Great Auction of 2016: Difference between revisions
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<div class="alert alert-info"><center><big>'''[[BUG]] ITEM, do not ASSIST, if there is an issue with your item.'''</big></center></div> |
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<center>[[File:Auction.jpg|600px]]</center> |
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{{TOCright}} |
{{TOCright}} |
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(Formerly known as the Q4 Auction) |
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The '''Great Auction of 5116''' (2016) was held Saturday, December 17th in Prime, and Sunday, December 18th in Platinum. Tents were located in the [[Hearthstone Manor]] Courtyard just outside of [[Wehnimer's Landing]]. |
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*[http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/The%20Great%20Auction%20of%205116/view Officials folder] |
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*[http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/The%20Great%20Auction%20of%205116/view/306 General info post] |
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=== |
===Participation=== |
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There were two tents, a silver one open to all paid subscribers, and a gold one for [[Premium]] subscribers only. Premium (and Platinum) accounts could go into either tent, but [[basic subscription|Basic]] accounts could only go into the silver tent. The event was not open to [[F2P]] accounts. |
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December 17th and 18th are still the dates that the auction will occur, and the final schedule will be available closer to the auction. There are two possible scenarios where plans may change here. We may run Prime on the 17th and Platinum on the 18th. This will only occur if we can get through the auction in a single day. If we cannot, then both instances will run at the same time on both the 17th and 18th. |
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===Location=== |
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TBA |
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===Participation=== |
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The auction was not held in [[Shattered]], but the items will be released through another venue. |
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There will be two tents, one for [[Premium]] subscribers and one for all paid subscribers. Premium (and [[Platinum]]) can go into either tent, but Prime ([[basic subscription|Basic]]) can only go into the tent for all paid subscribers. [[F2P]] will need to upgrade to a paid subscription to participate. |
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The [[TownCrier]] team covered the auction in each tent by telling people what was up for auction and who won an item when it completed. Durakar took detailed notes in a Google Sheet of the items during the auction at: http://tinyurl.com/hcgedhe. |
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The auction will not be held in [[Shattered]] in this format, but the items will be made available through another venue. |
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===Character Creation and Premium Subscription=== |
===Character Creation and Premium Subscription=== |
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There |
There was a cut off to character creation and Premium subscription to enter the auction. Character creation will encompass rerolling/starting over. The exact date for both of these was not supplied, but there was some time after 11/23/2016 10:30 pm EST when the warning was posted to do either. |
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===Bidding=== |
===Bidding=== |
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Attendees needed to have all the silver and/or notes in hand at the time of BIDding. Notes could be from any bank anywhere in the lands and had to be held in hand (2 max). The bidding mechanics validated the [[silver coin|silvers]] on a character on entry of the BID [amount] command. [[Coin hand]]s, pouches, banks, [[gambling kit]]s, and any other silver storing item did not get accounted for when checking silver amounts. |
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===Limitations=== |
===Limitations=== |
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Each account |
Each account was limited to one win. |
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===Passed Items=== |
===Passed Items=== |
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Items that |
Items that did not receive any bids were not returned to for another round of bidding. |
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==Item Detail Release== |
==Item Detail Release== |
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===Pre-Auction=== |
====Pre-Auction==== |
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The items posted about below are teasers. There will not be detailed listings of items before the event. |
The items posted about below are teasers. There will not be detailed listings of items before the event. |
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===In-Auction=== |
====In-Auction==== |
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Item details will be stated, but some items may have properties that have a bit of discovery, so everything may not be spelled out. An item list will be available in the auction rooms. |
Item details will be stated, but some items may have properties that have a bit of discovery, so everything may not be spelled out. An item list will be available in the auction rooms. |
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===Post-Auction=== |
====Post-Auction==== |
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You are welcome to post about |
You are welcome to post about auction items soon after you pick up your newfound treasure. Post questions about your item, if you're having trouble, but try to discover the properties of an item as best as you can before seeking answers from the creators. [[BUG]] ITEM, do not [[ASSIST]], to most quickly notify the creator that there is an issue. |
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== |
==Resources== |
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*[http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/The%20Great%20Auction%20of%205116/view Officials folder] |
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===Neat Loresong Item=== |
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*[http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/The%20Great%20Auction%20of%205116/view/306 General info post] |
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{| {{prettytable}} |
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*[[Great Auction of 2016/teasers|Great Auction teasers]] |
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|style="width: 3%;"| <nowiki>#</nowiki>1 ||style="width: 13%;"| I Made A Neat Thing ||style="width: 9%;"| 3 Nov 2016 ||style="width: 10%;"| GM Tamuz ||style="width: 55%;"| I finished up a super duper neat loresong this morning. It is groundbreaking and maims the bard in new and inventive ways! Also does some other neat stuff when a bard loresings it. Besides maiming them, of course! ||style="width: 10%;"| [http://bit.ly/2fmRuHh Forum Ref] |
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*[http://gsguide.wikia.com/wiki/Great_Auction_2016 Platinum results at GSGuide] |
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|} |
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*[http://forum.gsplayers.com/showthread.php?106297-Explain-Your-God-Auction-Item-Mechanics! Post Auction item info PC thread] |
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==Prime Results== |
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===Fashionistas on Fire=== |
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{| class="wikitable sortable" style="vertical-align:top;text-size:95%;" |
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{| {{prettytable}} |
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|+'''Prime December 17, 2016 |
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|style="width: 3%;" rowspan="2"| <nowiki>#</nowiki>2 ||style="width: 13%;" rowspan="2"| Hope You Fashionistas brought some silver ||style="width: 9%;"| 14 Nov 2016 ||style="width: 10%;"| GM Tamuz ||style="width: 55%;"| 'cause I'm working on a really neat thing with tons of messaging from GameMaster Xayle. ||style="width: 10%;"| [http://bit.ly/2fSxW1q Forum Ref] |
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! Item Name||Item Description||Category||Sold for||Winner||Tent |
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| a large gear-embossed sack||"Nuts 'n Bolts" set of 4x half-plate and armor accessories that go with it. Arm greaves, leg greaves, and a helm. If you lock the accessories on to the armor, it increases the padding of the armor. The padding starts at 24 points, and reduces a wee bit each time you get hit. The wearer can TEND the armor to start a self-repairing cycle that will restore a bit of padding every half minute for 15 minutes. The user can do this once every day, and again, but if you do it more than once per day it could lock up and increase the amount of round time per each activation of TENDing it. You can NOT remove it while the repair cycle is going or while it is damaged. An articulated breastplate of interlaced bronzed vultite plates, a riveted dragon's head burgonet formed of bronzed vultite plates, a pair of bronzed vultite gauntlets constructed of overlapping plates, and a pair of bronzed vultite boots formed of overlapping plates ([[Great_Auction_of_2016/teasers#Nuts_.27n_Bolts_Half_Plate|Teaser]])||Armor||style="text-align:right"|60,500,000||Nottingham||Gold |
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| 15 Nov 2016 || GM Xayle || And it's hawt 'cause I'm on fire, y'all. || [http://bit.ly/2fzqaXs Forum Ref] |
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|- |
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| style="white-space:nowrap"|some bright red rune-covered brigandine||5x, [[Banshee flare|Banshee flaring]] brigandine. It can have regular flares added and be ensorcelled ([[Great_Auction_of_2016/teasers#Screams_of_the_Banshee|Teaser]])||Armor - Banshee||style="text-align:right"|39,000,000||Squigly||Gold |
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| |
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|rowspan="1" style="width: 13%; vertical-align:top;"| Catching Fire |
