Caribou: Difference between revisions
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(Charge AS updated) |
(Updated family to deer family, removed link to play.net bestiary and added link to Wikipedia article on reindeer/caribou) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = Caribou_Colored.jpg |
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⚫ | |||
| level = 32<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Quadruped |
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| family = Deer<!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = caribou |
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| type = Quadruped<!-- Creature body type --> |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Charges. |
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| otherclass2 = |
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| area = [[Northern Mountains]]<br>[[Dark Caves]]<br> |
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| area = Dark Caves<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| area2 = Northern Mountains |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 370 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Charge<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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| PAA = 238 |
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{{creature ability|Charge|+238 [[AS]]}} |
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| PA2 = Kick |
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{{creature ability|Kick|+232 [[AS]]}} |
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| PAB = 232 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = - |
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| WDB = - |
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| WDC = - |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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| Melee = |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 96 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = 88 - 96 |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |+88 to +96 [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 95 - 104 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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| MjETD = |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 100 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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| MnSTD = |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
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| magic items = |
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| gems = |
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| boxes = |
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| other = |
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| skin = a pair of caribou antlers |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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A hoofed herbivore of the northern snowfields, the caribou is very similar to a large deer with a bad attitude. The caribou uses her large rack of antlers to eagerly impale anything that would encroach upon her territory. Light brown hide affords the caribou some camouflage against the more barren slopes, but the caribou relies on her defenses and running in herds to handle most predators. |
A hoofed herbivore of the northern snowfields, the caribou is very similar to a large deer with a bad attitude. The caribou uses her large rack of antlers to eagerly impale anything that would encroach upon her territory. Light brown hide affords the caribou some camouflage against the more barren slopes, but the caribou relies on her defenses and running in herds to handle most predators. |
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==Hunting strategies== |
==Hunting strategies== |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Reindeer Reindeer on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 34 |
|levelp2 = 34 |
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}} |
}} |
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[[Category:Northern Mountains creatures]] |
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[[Category:Dark Caves creatures]] |
Latest revision as of 16:41, 22 June 2020
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A hoofed herbivore of the northern snowfields, the caribou is very similar to a large deer with a bad attitude. The caribou uses her large rack of antlers to eagerly impale anything that would encroach upon her territory. Light brown hide affords the caribou some camouflage against the more barren slopes, but the caribou relies on her defenses and running in herds to handle most predators.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit |
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