about through the forests she once knew in life, now unable to obtain rest. Putrid flesh drips from her exposed bones, and only ragged patches of hair remain on her thick skull. Despite the lack of solid muscle, the rotting woodsman swings her axe with enormous power, felling the living as she once felled the immense trees of the forest.
<pre{{log2|margin-right=26em}}>The rotting woodsman staggers about through the forests she once knew in life, now unable to obtain rest. Putrid flesh drips from her exposed bones, and only ragged patches of hair remain on her thick skull. Despite the lack of solid muscle, the rotting woodsman swings her axe with enormous power, felling the living as she once felled the immense trees of the forest.</pre>


==Hunting strategies==
==Hunting strategies==


Rotting woodsmen are immune to stuns. They have a chance to inflict [[diseased|disease]] on a successful hit (8 hp/round, dissipates 8/round) without a CS/TD roll.
Rotting woodsmen are immune to [[stun]]s. They have a chance to inflict [[diseased|disease]] on a successful hit (8 hp/round, dissipates 8/round) without a [[CS]]/[[TD]] roll.


==Other information==
==Other information==


Room messaging:
Room messaging:


''A rotting woodsman tries to push a drooping eye back into its rotting socket.''
<pre{{log2|margin-right=26em}}>A rotting woodsman tries to push a drooping eye back into its rotting socket.</pre>

== References ==
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1582 Rotting woodsman on Play.net bestiary]


{{Nearlevel
{{Nearlevel

Latest revision as of 18:02, 4 January 2023

Rotting woodsman
Level 23
Family Humanoid family creatures
Body Type Biped
Classification(s) Corporeal undead
Boss
Area(s) Found Marshtown
BCS Yes
HP 260
Speed
Attack Attributes
Physical Attacks
Battle axe 202 AS
Defense Attributes
Armor
None (natural) ASG 1N
Defensive Strength (DS)
Melee 154
Ranged
Bolt 158
Unarmed Defense Factor
UDF 169
Target Defense (TD)
Bard Base 69
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 74
Wizard Base
Minor Elemental 77
Major Elemental 76
Minor Spiritual 72
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other
The rotting woodsman staggers about through the forests she once knew in life, now unable to obtain rest.  Putrid flesh drips from her exposed bones, and only ragged patches of hair remain on her thick skull.  Despite the lack of solid muscle, the rotting woodsman swings her axe with enormous power, felling the living as she once felled the immense trees of the forest.

Hunting strategies

Rotting woodsmen are immune to stuns. They have a chance to inflict disease on a successful hit (8 hp/round, dissipates 8/round) without a CS/TD roll.

Other information

Room messaging:

A rotting woodsman tries to push a drooping eye back into its rotting socket.
Near-level creatures - edit
Level 21 Level 22 Level 23 Level 24 Level 25
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