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|style="width: 9%; vertical-align:top;"| 25 Nov 2016 |
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|style="width: 10%; vertical-align:top;"| GM Xayle |
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|style="width: 55%; vertical-align:top;"| >inven |
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You are wearing a deep sapphire crushed velvet gown embroidered with wisps of azure flame along the sleeves. |
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>l my gown |
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The stiffly boned bodice of this garment is paneled cobalt satin, with azure-threaded wisps of flame curling along the neckline and accented with slivers of dark lapis. Meanwhile, the remainder of the gown is crushed velvet in a deep sapphire hue, shifting from light to dark and back again with the merest touch. Waves of fire in shimmering, pale blue filament course along the pointed sleeves as well as the skirt hem, each curved finger of flame cradling a cabochon of lapis. |
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>prep 906 |
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Your hands glow with power as you invoke the phrase for Minor Fire... |
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Your spell is ready. |
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>cast my gown |
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You gesture at a deep sapphire crushed velvet gown embroidered with wisps of azure flame along the sleeves. |
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As the flames break upon the crushed velvet gown, the fire is absorbed into the fabric, each thread subtly backlit by a fiery glow. In a rush that causes the air to distort, azure flames erupt and race to cover the garment in a cloak of living fire as a blazing sapphire velvet gown engulfed in a haze of azure flame is revealed. |
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>l my gown |
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Deep blue sapphire velvet is the canvas for a myriad ripples of azure flame that course in overlapping waves along the elegant lines of the gown from neck to hem. The tendrils of fire fitfully trail the neckline, pooling in small eddies amidst the lapis accents, then slowly trickle downward along the bodice to tease the pointed waistline with languid strokes. Inbetwixt the heavy falls of the velvet skirt, rivulets of pale blue flame writhe along the valleys to collect in roiling lagoons along the hem. |
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Thoughfully, your fingers skip along the bodice of your sapphire velvet gown, giving birth to tiny whorls of azure flame with each touch as your hand comes to rest on your waist. The staccato rhythm of your tapping finger sends those coils of fire down the folds of your skirt. |
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You stiffly smooth your hands over the bodice of your sapphire velvet gown, the azure flames darkening under your touch, before resting them firmly on your hips. Each irritated tap of your finger against your waist ignites a spark that streaks tendrils of flame long your skirt. |
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From the shoulders of your sapphire velvet gown, spirals of azure flame twine down your arms to coalesce about your wrists. |
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Cords of azure flame wind in and out of the fabric of your sapphire velvet gown, licking at the air around you. |
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~ X., Mocking Who? |
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|style="width: 10%; vertical-align: top;"| [http://bit.ly/2gvZXdc Forum Ref] |
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|} |
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===Greatest Runestaff in The World=== |
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{| {{prettytable}} |
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|style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>3 ||style="width: 13%; vertical-align:top;"| Greatest Runestaff in The World ||style="width: 9%; vertical-align:top;"| 14 Nov 2016||style="width: 10%; vertical-align:top;"| GM Estild ||style="width: 55%; vertical-align:top;"| Long time ago me and my brother Wyrom here, |
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We was hitchhikin' down a long and lonesome road. |
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All of a sudden, there shined a shiny demon. |
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In the middle of the road. |
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And he said: |
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"Give me the best runestaff in the world, or I'll eat your soul." |
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Well me and Wyrom, we looked at each other, |
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And we each said. "Okay." |
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And we reached into our backpack and the first thing that came to our hands, |
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Just so happened to be, |
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The Best Runestaff in the World, it was The Best Runestaff in the World. |
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Look into my eyes and it's easy to see |
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One and one make two, two and one make three, |
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It was destiny. |
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Once every hundred-thousand years or so, |
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When the sun doth shine and the moon doth glow |
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And the grass doth grow. |
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Needless to say, the beast was stunned. |
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Whip-crack went his whoopy tail, |
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And the beast was done. |
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He asked us: "Be you angels?" |
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And we said, "Nay. We are but men." |
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Rock! |
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Ahhh, ahhh, ahhh-ah-ah, |
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Ohhh, whoah, ah-whoah-oh! |
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This is not The Greatest Runestaff in the World, no. |
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This is just a tribute. |
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Couldn't find The Greatest Runestaff in the World, no, no. |
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This is a tribute, oh, to The Greatest Runestaff in the World, |
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All right! It was The Greatest Runestaff in the World, |
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All right! It was the Greatest Runestaff in the World. |
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And the peculiar thing is this my friends: |
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The runestaff we wielded on that fateful night it didn't actually look |
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Anything like this runestaff. |
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This is just a tribute! You gotta believe it! |
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And I wish you were there! Just a matter of opinion. |
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Ah! Good God, God lovin', |
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So surprised to find you can't stop it. |
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All right! All right! | |
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|style="width:10%; vertical-align: top;"| [http://bit.ly/2fSxW1q Forum Ref] |
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|} |
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===The Pitcher=== |
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{| {{prettytable}} |
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|rowspan="2" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>4 ||rowspan="2" style="width: 13%; vertical-align:top;"| I'll Drink To That ||style="width: 9%;"| 15 Nov 2016 ||style="width: 10%;"| GM Haliste ||style="width: 55%;"| Stay thirsty, my friends ||style="width: 10%;"| [http://bit.ly/2fSxW1q Forum Ref] |
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| some bright red rune-covered chainmail||5x, [[Banshee flare|Banshee flaring]] chainmail. It can have regular flares added and be ensorcelled ([[Great_Auction_of_2016/teasers#Screams_of_the_Banshee|Teaser]])||Armor - Banshee||style="text-align:right"|22,000,000||Daedus||Silver |
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|style="vertical-align:top;"| 17 Nov 2016 ||style="vertical-align:top;"| GM Haliste ||style="vertical-align:top;"| >look my pitcher |
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A koi-shaped handle with soft and pliable fins creates a fitting adornment to the elegant wavy lines that encircle the entire silver pitcher. Centered on the base is a small sapphire-faced dial that currently points to the word "mead". A small brass plate affixed next to the dial reads, "honey." The word "mana" illuminates and flows along the wavy lines encircling the pitcher. |
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You say, "Hmm." |
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>turn my pitcher |
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You turn a sapphire-faced dial on the base of your silver pitcher and set the pointer to "rum". |
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You gasp. |
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>push my pitcher |
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You push a small knob next to the sapphire-faced dial on the base of your silver pitcher. In elegant script, the word "spiced" begins to illuminate across a small brass plate. |
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You squeal. |
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>pour my pitcher |
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You tip the silver pitcher slightly to pour out some liquid. Swirls of glittery light cascade... |
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[To be continued...]| |
