Krolvin warrior: Difference between revisions
Jump to navigation
Jump to search
(converted to newer defense formatting) |
SPYRIDONM3 (talk | contribs) (HPs (220), new log2 creature description, morning star, Sor TD) |
||
(21 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
|||
{{Creature start |
|||
| picture = Krolvin_warrior.jpg |
|||
| level = 19 |
|||
| level = 19<!-- This will also be used at the end of the page in the Near level creature template --> |
|||
| type = Biped |
|||
| family = Krolvin<!-- Add creature to family page list, which will be linked on preview/save --> |
|||
| family = krolvin |
|||
| type = Biped<!-- Creature body type --> |
|||
| body = |
|||
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
|||
| attacks = Brawls and Weapons. |
|||
| otherclass2 = Boss |
|||
| area = [[Abandoned Mine]]<br>[[Sea Caves]]<br>[[Krolvin Ship]]<br> |
|||
| area = Abandoned Mine<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
|||
| undead = No |
|||
| |
| area2 = Krolvin Ship |
||
| area3 = Sea Caves |
|||
| area4 = |
|||
| area5 = |
|||
| area6 = |
|||
| area7 = |
|||
| bcs = Yes <!-- All new creatures are BCS --> |
|||
| hitpoints = 220 |
|||
| roundtime = <!-- Creature speed --> |
|||
}} |
}} |
||
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
|||
{{Creature attack attributes |
|||
| PA1 = War mattock<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
|||
| |
| PAA = 195 |
||
| PA2 = Morning star |
|||
| PAB = 195 |
|||
| PA3 = |
|||
| PAC = |
|||
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
|||
| BTA = |
|||
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
|||
| WDA = |
|||
| WD2 = |
|||
| WDB = |
|||
| WD3 = |
|||
| WDC = |
|||
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
|||
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
|||
| MN2 = |
|||
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
|||
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
|||
}} |
}} |
||
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
|||
{{Creature defense attributes |
|||
| asg = 12<!-- Insert asg # and template will automatically convert to include type of armor --> |
|||
| defense = |
|||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
|||
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Melee = 186 |
|||
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Ranged = 120 - 131 |
|||
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Bolt = |
|||
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| UDF = |
|||
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
|||
| BarTD = 57 |
|||
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
|||
| CleTD = 54 - 57 |
|||
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| EmpTD = |
|||
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
|||
| PalTD = |
|||
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
|||
| RanTD = |
|||
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
|||
| SorTD = 57 |
|||
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
|||
| WizTD = |
|||
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
|||
| MjETD = |
|||
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| MnETD = 57 |
|||
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| |
| MjSTD = |
||
| MnSTD = 54 - 57 |
|||
| MnMTD = |
|||
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
|||
| DSP2 = |
|||
| DSP3 = |
|||
| DSP4 = |
|||
| DSP5 = |
|||
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
|||
}} |
}} |
||
{{Creature treasure |
{{Creature treasure |
||
| |
| coins = Yes |
||
| |
| magic items = Yes |
||
| |
| gems = Yes |
||
| |
| boxes = Yes |
||
| other = None |
|||
| skin = None |
|||
}} |
}} |
||
{{Creature end}} |
{{Creature end}} |
||
<pre{{log2|margin-right=26em}}>As tall as the average human, the warrior has the characteristic long-fingered hands and sturdy musculature that denote most of the krolvin race. The warrior also sports the trademark grey-blue skin and thick, coarse, white hair covers his head and spreads across his shoulders and down his back.</pre> |
|||
==Hunting strategies== |
==Hunting strategies== |
||
{{addmetext}} |
{{addmetext}} |
||
==Other information== |
==Other information== |
||
Krolvin warriors have a [[War Cries|war cry]] they use which forces you into offensive stance and prevents you from changing your stance until it wears off: |
|||
{{addmetext}} |
|||
<div {{log|margin-right=350px}}> |
|||
== References == |
|||
A krolvin warrior's face contorts as he unleashes a gutteral, deep-throated growl at you!<br> |
|||
* http://www.play.net/gs4/info/bestiary/ |
|||
You are overcome with an irrational and terrible rage!<br> |
|||
</div> |
|||
If you die, they may take a trophy: |
|||
<div {{log|margin-right=350px}}>The krolvin warrior unsheathes a skinning knife from his belt. He hovers over your head, studies it a moment, and then removes your scalp in one fluid motion! A few drops of blood fall from a white halfling scalp as the krolvin warrior holds it high in the air. A krolvin warrior attaches the scalp to his belt.</div> |
|||
The warriors have unique [[stun]] messaging: |
|||
<div {{log|margin-right=350px}}> |
|||
A krolvin warrior sways as if drunk from a bottle of grog.</div> |
|||
{{Nearlevel |
{{Nearlevel |
||
Line 57: | Line 100: | ||
|levelp2 = 21 |
|levelp2 = 21 |
||
}} |
}} |
||
[[Category:Abandoned Mine creatures]] |
|||
[[Category:Sea Caves creatures]] |
|||
[[Category:Krolvin Ship creatures]] |
Latest revision as of 13:27, 29 April 2021
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
|
As tall as the average human, the warrior has the characteristic long-fingered hands and sturdy musculature that denote most of the krolvin race. The warrior also sports the trademark grey-blue skin and thick, coarse, white hair covers his head and spreads across his shoulders and down his back.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Krolvin warriors have a war cry they use which forces you into offensive stance and prevents you from changing your stance until it wears off:
A krolvin warrior's face contorts as he unleashes a gutteral, deep-throated growl at you!
You are overcome with an irrational and terrible rage!
If you die, they may take a trophy:
The krolvin warrior unsheathes a skinning knife from his belt. He hovers over your head, studies it a moment, and then removes your scalp in one fluid motion! A few drops of blood fall from a white halfling scalp as the krolvin warrior holds it high in the air. A krolvin warrior attaches the scalp to his belt.
The warriors have unique stun messaging:
A krolvin warrior sways as if drunk from a bottle of grog.
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|