Grey orc: Difference between revisions
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SPYRIDONM3 (talk | contribs) (log2 creature descriptioni) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = Grey_orc_Colored.jpg |
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| level = 14 |
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| level = 14<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Biped |
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| family = Orc<!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = orc |
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| type = Biped<!-- Creature body type --> |
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| body = |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Brawls, Magic and Weapons. |
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| otherclass2 = |
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| area = [[Sentoph]]<br>[[Old Mine Road]]<br>[[Danjirland]]<br>[[The Citadel]]<br> |
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| area = Danjirland<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| area2 = Old Mine Road |
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| area3 = Sentoph |
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| area4 = Yander's Farm |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = No<!-- All new creatures are BCS --> |
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| hitpoints = 130 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Composite bow<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 139 |
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| PA2 = |
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| PAB = |
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| PA3 = |
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| PAC = |
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| BT1 = Minor Fire (906)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = 130 |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = Gas cloud<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}} |
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| Melee = 164 |
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{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}} |
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| Ranged = |
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{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}} |
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| Bolt = 50 |
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{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}} |
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| UDF = |
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{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}} |
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| BarTD = 42 |
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{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}} |
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| CleTD = |
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{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}} |
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| EmpTD = 42 |
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{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}} |
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| PalTD = |
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{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}} |
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| RanTD = 39 |
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{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}} |
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| SorTD = |
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{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}} |
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| WizTD = 42 |
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{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}} |
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| MjETD = |
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{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}} |
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| |
| MnETD = 42 |
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| MjSTD = 42 |
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| MnSTD = |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = None |
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| skin = an orc beard |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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<pre{{log2|margin-right=26em}}>This orc, midway in size between a lesser and a greater orc, the grey orc has a greyish cast to its skin, lending an unhealthy pallor to an already hideous countenance. Dim intelligence flickers behind the narrow eyes and a mocking grin shows blackened and rotting teeth.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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A grey orc's gas cloud does not immediately dissipate when the orc dies. |
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{{addmetext}} |
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==Other information== |
==Other information== |
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Grey orcs were removed from [[The Citadel]] in [[River's Rest]] on 09/09/08 (See: [[River's Rest hunting expansion (saved post)]]). They can no longer be found in River's Rest. |
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{{addmetext}} |
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They will move your body to other locations in the area if you are dead: |
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<pre{{log2|margin-right=350px}}> |
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A grey orc waggles his fingers at you and then a cloud of smoke blows up obscuring your vision. Your dead body almost feels a wrenching sensation and then when the cloud clears you are elsewhere. |
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</pre> |
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;Other Messaging |
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<pre{{log2|margin-right=350px}}> |
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A grey orc plods in and sniffs the air! |
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A grey orc treks south. |
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A grey orc draws some crude sigils in the dirt at her feet. Once completed, the sigils glow momentarily and then fade back to normal. When nothing further happens, the grey orc raises her head and glowers. |
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A grey orc glares balefully at you. |
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A grey orc raises his claws to the sky and begins to slowly gyrate. |
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A grey orc yells, "Narlarld saakrarl harllp arvarlr harlrarl!!" |
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''("Need some help over here!!")'' |
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A grey orc grunts, "Og'tr garnna arlnjar barlatogng XXX tar darlath." |
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''("I'm gonna enjoy beating XXX to death.")'' |
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</pre> |
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== References == |
== References == |
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* http://www.play.net/gs4/info/bestiary/ |
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1529 Grey orc on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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[[Category: |
[[Category:Sunfist hated enemies]] |
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[[Category:Old Mine Road creatures]] |
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[[Category:Danjirland creatures]] |
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[[Category:The Citadel creatures]] |
Latest revision as of 11:58, 26 April 2021
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This orc, midway in size between a lesser and a greater orc, the grey orc has a greyish cast to its skin, lending an unhealthy pallor to an already hideous countenance. Dim intelligence flickers behind the narrow eyes and a mocking grin shows blackened and rotting teeth.
Hunting strategies
A grey orc's gas cloud does not immediately dissipate when the orc dies.
Other information
Grey orcs were removed from The Citadel in River's Rest on 09/09/08 (See: River's Rest hunting expansion (saved post)). They can no longer be found in River's Rest.
They will move your body to other locations in the area if you are dead:
A grey orc waggles his fingers at you and then a cloud of smoke blows up obscuring your vision. Your dead body almost feels a wrenching sensation and then when the cloud clears you are elsewhere.
- Other Messaging
A grey orc plods in and sniffs the air! A grey orc treks south. A grey orc draws some crude sigils in the dirt at her feet. Once completed, the sigils glow momentarily and then fade back to normal. When nothing further happens, the grey orc raises her head and glowers. A grey orc glares balefully at you. A grey orc raises his claws to the sky and begins to slowly gyrate. A grey orc yells, "Narlarld saakrarl harllp arvarlr harlrarl!!" ("Need some help over here!!") A grey orc grunts, "Og'tr garnna arlnjar barlatogng XXX tar darlath." ("I'm gonna enjoy beating XXX to death.")
References
Near-level creatures - edit | ||||||||||
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