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|style="vertical-align: top;"| [http://bit.ly/2eKpDFa Forum Ref] |
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|} |
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===Any Mularos Fans Out There?=== |
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{| {{prettytable}} |
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|rowspan="2" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>5<BR>& <nowiki>#</nowiki>6 ||rowspan="2" style="width: 13%; vertical-align:top;"| Just Curious ||style="width: 9%; vertical-align:top;"| 16 Nov 2016 ||style="width: 10%; vertical-align:top;"| GM Haliste ||style="width: 55%; vertical-align:top;"| ... any Mularos fans out there?<BR>Any Imaera fans? ||style="width: 10%; vertical-align: top;"| [http://bit.ly/2eGhtxD Forum Ref] |
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| some bright red rune-covered leathers||5x, [[Banshee flare|Banshee flaring]] double leathers. It can have regular flares added and be ensorcelled ([[Great_Auction_of_2016/teasers#Screams_of_the_Banshee|Teaser]])||Armor - Banshee||style="text-align:right"|27,500,000||Shuyan||Silver |
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|style="vertical-align: top;"| 17 Nov 2016 ||style="vertical-align: top;"| GM Haliste ||style="vertical-align: top;"| >prod my robe |
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You prod your finger against your silk robe. An unusual feeling tugs at your mind, but you sense that you lack sufficient devotion to Mularos to understand much else. |
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Dagnabbit. |
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You remove your robe and instead, wear a cloak. |
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>prod my cloak |
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You prod your finger against your green velvet cloak. It ripples about you, seeming almost alive. |
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Time passes. |
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A melodic trill pierces the air, and you find yourself listening intently to the tranquilizing song. Within moments, a chorus of chirps responds in harmonious unison, and a group of mockingbirds flies overhead. A lone tri-toned brown mockingbird swoops down, lands on your shoulder, and pecks gently at your green velvet cloak. You reach to stroke its delicate wing, but it launches into the air and flies away.| |
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|style="vertical-align: top;"| [http://bit.ly/2f4AN2M Forum Ref] |
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|} |
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===The Assassin's Blade (Tanto)=== |
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{| {{prettytable}} |
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|rowspan="3" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>7 ||rowspan="3" style="width: 13%; vertical-align:top;"| The Assassin's Blade ||style="width: 9%; vertical-align:top;"| 17 Nov 2016 ||style="width: 10%; vertical-align:top;"| GM Retser ||style="width: 55%; vertical-align:top;"| Deep within a dark place... where dark things are.. where bad guys lurk... a dark tanto was discovered that does dark things. |
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Do you want to feel like you are an assassin? DO YOU WANT TO? HUH? Well look no further I have just the thing for you! |
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Have you ever wanted to swing once but be such an AMAZING ninja assassin that you swing twice? |
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You swing a shadowy black ora tanto at an Ithzir adept! |
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AS: +458 vs DS: +304 with AvD: +25 + d100 roll: +92 = +271 |
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... and hit for 73 points of damage! |
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Strike punctures thigh and shatters femur! |
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An Ithzir adept falls to the ground grasping her mangled right leg! |
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You flip your black ora tanto in your hands after your strike and reverse directions towards your foe! |
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You swing a shadowy black ora tanto at an Ithzir adept! |
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AS: +458 vs DS: +262 with AvD: +25 + d100 roll: +53 = +274 |
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... and hit for 94 points of damage! |
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Incredible strike pierces heart and runs the Ithzir adept clean through! |
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The Ithzir adept vainly struggles to rise, then goes still. |
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Roundtime: 3 sec. |
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BOOM! WHAT IS THIS SORCERY? AM I A NINJA SORCERER YOU ASK? PROBABLY!11!! |
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Hmm, well, that was cool, BUT WHAT ELSE? |
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This blade is six times enchanted, WHAT? NOT FIVE? FOUR? BUT SIX! |
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WOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!! THAT BLADE IS SWOLEEEEEE!!!! |
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What else? |
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IT IS EXCEPTIONALLY CRIT WEIGHTED? WOW? REALLY? |
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WOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!!111!! THE BLADE IS BUCK NASTY! |
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Pls tell me more ok |
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ok |
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What else does it do? |
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WELL LET ME TELL YOU!!!!!!!!!!!!!! |
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This blade can remove fifteen points of crit weighting when waved at a target once every 30 minutes. This effect lasts for 5 minutes. |
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wave tanto at adept |
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You deftly slice at the air in front of you with your black ora tanto, sending a wave of shadows towards an Ithzir adept! |
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An Ithzir adept is suddenly encased in tendril-like shadows! |
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Roundtime: 3 sec. |
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ARE YOU KIDDING ME? IS THIS REAL LIFE IN GEMSTONE LIFE? WHAT! WHAT! |
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AHHHHHHHHHHHHHHHHH! |
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Pls tell me more ok |
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ok |
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gaze tanto |
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You spin your black ora tanto deftly in your hand, watching as the blade changes to a mix of sanguine and amber. |
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The sanguine side pulses dimly and the amber side pulses dimly. |
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WHAT? WHAT IS THAT? WHY AM I BEING SUCH A NINJA AGAIN!? |
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Well, let me show you what this issssss. |
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cover tanto |
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You press your black ora tanto flat against your hand and gently turn it, causing the blade to glow sanguine. |
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You feel drained! |
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Roundtime: 3 sec. |
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pull tanto |
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You pull the hilt of your black ora tanto against your chest and breathe deeply, causing the blade to glow amber. |
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You clutch at your chest in pain! |
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Roundtime: 3 sec. |
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I DON'T GET IT!!111!!! |
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OK I TELL U OK |
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When we cover our tanto, you can store health. |
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When you pull on your tanto, you can store stamina. |
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Both of these have a limit and can be reclaimed at any time. |
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raise tanto |
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You flip your black ora tanto in your hand and hold it parallel to your eyes. The tanto pulses sanguine tendrils down your arm; you feel reinvigorated! |
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push tanto |
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You flip your black ora tanto in your hand and push it out from your body. The tanto pulses amber tendrils down your arm; you feel reinvigorated! |
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WOW, WOW< WOWWWWWWW!11!!!!! |
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WHAT DOES IT LOOK LIKE WHEN THE SHADOWS RETURN TO THE BLADE?!!?!??!?!?!??! |
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A slender shadowy tendril slowly snakes its way up your body before seeping back into your black ora tanto. |
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TAKE ME NOW TANTO!!!1!! |
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This is a UNIQUE item and only one will be released EVER at your 2016 auction!| |
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|style="width: 10%; vertical-align: top;"| [http://bit.ly/2fyLQoW Forum Ref] |
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|- |
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| some bright red rune-covered platemail||5x, [[Banshee flare|Banshee flaring]] full plate. It can have regular flares added and be ensorcelled ([[Great_Auction_of_2016/teasers#Screams_of_the_Banshee|Teaser]])||Armor - Banshee||style="text-align:right"|22,000,000||Pereus||Gold |
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|style="vertical-align:top;"| 17 Nov 2016 ||style="vertical-align:top;"| GM Retser ||style="vertical-align:top;"| Essentially you remove padding on the creature, thereby increasing your weighting. |
