Wolverine: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| level = 24<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Quadruped |
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| family = Mustelid<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Quadruped<!-- Creature body type --> |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Bites and Claws. |
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| otherclass2 = |
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| area = [[Northern Mountains]]<br>[[Foggy Valley]]<br> |
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| area = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| area2 = Northern Mountains |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 210 |
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| roundtime = <!-- Creature speed --> |
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}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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| PAA = 234 |
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{{Creature ability|[[Bite]]|N/A}} |
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| PA2 = Claw |
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{{Creature ability|[[Claw]]|N/A}} |
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| PAB = |
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| PA3 = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 11N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{Creature ability|[[Defensive Strength]]|([[melee]]) 241}} |
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| Melee = 211 - 241 |
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{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}} |
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| Ranged = |
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{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}} |
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| Bolt = |
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{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}} |
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| UDF = 225 |
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{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}} |
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| BarTD = 72 |
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{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}} |
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| CleTD = |
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{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}} |
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| EmpTD = |
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{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}} |
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| PalTD = 72 |
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{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}} |
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| RanTD = |
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{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}} |
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| SorTD = 79 |
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{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}} |
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| WizTD = |
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{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}} |
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| MjETD = |
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{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}} |
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| MnETD = 82 |
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| MjSTD = |
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| MnSTD = 76 |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
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| magic items = |
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| gems = |
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| boxes = |
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| other = |
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| skin = a wolverine pelt |
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{{Creature end}} |
{{Creature end}} |
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Possessed with a ferocious nature far out of proportion to its size, this wolverine appears to be an extremely vicious opponent. Swift and agile, with claws and teeth backed by muscles like coiled springs, the wolverine will take on and defeat foes three times its size. Even stout boiled leather is oft times no match for its powerful claws and ferocious bite. There is commonly a touch of foam about its mouth, which may indicate some type of virulent disease. |
<pre{{log2|margin-right=26em}}>Possessed with a ferocious nature far out of proportion to its size, this wolverine appears to be an extremely vicious opponent. Swift and agile, with claws and teeth backed by muscles like coiled springs, the wolverine will take on and defeat foes three times its size. Even stout boiled leather is oft times no match for its powerful claws and ferocious bite. There is commonly a touch of foam about its mouth, which may indicate some type of virulent disease.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Wolverine Wolverine on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 26 |
|levelp2 = 26 |
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}} |
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[[Category:Northern Mountains creatures]] |
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[[Category:Foggy Valley creatures]] |
Latest revision as of 12:01, 7 November 2021
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Possessed with a ferocious nature far out of proportion to its size, this wolverine appears to be an extremely vicious opponent. Swift and agile, with claws and teeth backed by muscles like coiled springs, the wolverine will take on and defeat foes three times its size. Even stout boiled leather is oft times no match for its powerful claws and ferocious bite. There is commonly a touch of foam about its mouth, which may indicate some type of virulent disease.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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