Shadow mare: Difference between revisions
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(changed family to equine) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = Shadow_mare.jpg |
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| level = 37 |
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| level = 37 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Quadruped |
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| family = Equine <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = mare |
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| type = Quadruped <!-- Creature body type --> |
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| attacks = Bites, Charges, Magic and Stomps. |
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| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[Shadow Valley]]<br> |
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| area = Shadow Valley <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = Yes ([[non-corporeal]]) |
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| bcs = Yes |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 260 |
| hitpoints = 260 |
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| roundtime = ?<!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes |
{{Creature attack attributes |
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| ability = |
| ability = |
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{{creature ability|[[Sounds (607)]]}} |
{{creature ability|[[Sounds (607)]]}} |
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| maneuver = |
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{{creature ability|[[Charge]]}} |
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}} |
}} |
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
| defense = |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] | |
{{creature ability|[[Ranged]] |+170 [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] | |
{{creature ability|[[Bolt]] |+180 [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] |+117 [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |+117 [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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==Other information== |
==Other information== |
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Shadow mares can shake off stuns, as shown by the following message: |
Shadow mares can shake off stuns, as shown by the following message: |
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< |
<pre{{log2|margin-right=350px}}>A shadow mare's eyes fade to black momentarily.</pre> |
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==Behind |
==Behind the Scenes== |
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Their fear spell will send you running and so can be considered one of the [[Muylari#Behind |
Their fear spell will send you running and so can be considered one of the [[Muylari#Behind the Scenes|allusions]] to the end of [http://www.hplovecraft.com/writings/texts/fiction/sot.aspx "The Shadow out of Time"] by H.P. Lovecraft. The narrator flees the underground ruins in a dream delirium while falling through a chasm of utter darkness just like the exit of [[Shadow Valley]]. |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Mare Mare on Wikipedia] |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1429 Shadow mare on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 39 |
|levelp2 = 39 |
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}} |
}} |
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[[Category:Shadow Valley creatures]] |
Latest revision as of 13:44, 28 June 2020
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The features of this horror are difficult to make out due to the shifting of its shadowy hide which instantly assumes the color of its surroundings. Despite the strange effect, its eyes glow red and a wave of ethereal light flashes across its mane.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Shadow mares can shake off stuns, as shown by the following message:
A shadow mare's eyes fade to black momentarily.
Behind the Scenes
Their fear spell will send you running and so can be considered one of the allusions to the end of "The Shadow out of Time" by H.P. Lovecraft. The narrator flees the underground ruins in a dream delirium while falling through a chasm of utter darkness just like the exit of Shadow Valley.
References
Near-level creatures - edit | ||||||||||
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