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I zigged when I should have zagged.| |
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|style="vertical-align:top;"| Msg 12 |
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|- |
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| some flowing rune-covered robes||5x, [[Banshee flare|Banshee flaring]] robes. It can have regular flares added and be ensorcelled ([[Great_Auction_of_2016/teasers#Screams_of_the_Banshee|Teaser]])||Armor - Banshee||style="text-align:right"|28,000,000||Vehir||Gold |
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|style="vertical-align:top;"| 18 Nov 2016 ||style="vertical-align:top;"| GM Retser ||style="vertical-align:top;"| The double strike is a flare and is a random chance. |
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You would need a godly sorcerer ninja to ensorcell this blade.| |
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|style="vertical-align:top;"| |
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|} |
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===The Corasine Relic=== |
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{| {{prettytable}} |
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|rowspan="5" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>8 ||rowspan="5" style="width: 13%; vertical-align:top;"| All Aboard the Hype Train - Coraesine Relic||style="width: 9%; vertical-align:top;"| 17 Nov 2016 ||style="width: 10%; vertical-align:top;"| GM Wyrom ||style="width: 55%; vertical-align:top;"| You glance down to see a grey-swirled coraesine relic in your right hand and nothing in your left hand. |
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You try to eat your coraesine relic. |
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You fasten your coraesine relic to your attire. |
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You unfasten your coraesine relic from your attire. |
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You ponder. |
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You remove a wide golvern band from in your grotesque wound. |
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>put relic on band |
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The coraesine relic can only be attached to a weapon. |
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You say, "Aha." |
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You remove a razern katana from in your grotesque wound. |
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G>put relic on katana |
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Attaching the coraesine relic to the razern katana is a permanent action, if you're sure you'd like to do it, put the relic on the katana again within 30 seconds. |
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G>put relic on katana |
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Ooooooooooooo| |
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|style="width: 10%; vertical-align: top;"| [http://bit.ly/2g2lOZI Forum Ref] |
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|- |
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| a suit of blackened scalemail||6x [[Ethereal armor]]. Brigandine. Unlocked to tier 3 of fluff and tier 5 of defensive. It is unlocked for padding flares ([[Great_Auction_of_2016/teasers#Unlocked_Ethereal_Armor|Teaser]])||Armor - Ethereal||style="text-align:right"|27,500,000||Razagor||Gold |
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|style="vertical-align:top;"| 17 Nov 2016 ||style="vertical-align:top;"| GM Wyrom ||style="vertical-align:top;"| While I want to leave you all craving more on this item, I don't want it to build beyond what I want to hype. So with that said, it does not work with scripted items. So if we reference the... |
|||
https://gswiki.play.net/The_Charts_of_Clarity |
|||
That will answer a lot. Sonic weapons are scripted as well. |
|||
I did a lot with subscripting, but to do this justice, it needed more control. |
|||
Now...everything else? Speculate!! |
|||
|style="vertical-align:top;"| Msg 7 |
|||
|- |
|- |
||
| a rigid viridian arming coat||6x [[Ethereal armor]]. Double leathers. Unlocked to tier 3 of fluff and tier 5 of defensive. It is unlocked for padding flares ([[Great_Auction_of_2016/teasers#Unlocked_Ethereal_Armor|Teaser]])||Armor - Ethereal||style="text-align:right"|36,300,000||Alexaine||Gold |
|||
|style="vertical-align:top;"| 17 Nov |
|||
|style="vertical-align:top;"| GM Wyrom |
|||
|style="vertical-align:top;"| It won't work wear wearable equipment either. So no gloves or boots. But a hook-knife or fist-scythe, sure |
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|style="vertical-align:top;"| Msg 11 |
|||
|- |
|- |
||
| a thick leather shirt||6x [[Ethereal armor]]. Full leather. Unlocked to tier 3 of fluff and tier 5 of defensive. It is unlocked for padding flares ([[Great_Auction_of_2016/teasers#Unlocked_Ethereal_Armor|Teaser]])||Armor - Ethereal||style="text-align:right"|40,000,000||Azerik||Gold |
|||
|style="vertical-align:top;"| 28 Nov |
|||
|style="vertical-align:top;"| GM Wyrom |
|||
|style="vertical-align:top;"| ** The coraesine relic on your razern katana flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike! ** |
|||
** The coraesine relic on your veil iron spikestar flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike! ** |
|||
|style="vertical-align:top;"| Msg 17-18 |
|||
|- |
|- |
||
| a suit of sanguine-hued platemail||6x [[Ethereal armor]]. Full plate. Unlocked to tier 3 of fluff and tier 5 of defensive. It is unlocked for padding flares ([[Great_Auction_of_2016/teasers#Unlocked_Ethereal_Armor|Teaser]])||Armor - Ethereal||style="text-align:right"|33,275,000||Harkel||Gold |
|||
|style="vertical-align:top;"| 29 Nov |
|||
|style="vertical-align:top;"| GM Wyrom |
|||
|style="vertical-align:top;"| >>''You don't have to divulge what they are, but does this relic also give other properties aside from the amazing double strike flares?'' |
|||
This is concentrated sentient coraesine, but only a relic. Vague answer is vague. |
|||
|style="vertical-align:top;"| Msg 20 |
|||
|} |
|||
===Misted Misty Mist Ring=== |
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{| {{prettytable}} |
|||
|rowspan="3" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>9 ||rowspan="3" style="width: 13%; vertical-align:top;"| Misted Misty Mist ||style="width: 9%; vertical-align:top;"| 18 Nov 2016 ||style="width: 10%; vertical-align:top;"| GM Haliste ||style="width: 55%; vertical-align:top;"| Long, long ago, in a land far away, a most unusual ring was discovered. Unlike family heirlooms that sometimes tarnish and deteriorate over the years, this piece was different, and aged like a fine wine...| |
|||
|style="width: 10%; vertical-align: top;"| [http://bit.ly/2g4bD5g Forum Ref] |
|||
|- |
|- |
||
| some tattered blood-stained robes||6x [[Ethereal armor]]. Robes. Unlocked to tier 3 of fluff and tier 5 of defensive. It is unlocked for padding flares ([[Great_Auction_of_2016/teasers#Unlocked_Ethereal_Armor|Teaser]])||Armor - Ethereal||style="text-align:right"|27,000,000||Blurry||Silver |
|||
|style="vertical-align:top;"| 18 Nov 2016 ||style="vertical-align:top;"| GM Haliste ||style="vertical-align:top;"| ''... she adds later, in response to a question about it being like fine wine:'' |
|||
>Sssooo... UNlike the relic--which could not be eaten--this one we CAN drink?!? |
|||
Well, not exactly. Though, if you look at my other teaser... | |
|||
|style="vertical-align:top;"| Msg 3 |
|||
|- |
|- |
||
| some forest green lamellar armor with leaf-shaped golvern links||6x brigandine, fully unlocked [[Forest armor]]||Armor - Forest||style="text-align:right"|27,500,000||Alifair||Gold |
|||
|style="vertical-align:top;"| 21 Nov 2016 ||style="vertical-align:top;"| GM Haliste ||style="vertical-align:top;"| Ok, how about this? |
|||
>turn my ring<BR /> |
|||
As you twist the top of your sapphire ring, it opens and flowers outward. Tendrils of black mist begin to flow out of the ring and swirl around you, and you begin to feel more burdened as the mist envelops your form. Finally, the tendrils cease emanating from the ring and settle down around you. Once quiescent, the tendrils merge together, creating a hazy black mist in the image of some hazy black mist armor around you. |
|||
|style="vertical-align:top;"| Msg 4 |
|||
|} |
|||
===Forage-Reset Watering Can=== |
|||
{| {{prettytable}} |
|||
|rowspan="1" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>10 |
|||
|rowspan="1" style="width: 13%; vertical-align:top;"| Green Thumb |
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|style="width: 9%; vertical-align:top;"| 20 Nov 2016 |
|||
|style="width: 10%; vertical-align:top;"| GM Vanah |
|||
|style="width: 55%; vertical-align:top;"| >forage purple hydrangea |
|||
As you forage around, you notice that someone has been foraging here recently and you are unable to find anything useful. |
|||
You say, "Oh, bother." |
|||
>anal my can<br> |
|||
You analyze your watering can and sense that the item is largely free from merchant alteration restrictions. |
|||
The creator has also provided the following information: |
|||
This watering can contains water that has magic properties. You could SPRINKLE water from the watering can to rejuvenate plantlife that has been recently foraged. You could also MEASURE or PONDER over the can. |
|||
Alterations are fine as long as it remains something that can hold and sprinkle water. |
|||
You get no sense of whether or not the can may be further lightened. |
|||
>ponder my can<br> |
|||
You tap your fingers against your watering can as you survey the plantlife in the area. You think that the plantlife in the area could benefit from your watering can. |
|||
>sprinkle my can<br> |
|||
You sprinkle water from your watering can onto the ground. The plantlife appears to perk up. |
|||
>forage purple hydrangea<br> |
|||
You forage briefly and manage to find a purple hydrangea!<br> |
|||
Roundtime: 5 sec. |
|||
>ponder my can<br> |
|||
You tap your fingers against your watering can as you survey the plantlife in the area. You note that there are still things growing that do not need help from your watering can. |
|||
>measure my can<br> |
|||
You gauge that there is enough water left in the watering can for nine fresh uses. You judge from the condensation trickling down the sides that there may be more water in 23 hours and 59 minutes. |
|||
|style="width: 10%; vertical-align: top;"| [http://bit.ly/2fRyxxL Forum Ref] |
|||
|} |
|||
===White Eonake Censer=== |
|||
{| {{prettytable}} |
|||
