Niirsha: Difference between revisions
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SPYRIDONM3 (talk | contribs) (HPs (190), natural armor ASG 6 full leather equivalent, log2 creature description, essence shard) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 23<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Biped |
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| family = Ghost <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = |
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| type = Biped<!-- Creature body type --> |
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| body = |
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| otherclass = Corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = |
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| otherclass2 = |
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| area = [[Lunule Weald]]<br> |
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| area = Lunule Weald<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = Yes |
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| area2 = |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 190 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = Goupillon<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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{{Creature attack attributes |
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| PAA = 164 |
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| PA2 = |
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| PAB = |
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{{creature ability|[[Bind (214)]]|+133 [[Casting strength|CS]]}} |
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| PA3 = |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = Bind (214)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = 133 |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+182 [[Defensive strength|DS]]}} |
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| Melee = 182 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = 135 |
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{{creature ability|[[Bolt]] | [[Defensive strength|DS]]}} |
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| Bolt = 166 - 173 |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 90 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = 81 |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 77 - 88 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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| MjETD = 87 - 89 |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 83 - 86 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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| MnSTD = |
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| MnMTD = |
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| DSP1 = Prayer of Protection<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = Spirit Warding I |
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| DSP3 = Spirit Warding II |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = Reticulated orbs<br>[[Glimmering blue essence shard]] |
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| skin = None |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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<pre{{log2|margin-right=26em}}>The niirsha floats just above the ground, his appearance that of glorious beauty. However, as one approaches the niirsha, his majestic visage begins to crack and peel away to reveal the horrible face of an undead monster. Continually shedding and regenerating his flesh, the niirsha seems locked in a never-ending battle to recapture his former beauty. The niirsha violently preys upon all passers-by, hoping to replace his own cursed flesh with that of the living.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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[[Niirsha]] are the easiest creature within the [[Lunule Weald]], and with the most [[mana]], to use [[Mana Leech (516)]]. |
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{{addmetext}} |
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==Other information== |
==Other information== |
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* Spawns with [[Spirit Warding II (107)]] and [[Prayer of Protection (303)]] |
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{{addmetext}} |
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* Can also cast [[Spirit Warding I (101)]] as it sees fit. |
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== References == |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 25 |
|levelp2 = 25 |
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}} |
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[[Category:Lunule Weald creatures]] |
Latest revision as of 04:35, 29 April 2021
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The niirsha floats just above the ground, his appearance that of glorious beauty. However, as one approaches the niirsha, his majestic visage begins to crack and peel away to reveal the horrible face of an undead monster. Continually shedding and regenerating his flesh, the niirsha seems locked in a never-ending battle to recapture his former beauty. The niirsha violently preys upon all passers-by, hoping to replace his own cursed flesh with that of the living.
Hunting strategies
Niirsha are the easiest creature within the Lunule Weald, and with the most mana, to use Mana Leech (516).
Other information
- Spawns with Spirit Warding II (107) and Prayer of Protection (303)
- Can also cast Spirit Warding I (101) as it sees fit.
Near-level creatures - edit | ||||||||||
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