Krolvin warrior: Difference between revisions

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(converted to newer defense formatting)
(HPs (220), new log2 creature description, morning star, Sor TD)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Krolvin_warrior.jpg
| level = 19
| level = 19<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Krolvin<!-- Add creature to family page list, which will be linked on preview/save -->
| family = krolvin
| type = Biped<!-- Creature body type -->
| body =
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Brawls and Weapons.
| otherclass2 = Boss
| area = [[Abandoned Mine]]<br>[[Sea Caves]]<br>[[Krolvin Ship]]<br>
| area = Abandoned Mine<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = Yes
| area2 = Krolvin Ship
| area3 = Sea Caves
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 220
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = War mattock<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| nobolt =
| PAA = 195
| PA2 = Morning star

| PAB = 195
| PA3 =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 12<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee = 186
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged = 120 - 131
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 57
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD = 54 - 57
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 57
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 57
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| MjSTD =
| MnSTD = 54 - 57
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = Yes
| skin = <Not Known>
| magic items = Yes
| nobox =
| gems = Yes
| noskinvalue =
| boxes = Yes
| other = None
| skin = None
}}
}}
{{Creature end}}
{{Creature end}}


The krolvin warrior is an ugly, brutish looking beast. Shorter than most average men, the krolvin has a vaguely ape-like appearance. It has long dexterous fingers capped by long nails. Its skin is a grayish-blue and it has thick white hair covering its head and spreading across its shoulders and down its back.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>As tall as the average human, the warrior has the characteristic long-fingered hands and sturdy musculature that denote most of the krolvin race. The warrior also sports the trademark grey-blue skin and thick, coarse, white hair covers his head and spreads across his shoulders and down his back.</pre>


==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}
==Other information==
==Other information==
Krolvin warriors have a [[War Cries|war cry]] they use which forces you into offensive stance and prevents you from changing your stance until it wears off:
{{addmetext}}


<div {{log|margin-right=350px}}>
== References ==
A krolvin warrior's face contorts as he unleashes a gutteral, deep-throated growl at you!<br>
* http://www.play.net/gs4/info/bestiary/
You are overcome with an irrational and terrible rage!<br>
</div>

If you die, they may take a trophy:
<div {{log|margin-right=350px}}>The krolvin warrior unsheathes a skinning knife from his belt. He hovers over your head, studies it a moment, and then removes your scalp in one fluid motion! A few drops of blood fall from a white halfling scalp as the krolvin warrior holds it high in the air. A krolvin warrior attaches the scalp to his belt.</div>

The warriors have unique [[stun]] messaging:
<div {{log|margin-right=350px}}>
A krolvin warrior sways as if drunk from a bottle of grog.</div>


{{Nearlevel
{{Nearlevel
Line 57: Line 100:
|levelp2 = 21
|levelp2 = 21
}}
}}

[[Category:Abandoned Mine creatures]]
[[Category:Sea Caves creatures]]
[[Category:Krolvin Ship creatures]]

Latest revision as of 13:27, 29 April 2021

Krolvin warrior
Krolvin warrior.jpg
Level 19
Family Krolvin family creatures
Body Type Biped
Classification(s) Living
Boss
Area(s) Found Abandoned Mine
Krolvin Ship
Sea Caves
BCS Yes
HP 220
Speed
Attack Attributes
Physical Attacks
War mattock 195 AS
Morning star 195 AS
Defense Attributes
Armor
Brigandine Armor ASG 12
Defensive Strength (DS)
Melee 186
Ranged 120 - 131
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 57
Cleric Base 54 - 57
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 57
Wizard Base
Minor Elemental 57
Major Elemental
Minor Spiritual 54 - 57
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other None
As tall as the average human, the warrior has the characteristic long-fingered hands and sturdy musculature that denote most of the krolvin race.  The warrior also sports the trademark grey-blue skin and thick, coarse, white hair covers his head and spreads across his shoulders and down his back.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Krolvin warriors have a war cry they use which forces you into offensive stance and prevents you from changing your stance until it wears off:

A krolvin warrior's face contorts as he unleashes a gutteral, deep-throated growl at you!
You are overcome with an irrational and terrible rage!

If you die, they may take a trophy:

The krolvin warrior unsheathes a skinning knife from his belt. He hovers over your head, studies it a moment, and then removes your scalp in one fluid motion! A few drops of blood fall from a white halfling scalp as the krolvin warrior holds it high in the air. A krolvin warrior attaches the scalp to his belt.

The warriors have unique stun messaging:

A krolvin warrior sways as if drunk from a bottle of grog.
Near-level creatures - edit
Level 17 Level 18 Level 19 Level 20 Level 21
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