|rowspan="1" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>11 |
|||
|rowspan="1" style="width: 13%; vertical-align:top;"| Bring Out Your Dead |
|||
|style="width: 9%; vertical-align:top;"| 21 Nov 2016 |
|||
|style="width: 10%; vertical-align:top;"| GM Estild |
|||
|style="width: 55%; vertical-align:top;"| Estild chants a quick prayer and slowly swings his white eonake censer over your corpse several times. The scent of brimstone fills the air as dark amber-hued smoke billows forth, then settles over your body. '''You get an increased feeling of well-being.''' |
|||
|style="width: 10%; vertical-align: top;"| [http://bit.ly/2gfVvPF Forum Ref] |
|||
|} |
|||
===Language Thing? === |
|||
{| {{prettytable}} |
|||
|rowspan="1" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>12 |
|||
|rowspan="1" style="width: 13%; vertical-align:top;"| The Turkey Says |
|||
|style="width: 9%; vertical-align:top;"| 24 Nov 2016 |
|||
|style="width: 10%; vertical-align:top;"| GM Haliste |
|||
|style="width: 55%; vertical-align:top;"| Speaking in Gnomish, the turkey says, "Happy Thanksgiving!" |
|||
You blink. |
|||
Speaking in Gnomish, you say, "What the... What is going on?" |
|||
The turkey blinks. |
|||
Speaking in Gnomish, the turkey says, "Surprise! Thanksgiving is going on!" |
|||
You scream. |
|||
~ Haliste ~ |
|||
|style="width: 10%; vertical-align: top;"| [http://bit.ly/2fspYb6 Forum Ref] |
|||
|} |
|||
===Ice Cream Churn=== |
|||
{| {{prettytable}} |
|||
|rowspan="1" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>14 |
|||
|rowspan="1" style="width: 13%; vertical-align:top;"| I Scream, You Scream |
|||
|style="width: 9%; vertical-align:top;"| 26 Nov 2016 |
|||
|style="width: 10%; vertical-align:top;"| GM Vanah |
|||
|style="width: 55%; vertical-align:top;"| >put bar in churn<br> |
|||
You grate dark chocolate shavings into the churn, which whirs softly. When the noise ceases, you check the churn's chamber and note the scent of dark chocolate. |
|||
>put caramel in churn<br> |
|||
You feed all of your salted caramel into the churn, which whirs softly. When the noise ceases, you check the churn's chamber and note the scent of salted caramel and dark chocolate. |
|||
That was the last of it! |
|||
>turn churn<br> |
|||
As you turn the crank on a rhimar-lined churn, the rhimar lining in the churn grows cold, a faint rime spreading across the churn's surface. A faint whirring sound emits from the churn, and dark chocolate and salted caramel ice cream slowly oozes from the spigot. You fill a waffle cone with the ice cream and come away with some salted caramel and dark chocolate ice cream. |
|||
>spin churn<br> |
|||
You spin the toppings carousel, bringing a bowl of whipped cream to the front. |
|||
>push churn<br> |
|||
You take a bowl of whipped cream from the rhimar-lined churn's toppings carousel and spoon some of the whipped cream on top of some salted caramel and dark chocolate ice cream. |
|||
>lick my ice<br> |
|||
You lick some of the whipped cream off your dark chocolate ice cream. |
|||
>eat my ice<br> |
|||
You take a bite of your dark chocolate ice cream. The cold ice cream melts across your tongue, allowing you to savor the dark chocolate flavor. As the ice cream melts, pockets of salted caramel are revealed. The soft texture is contrasted by the crisp crunch of the cone. The texture is contrasted against the light, airy whipped cream, which provides a soft sweetness.<br> |
|||
The dark chocolate ice cream is melting, and you're making a mess!<br> |
|||
You have 6 bites left. |
|||
>spin churn<br> |
|||
You spin the toppings carousel, bringing a shaker of cinnamon to the front. |
|||
>push churn at my coffee<br> |
|||
You take a shaker of cinnamon from the rhimar-lined churn's toppings carousel and sprinkle some cinnamon into a cup of rich black coffee. |
|||
>drink my coff<br> |
|||
You take a drink from your black coffee. Dark, powerful, and confident, but of so high a quality that it is not truly bitter.<br> |
|||
The coffee is very weak with a subtle hint of spice underlying its natural flavors, dusky and warm like a freshly baked gingersnap.<br> |
|||
You have 4 quaffs left. |
|||
|style="width: 10%; vertical-align: top;"| [http://bit.ly/2gxjAS2 Forum Ref] |
|||
|} |
|||
===Gosaena Wings=== |
|||
{| {{prettytable}} |
|||
|rowspan="1" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>15 |
|||
|rowspan="1" style="width: 13%; vertical-align:top;"| On A Wing and A Prayer |
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|style="width: 9%; vertical-align:top;"| 27 Nov 2016 |
|||
|style="width: 10%; vertical-align:top;"| GM Mazreth |
|||
|style="width: 55%; vertical-align:top;"| Wings are great, wings are fun |
|||
Of these special wings, there can be only one. |
|||
A goddess to follow, there's no other way |
|||
Choose another to your permanent dismay. |
|||
Do they shoot lightning or fire or ice, Pew Pew? |
|||
Pfft, that's been done before and would not be new. |
|||
Zests and actions they include I will admit, |
|||
but nothing more from me will you get. |
|||
"Want to know what they do," asks the soothsayer? |
|||
Your only clue is in the words, "A wing and a prayer." |
|||
OOC NOTES: Special restrictions that should be clearly known and understood. |
|||
These attune and will be destroyed if removed. |
|||
They can only be worn by a follower of Gosaena, convert to any other deity (or none) and they are PERMANENTLY lost. (No really. I mean it. Deleted, gone, no amount of assisting, reporting, begging, or bribing will get them back) |
|||
They make use of your distinguishing mark field. Anything currently in it, or added via merchant (or any other method) will be overwritten. |
|||
|style="width: 10%; vertical-align: top;"| [http://bit.ly/2gMI7pr Forum Ref] |
|||
|} |
|||
===The massive black steel no-dachi=== |
|||
{| {{prettytable}} |
|||
|rowspan="3" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>16 |
|||
|rowspan="3" style="width: 13%; vertical-align:top;"| A rusted broken no-dachi |
|||
|style="width: 9%; vertical-align:top;"| 27 Nov 2016 |
|||
|style="width: 10%; vertical-align:top;"| GM Retser |
|||
|style="width: 55%; vertical-align:top;"| get no-dachi |
|||
You pick up a rusted broken no-dachi. |
|||
Speaking to your broken no-dachi, you say, "You look kind of worthless." |
|||
You hold your broken no-dachi up in offering and mutter some prayers to Lorminstra. After a moment of silence, a pure golden shaft of light springs forth from your broken no-dachi and bathes you in its glow. Images of the broken no-dachi from its moment of creation to the present flash before your eyes in quick succession. As the images and shaft of light fade away, you feel heavily drained but somehow more spiritually attuned to the broken no-dachi. |
|||
A faint voice in your mind says, "So, you think you've the skill to wield me, do you? Eternity shall tell..." |
|||
What? What a creeper no-dachi. |
|||
|style="width: 10%; vertical-align: top;"| [http://bit.ly/2gzZwOV Forum Ref] |
|||
|- |
|- |
||
| some gem-encrusted scalemail||6x brigandine. These were made long ago by the same legendary blacksmith who made similar weapons that reacted to inserted gems by granting special resistance abilities||Armor - Gem Eater||style="text-align:right"|11,000,000||Fenrin||Silver |
|||
|style="vertical-align:top;"| 27 Nov 2016 |
|||
|style="vertical-align:top;"| GM Retser |
|||
|style="vertical-align:top;"| Who you follow does not matter.| |
|||
|style="vertical-align:top;"| Msg 12 |
|||
|- |
|- |
||
| some gem-encrusted double leathers||6x doubles, these were made long ago by the same legendary blacksmith who made similar weapons that reacted to inserted gems by granting special resistance abilities||Armor - Gem Eater||style="text-align:right"|31,900,000||Pixelia||Silver |
|||
|style="vertical-align:top;"| 29 Nov 2016 |
|||
|- |
|||
|style="vertical-align:top;"| GM Retser |
|||
| some gem-encrusted platemail||6x full plate. These were made long ago by the same legendary blacksmith who made similar weapons that reacted to inserted gems by granting special resistance abilities||Armor - Gem Eater||style="text-align:right"|16,500,000||Stryder||Silver |
|||
|style="vertical-align:top;"| Yes, Paladin or Warrior bonding works. |
|||
I would have gotten away with teasing only what I did if it hadn't been for you meddling kids! |
|||
But.. Since you identified that much, I'll show this. |
|||
You say, "(CENSORED), (CENSORED)"<BR /> |
|||
Flecks of rusted steel fall from your broken no-dachi as you draw it in front of your body. Switching your grip to both hands, black veins appear down the length of the no-dachi as the remaining rust particles scatter. Suddenly, the blade flares with a void of black energy, doubling its length and size. |
|||
You are holding a massive black steel no-dachi in your right hand. |
|||
| |
|||
|style="vertical-align:top;"| Msg 22 |
|||
|} |
|||
===Intricately Etched Veniom Feather=== |
|||
{| {{prettytable}} |
|||
|rowspan="1" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>17 |
|||
|rowspan="1" style="width: 13%; vertical-align:top;"| A Feather |
|||
|style="width: 9%; vertical-align:top;"| 28 Nov 2016 |
|||
|style="width: 10%; vertical-align:top;"| GM Ixix |
|||
|style="width: 55%; vertical-align:top;"| >glance<BR /> |
|||
You glance down to see an intricately etched veniom feather in your right hand and nothing in your left hand.<BR /> |
|||
Here's a thing. It's something that everybody can use, but you might need to make friends with a well trained member of the Rogue Guild (if such a thing truly exists!) - at least for a few minutes. I wonder what it does! |
|||
|style="width: 10%; vertical-align: top;"| [http://bit.ly/2gcRz4f Forum Ref] |
|||
|} |
|||
===Grumpy Gremlin Servant Horn=== |
|||
{| {{prettytable}} |
|||
|rowspan="3" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>18 |
|||
|rowspan="3" style="width: 13%; vertical-align:top;"| Lonely? |
|||
|style="width: 9%; vertical-align:top;"| 28 Nov |
|||
|style="width: 10%; vertical-align:top;"| GM Sindin |
|||
|style="width: 55%; vertical-align:top;"| A grumpy little gremlin darts up to you in a breathless hurry. |
|||
|style="width: 10%; vertical-align: top;"| [http://bit.ly/2gRd9wg Forum Ref] |
|||
|- |
|- |
||
| a gem-encrusted hauberk||6x hauberk. These were made long ago by the same legendary blacksmith who made similar weapons that reacted to inserted gems by granting special resistance abilities||Armor - Gem Eater||style="text-align:right"|15,000,000||Dawkins||Silver |
|||
|style="vertical-align:top;"| 29 Nov |
|||
|- |
|||
|style="vertical-align:top;"| GM Sindin |
|||
| a gem-encrusted tunic||6x light leather. These were made long ago by the same legendary blacksmith who made similar weapons that reacted to inserted gems by granting special resistance abilities||Armor - Gem Eater||style="text-align:right"|21,000,000||Kithus||Silver |
|||
|style="vertical-align:top;"| The gremlin feels around under his arms, then smells his fingertips. He wobbles for a moment, dazed, but quickly recovers. |
|||
|- |
|||
| a misted black-veined emerald ring||7x mist armor (air flares and zero encumbrance). Armor type is set by the winner, and once set, cannot be changed ([[Great_Auction_of_2016/teasers#Misted_Misty_Mist_Ring|Teaser]])||Armor - Mist||style="text-align:right"|43,000,000||Adustusi||Silver |
|||
He's not just charming, he also does something pretty useful. |
|||
|style="vertical-align:top;"| Msg 3 |
|||
|- |
|- |
||
| an opal-encircled blue sapphire ring||7x mist armor (air flares and zero encumbrance). Armor type is set by the winner, and once set, cannot be changed ([[Great_Auction_of_2016/teasers#Misted_Misty_Mist_Ring|Teaser]])||Armor - Mist||style="text-align:right"|70,000,000||Mynon||Gold |
|||
|style="vertical-align:top;"| 29 Nov |
|||
|- |
|||
|style="vertical-align:top;"| GM Sindin |
|||
| a puffy grey cloud pin||Conceals clothing when worn ([[Great_Auction_of_2016/teasers#Puffy_Grey_Cloud_Pin|Teaser]])||Barbie||style="text-align:right"|25,000,000||Kadishmal||Silver |
|||
|style="vertical-align:top;"| >''exhale horn'' |
|||
|- |
|||
You blow into your horn, letting out a low, soft tone. |
|||
| a puffy grey cloud pin||Conceals clothing when worn ([[Great_Auction_of_2016/teasers#Puffy_Grey_Cloud_Pin|Teaser]])||Barbie||style="text-align:right"|31,234,567||Ylandra||Gold |
|||
|- |
|||
A grumpy little gremlin darts up to you in a breathless hurry. |
|||
| a silk robe cuffed with thorn-edged ruby manacles||The wearer of this robe will feel more in tune with [[Mularos]], if they are a believer. This is a deity robe -- ambient messaging only. No mechanical benefits. Only those who follow Mularos will receive any ambient messaging. Non-functional robe ([[Great_Auction_of_2016/teasers#Any_Mularos_Fans_Out_There.3F|Teaser]])||Barbie||style="text-align:right"|25,000,000||Varucca||Silver |
|||
|- |
|||
>''put coffer in gremlin'' |
|||
| a deep sapphire crushed velvet gown embroidered with wisps of azure flame along the sleeves||[[Fiery gown]]. It's a lovely, heavily zested gown in its own right in its current state. However, when touched by magic flame, the surface erupts in a fire! Don't worry, the wearer will not be harmed. The fiery effects will last for four hours ([[Great_Auction_of_2016/teasers#Fashionistas_on_Fire|Teaser]])||Barbie - Gown||style="text-align:right"|55,000,000||Sigun||Gold |
|||
You put an iron-bound fel coffer inside the little gremlin's loot sack. |
|||
|- |
|||
| a gold-sheened saffron damask gown patterned with tendrils of flame||[[Fiery gown]]. It's a lovely, heavily zested gown in its own right in its current state. However, when touched by magic flame, the surface erupts in a fire! Don't worry, the wearer will not be harmed. The fiery effects will last for four hours ([[Great_Auction_of_2016/teasers#Fashionistas_on_Fire|Teaser]])||Barbie - Gown||style="text-align:right"|55,000,000||Halimeda||Gold |
|||
>''close gremlin'' |
|||
|- |
|||
You close a grumpy little gremlin's loot sack and secure its opening. |
|||
| a high-collared fiery silk gown embroidered with sinuous flames along the skirt||[[Fiery gown]]. It's a lovely, heavily zested gown in its own right in its current state. However, when touched by magic flame, the surface erupts in a fire! Don't worry, the wearer will not be harmed. The fiery effects will last for four hours ([[Great_Auction_of_2016/teasers#Fashionistas_on_Fire|Teaser]])||Barbie - Gown||style="text-align:right"|45,000,000||Alasatia||Silver |
|||
|- |
|||
The little gremlin stomps around angrily in pursuit of a wily and elusive insect. |
|||
| a jet black lustrous satin gown shot with scarlet strands of metallic threading||[[Fiery gown]]. It's a lovely, heavily zested gown in its own right in its current state. However, when touched by magic flame, the surface erupts in a fire! Don't worry, the wearer will not be harmed. The fiery effects will last for four hours ([[Great_Auction_of_2016/teasers#Fashionistas_on_Fire|Teaser]])||Barbie - Gown||style="text-align:right"|44,000,000||Bekke||Silver |
|||
|- |
|||
>''dismiss gremlin'' |
|||
| a wooden hair-braiding tool||[[Hair-Braiding Tool]]. Lets the user create a braid design to apply to his or her hair and gives them braids to interact with. There are seven attributes in a braid design, and this tool is used to select some or all of those attributes to build the design. An example: a dozen elaborate herringbone braids knotted with multicolored ceramic beads. Change your hairstyle every day! With hundreds of colors, dozens of styles, and thousands of combinations, you could have a different do every day! ([[Great_Auction_of_2016/teasers#Hair-Braiding_Tool|Teaser]])||Barbie - Hair||style="text-align:right"|30,000,000||Arcaeris||Silver |
|||
You wave at a grumpy little gremlin in a dismissing gesture. |
|||
|- |
|||
The little gremlin huffs annoyedly, swings his sack over his shoulder, and scuttles away. |
|||
| a wooden hair-braiding tool||[[Hair-Braiding Tool]]. Lets the user create a braid design to apply to his or her hair and gives them braids to interact with. There are seven attributes in a braid design, and this tool is used to select some or all of those attributes to build the design. An example: a dozen elaborate herringbone braids knotted with multicolored ceramic beads. Change your hairstyle every day! With hundreds of colors, dozens of styles, and thousands of combinations, you could have a different do every day! ([[Great_Auction_of_2016/teasers#Hair-Braiding_Tool|Teaser]])||Barbie - Hair||style="text-align:right"|38,500,000||Sareyna||Silver |
|||
|style="vertical-align:top;"| Msg 10 |
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| a wooden hair-braiding tool||[[Hair-Braiding Tool]]. Lets the user create a braid design to apply to his or her hair and gives them braids to interact with. There are seven attributes in a braid design, and this tool is used to select some or all of those attributes to build the design. An example: a dozen elaborate herringbone braids knotted with multicolored ceramic beads. Change your hairstyle every day! With hundreds of colors, dozens of styles, and thousands of combinations, you could have a different do every day! ([[Great_Auction_of_2016/teasers#Hair-Braiding_Tool|Teaser]])||Barbie - Hair||style="text-align:right"|40,000,000||Natla||Gold |
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| a wooden hair-braiding tool||[[Hair-Braiding Tool]]. Lets the user create a braid design to apply to his or her hair and gives them braids to interact with. There are seven attributes in a braid design, and this tool is used to select some or all of those attributes to build the design. An example: a dozen elaborate herringbone braids knotted with multicolored ceramic beads. Change your hairstyle every day! With hundreds of colors, dozens of styles, and thousands of combinations, you could have a different do every day! ([[Great_Auction_of_2016/teasers#Hair-Braiding_Tool|Teaser]])||Barbie - Hair||style="text-align:right"|45,000,000||Laerlyn||Gold |
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| a tattered ebony duster||[[ClimateWear]] with feature hiding, fully unlocked. weighs 6, holds 120||Container||style="text-align:right"|17,000,000||Mikalmas||Silver |
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| a brass-buckled brown suede pack with a braided canvas drawstring||[[Weight reducing container]] (1/3). Can store a gigantic amount and only weighs five pounds||Container||style="text-align:right"|55,000,000||Remly||Silver |
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| a grass-stained white linen rucksack trimmed with natural leather strips||[[Weight reducing container]] (1/3). Can store a gigantic amount and only weighs five pounds||Container||style="text-align:right"|40,000,000||Ravidial||Silver |
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| a pale polar bear fur greatcloak clasped with a Saramar rune-carved steel chain||[[Weight reducing container]] (1/3). Can store a gigantic amount and only weighs five pounds||Container||style="text-align:right"|35,250,000||Galenblackbard||Gold |
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| a weathered tanned leather backpack with a waxed canvas flap||[[Weight reducing container]] (1/3). Can store a gigantic amount and only weighs five pounds||Container||style="text-align:right"|44,000,000||Fleurs||Gold |
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| a weathered tanned leather cloak stitched with pale green veniom ivy vines||[[Weight reducing container]] (1/3). Can store a gigantic amount and only weighs five pounds||Container||style="text-align:right"|41,800,000||Laisric||Silver |
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| an embroidered golden silk mantle clasped with a golvern-framed firestone brooch||[[Weight reducing container]] (1/3). Can store a gigantic amount and only weighs five pounds||Container||style="text-align:right"|32,250,000||Aurla||Gold |
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| a [[green velvet cloak draped in gold chiffon]]||Followers of Imaera will feel the presence of the Lady of the Green while they wear the cloak. This is a container, and it is worn on the shoulders. Incredible amount||Container||style="text-align:right"|45,000,000||Neshira||Silver |
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| an intricately etched veniom feather||A talented [[Lock Mastery|Lock Master]] could attach this to an unscripted container, which will make the recipient container able to hold 25 pounds weightlessly. I assume weight past 25 pounds will weigh the normal amount ([[Great_Auction_of_2016/teasers#Intricately_Etched_Veniom_Feather|Teaser]])||Container add-on||style="text-align:right"|66,000,000||Aleighsza||Gold |
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| a cloth-of-vaalin sash||Enchanting sash. Can be invoked once a day to provide large boosts to Logic, Intuition, Aura, Magic Item Use, Arcane Symbols, and Elemental Mana Control for thirty seconds (WIZARD ONLY)||Enhancive||style="text-align:right"|50,000,000||Tenken||Silver |
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| a blotched leather bladder||Pickpocket catcher! It is a wearable trap that can spray a pickpocket with a stinky odor. It will also grant the wearer with a +25 [[perception]] bonus||Enhancive||style="text-align:right"|22,000,000||Briln||Silver |
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| a vine-painted metal watering can||Contains magical water that will encourage the plantlife in a room to grow, allowing you to forage in the area again. It can be used ten times a day, but will take twice as much water if used in the same room again during that period ([[Great_Auction_of_2016/teasers#Forage-Reset_Watering_Can|Teaser]])||Foraging||style="text-align:right"|55,000,000||Lasentra||Silver |
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| an immaculate pure ivory statue with outstretched cupped hands||Statue of Aeia. It is a holy relic that can be charged with green sapphires. The owner can then PRAY over the statue to cause Aeia to regrow the flora in a room that has been foraged down to its roots. Recharge with green sapphires, unlimited use ([[Great_Auction_of_2016/teasers#Aeia.27s_Grace|Teaser]])||Foraging||style="text-align:right"|55,000,000||Hoodtralfeck||Gold |
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| a translucent viridian crystal||[[Recharging crystals]]. It'll recharge some magical devices. Not all of them, but some of them, without the risk of failure...at a cost, of course. It requires a gem to power it, but take care not to overcharge it. It can be used two times per day. It is like others of its kind||Magical item||style="text-align:right"|53,240,000||Amerek||Silver |
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| a blackened decrepit hand||[[Coin hand]]. It can store coins weightlessly when closed ([[Great_Auction_of_2016/teasers#Hand_For_Coins|Teaser]])||Magical item||style="text-align:right"|170,000,000||Barmoogi||Silver |
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| a rich golden topaz crown talisman||[[Item supercharger]] increases potency to flares, weighting, padding, and enchantments ([[Great_Auction_of_2016/teasers#Topaz_Crown_Talisman_Supercharger|Teaser]])||Magical item||style="text-align:right"|41,000,000||Dergoatean||Gold |
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|- |
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| a rich golden topaz crown talisman||[[Item supercharger]] increases potency to flares, weighting, padding, and enchantments ([[Great_Auction_of_2016/teasers#Topaz_Crown_Talisman_Supercharger|Teaser]])||Magical item||style="text-align:right"|50,000,000||Daenira||Gold |
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| a bog troll heart pendant||[[Troll heart jewelry (saved post)]]. A live bog troll heart has been placed inside this pendant. Bog trolls are known for their regenerative powers! This item will grow into the chest of the wearer and fortify them with blood from the troll heart locked inside||Magical item||style="text-align:right"|150,000,000||Nephal||Silver |
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| a copper-tooled crude bone horn||A gremlin servant horn that works similar to a [[Crate Whistle]], which is basically a replacement [[Floating Disk]] ([[Great_Auction_of_2016/teasers#Grumpy_Gremlin_Servant_Horn|Teaser)]]||Magical item||style="text-align:right"|200,000,000||Gweneivia||Gold |
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| a rune-etched white eonake censer suspended by three mithril chains||Can be pointed at a corpse to provide an extremely powerful chrism effect (equal to 20k gem). It can be used an unlimited number of times by CLERICS ONLY ([[Great_Auction_of_2016/teasers#White_Eonake_Censer|Teaser]])||Magical item||style="text-align:right"|120,000,000||Nebuliis||Gold |
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| a rune-etched white eonake censer suspended by three mithril chains||Can be pointed at a corpse to provide an extremely powerful chrism effect (equal to 20k gem). It can be used an unlimited number of times by CLERICS ONLY ([[Great_Auction_of_2016/teasers#White_Eonake_Censer|Teaser]])||Magical item||style="text-align:right"|220,000,000||Somersby||Gold |
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| a wave-chased silver pitcher||Creates an unlimited supply of drinks (11 different drink types, 3 flavors for each drink). It also has a "thirst-quenched" ability, where you can DRINK from the pitcher and gain enhanced regen for (one of) mana/stamina/health. You can only have one boost at a time, I believe the potency is 20. Can't pour into another container, and doesn't reset on death ([[Great_Auction_of_2016/teasers#The_Pitcher|Teaser]])||Magical item||style="text-align:right"|32,000,000||Cyral||Gold |
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| a dwarf empath tattoo certificate||Grumpy dwarf [[wandering tattoo]] that stores up to 20 doses of a variety of herbs and uses these herbs to heal the wearer's wounds ([[Great_Auction_of_2016/teasers#Grumpy_Dwarf_Empath_Tattoo|Teaser]])||Magical item||style="text-align:right"|75,000,000||Ardwen||Gold |
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| a dwarf empath tattoo certificate||Grumpy dwarf [[wandering tattoo]] that stores up to 20 doses of a variety of herbs and uses these herbs to heal the wearer's wounds ([[Great_Auction_of_2016/teasers#Grumpy_Dwarf_Empath_Tattoo|Teaser]])||Magical item||style="text-align:right"|151,000,000||Riend||Gold |
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| a small crystal vial||The liquid contents of the small crystal vial will heighten one's senses for the delicate manipulations required in the handling of traps. Remarkably, the vial has the ability to slowly replenish itself. Use it sparingly, for there is a glyph of a curse inscribed in it||Magical item||style="text-align:right"|17,000,000||Zaje||Silver |
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| a gold ring tattoo certificate||The winner of this certificate will be tattooed with a gold ring or band. This tattoo will duplicate the function of a normal [[gold ring]], but because it is part of you, it cannot be confiscated ([[Great_Auction_of_2016/teasers#Golden_Ink_-_A_Permanent_Gold_Ring|Teaser]])||Magical item||style="text-align:right"|30,000,000||Kaldonis||Silver |
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| a gold ring tattoo certificate||The winner of this certificate will be tattooed with a gold ring or band. This tattoo will duplicate the function of a normal [[gold ring]], but because it is part of you, it cannot be confiscated ([[Great_Auction_of_2016/teasers#Golden_Ink_-_A_Permanent_Gold_Ring|Teaser]])||Magical item||style="text-align:right"|50,000,000||Teegan||Gold |
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| a twisted dark urnon lockpick||This magical lockpick will repair itself completely (completely completely!) when damaged or broken, only needing time to sort itself out. It is as precise as a vaalin lockpick, but not quite as tough. It repairs itself incrementally and bit by bit, and can be used while it's repairing itself as long as it isn't completely broken. It's also protected from pick destroying traps, and has a few fluff scripts. It will provide +10 to picking lock bonus, and +5 to dexterity bonus||Magical item||style="text-align:right"|49,500,000||Terael||Silver |
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| a seven-gemmed ring||This ring will defend against the elements. Each of the seven gemstones on this ring will entirely consume an elemental attack made against the wearer. Then it will refresh itself over the course of a day to be ready to consume an attack once again. Acid, Cold, Electric, Heat/Fire, Impact, Steam, Vacuum. Cooldown is per element. The damage is from ANY source||Magical item||style="text-align:right"|77,000,000||Anamin||Gold |
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| a gold-inked deed||This deed entitles the holder to ownership of the manor on Moonglae Var in Ta'Illistim. The claimant may customize parts of the manor's interior, such as adding paintings to the walls, changing the color of the bedspread, etc. The claimant may also customize 8 food items and 5 drink items that can be placed in various locations throughout the manor. Monthly rent will be 75,000 silvers. Lapse in payment of rent will result in repossession. This deed is not transferrable, and must be used by the winner. The owner of the manor must be a full elf citizen of Ta'Illistim. Tours are not available prior to bidding. Properties are limited to one per account and are permanently and dually tied to both the winning character/account in order to retain ownership. To claim this property, contact GM Valyrka by 12/24/2016 to receive a tour and guidelines for remodeling. The winner must finalize all remodeling requests and customized food by 1/31/2016 or the manor will stay as is ([[Great_Auction_of_2016/teasers#A_gold-inked_deed|Teaser]])||Private property||style="text-align:right"|125,000,000||Alastir||Silver |
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| a mechanized quiver||A [[Mechanical Quiver]] that is unlocked to auction quality. You can also cast spells at the quiver when you are creating ammo to harness the energy. This quiver will create magical ammo for ranged weapons when it is supplied with shafts cut and prepared from wood or bone. Placing fletching paint within will allow for custom coloring. Casting certain spells at the quiver will cause it to harness the magical energy. This is an auction quality version. So basically, you put a bunch of materials in it and it lets you combine them. Then you can cast a spell at the quiver, and the arrows will have that flare. If you cast Implode on it, it will get vacuum flares. So if you bless the quiver, the arrows will be blessed. Disintegration and Disruption are not on the list. I'm not sure on the total it can hold, should be around 100. You can 505 it, yes. No Balefire. Belt worn||Quiver||style="text-align:right"|65,000,000||Whirlin||Gold |
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| an engraved rolaren quiver||Can be invoked once per hour to provide a boost to archery, ambush, and perception. The boost will last for ten minutes. The boosts is 5 to each bonus. It is worn on the belt and can hold a slightly large amount||Quiver||style="text-align:right"|19,000,000||Kidero||Silver |
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| an ornate brass wand||[[Alter Wand]]. It can be waved at a target to use that item as a design to embellish an item that you are holding in your hand. It requires a gem to power it||Roleplay||style="text-align:right"|25,000,000||Tolwynn||Silver |
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| a torn black sack||[[Dhu kitten]] - a small rosetted kitten||Roleplay||style="text-align:right"|33,000,000||Vilnir||Silver |
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| a leatherbound sketchbook||Allows the user to create charcoal drawings of people, places, and things. It will be attuned to the winner of the auction. Unlimited uses||Roleplay||style="text-align:right"|40,000,000||Lylia||Silver |
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| a velvet-lined crafter's kit||Includes all that is needed to be able to craft functional leather goods from the hides, skins, and pelts of the more common creatures hunted in these parts. You could make leather belts, headbands, cloaks and other containers, and a few other item types with this kit. Cobbling leather could also be used||Roleplay||style="text-align:right"|29,700,000||Cruxophim||Silver |
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| a small [[fireworks press]]||Takes a critter skin and a gem to to create a firework that displays an image of the critter based on the skin and in the color of the gem||Roleplay||style="text-align:right"|7,000,000||Astru||Silver |
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| a rhimar-lined [[Ice cream churn|churn]]||This rhimar-lined churn allows you to enjoy sweet treats any time, any where! Simply choose one or two of your favorite flavors and load them into the chamber to make ice cream or sorbet, either in a dish or a cup. The churn is fitted with a spinning carousel with a variety of toppings, some of which can be used to [[Coffee and tea flavoring|flavor tea and coffee]]. bottomless toppings, unlimited uses ([[Great_Auction_of_2016/teasers#Ice_Cream_Churn|Teaser]])||Roleplay||style="text-align:right"|55,000,001||Ordim||Silver |
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| a gold-edged pale mistwood humidor with a brass lockplate||Unlimited humidor||Roleplay||style="text-align:right"|12,000,000||Candrath||Silver |
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| a rectangular white oak humidor with a glass window on its lid||Unlimited humidor||Roleplay||style="text-align:right"|8,250,000||Zodin||Gold |
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| a glaes-banded glowbark scepter||[[Banshee flare]]s||Runestaff||style="text-align:right"|11,200,000||Serlyna||Gold |
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| a long emerald green ethereal runestaff||[[Spellstorm runestaff]]. Thought to be lost in the ravages of time, it was recently rediscovered. It is five times enchanted and when it flares, it will completely bypass the magical spells on a target. It can also be infused with mana, which boosters your magical attack strength for bolts and warding spells alike, and lowers how long it takes you to cast spells. Lastly, it can also be infused with spirit, then activated to double the enchant of the staff and its mana infused bonus, as well as flaring on every cast ([[Great_Auction_of_2016/teasers#Greatest_Runestaff_in_The_World|Teaser]])||Runestaff||style="text-align:right"|630,000,000||Nindon||Gold |
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| a black-stained red fireleaf runestaff capped by a clawed grey urnon hand||[[Urnon]] Chaos runestaff. Random flares! Random enchantments! Random everything, woooooo! It can be ensorcelled, it could hypothetically have creaturebane some day ([[Great_Auction_of_2016/teasers#The_Urnon_Chaos_Runestaff|Teaser]])||Runestaff||style="text-align:right"|31,000,000||Voltmage||Gold |
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| an [[Ethereal weapon (saved posts)|ethereal weapon]] certificate||4x Ethereal Tattoo Runestaff that has 4X acuity flares. This is a new item and NOT added to an existing. GM Retser will get in touch with you after your win or after the auction||Runestaff||style="text-align:right"|106,700,000||Siphere||Silver |
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| an archaic gornar-veined crosier||6x, [[Shock Weapon|Shock runestaff]]. It can be loaded with elemental essences and fired at creatures. It has nine upgrades, with ambient moods, reduced roundtime to fire, a reduced two-minute cooldown, not cause feedback or lose firing charges, hit an additional target on firing, and cast Elemental Wave when raised once per hour||Runestaff||style="text-align:right"|19,000,000||Gremp||Silver |
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| a polished glowbark runestaff inlaid with opalescent vaalin leaves||8x returning, +10 to mana recovery, 6x acuity flares||Runestaff||style="text-align:right"|55,000,000||Syphaer||Silver |
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| a gnarled witchwood runestaff streaked with snaking grey striations||8x returning, +1 to max spirit, +1 to spirit recovery, +10 to aura, +10 to wisdom. [[CoL]] MASTERS ONLY ([[Great_Auction_of_2016/teasers#Various_Runestaves|Teaser]])||Runestaff||style="text-align:right"|121,000,000||Leilly||Silver |
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| an ethereal runestaff swirling with electric energy||8x, greater lightning flares. It provides a bonus to the elemental lores of Water and Air (10 each)||Runestaff||style="text-align:right"|51,920,000||Rohese||Silver |
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| a towering lor staff capped with a pyramid of mist-shrouded coraesine||8x. +10 enhancive bonus to Elemental Mana Control and EL:Air. It can also teleport the user to five different locations, similar to a [[gold ring]] ([[Great_Auction_of_2016/teasers#Various_Runestaves|Teaser]])||Runestaff||style="text-align:right"|75,000,000||Cutley||Gold |
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| a long slender illthorn runestaff||Nearly 7x and will dispel some of an opponent's magic when it flares, similar to [[kroderine]]. This flares only on a hit. The runestaff can be ensorcelled, but because of the current flares, no further standard enchanting. Standard flare rate||Runestaff||style="text-align:right"|68,000,000||Aurach||Silver |
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| a gnarled witchwood crook||Nearly 8x (+37) and will dispel some of an opponent's magic when it flares, similar to [[kroderine]] ([[Great_Auction_of_2016/teasers#The_Runestaff_With_Dispell_Flares|Teaser]])||Runestaff||style="text-align:right"|34,100,000||Drafix||Silver |
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| a knotty witchwood staff||Over 5x (+27) Necromancy Staff. The user can cause dead creatures to fight on their behalf, until those creatures decay. It looks like the staff can be used once an hour to paint some poor creature as the target for all dead creatures in the room. The dead creatures will proceed to do their best to murder-ize your target. The user can consume a corpse with it to empower the staff's abilities for a short time. This can be done once per hour ([[Great_Auction_of_2016/teasers#Witchwood_Serpent_Staff_of_Luukos|Teaser]])||Runestaff||style="text-align:right"|110,000,000||Kronius||Gold |
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| a deep blue lor runestaff capped by a red dreamstone||5x. This [[gem-eating runestaff]] supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate||Runestaff - Gem Eater||style="text-align:right"|20,000,000||Darklyght||Silver |
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| a deep blue lor runestaff capped by a red dreamstone||5x. This [[gem-eating runestaff]] supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate||Runestaff - Gem Eater||style="text-align:right"|22,222,222||Tralis||Gold |
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|- |
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| a deep blue lor runestaff capped by a red dreamstone||5x. This [[gem-eating runestaff]] supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate||Runestaff - Gem Eater||style="text-align:right"|24,200,000||Ariandae||Gold |
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| a deep blue lor runestaff capped by a red dreamstone||5x. This [[gem-eating runestaff]] supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate||Runestaff - Gem Eater||style="text-align:right"|25,300,000||Althaz||Silver |
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| a deep blue lor runestaff capped by a red dreamstone||5x. This [[gem-eating runestaff]] supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate||Runestaff - Gem Eater||style="text-align:right"|27,000,000||Luceon||Silver |
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| a deep blue lor runestaff capped by a red dreamstone||5x. This [[gem-eating runestaff]] supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate||Runestaff - Gem Eater||style="text-align:right"|27,000,000||Tservin||Gold |
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| a pitted slender crook||6x, acid flares, [[self-knowledge]] [[Major Acid]] ([[Great_Auction_of_2016/teasers#Retser.27s_Greater_Runestaves|Teaser]])||style="white-space:nowrap"|Runestaff - Self-knowledge||style="text-align:right"|25,000,000||Juergen||Silver |
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| a silvery slender scepter||6x, steam flares, [[self-knowledge]] [[Minor Steam]] (McSteamy Staff, [[Great_Auction_of_2016/teasers#Retser.27s_Greater_Runestaves|Teaser]])||Runestaff - Self-knowledge||style="text-align:right"|26,000,000||Bundt||Silver |
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| a crown-capped white faewood runestaff||8x, [[self-knowledge]] [[Holy Bolt]], as well as enough [[Spiritual Lore, Religion]] knowledge to grant the resulting bolts with acid degredation and an increased damage factor against undead targets (WIZARD ONLY) ([[Great_Auction_of_2016/teasers#Various_Runestaves|Teaser]])||Runestaff - Self-knowledge||style="text-align:right"|30,000,000||Thaeren||Silver |
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| a smooth golvern target shield||7x medium shield, hits up to 3 targets when KICKed or THROWn. The cooldown is 45 seconds + 15 seconds for each critter hit - 15 seconds for each 50 ranks of MOC, down to a minimum of 45 seconds. So, 60 seconds for 1 critter, 75 seconds for 2, 90 seconds for 3 (Captain Elanthia Shield, [[Great_Auction_of_2016/teasers#Captain_Elanthia_Shield|Teaser]])||Shield||style="text-align:right"|165,000,000||Cromir||Gold |
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| a small ebon velvet pouch||The winner will customize 5 different looks (sides). They winner will choose 4 regular shop spells and one spell they could not normally purchase. All spells will be rechargable and have their own mana pool||Spell casting (MR)||style="text-align:right"|14,000,000||Donteric||Silver |
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| a fluted veniom wand enveloped in a swirling white wind||[[Cone of Elements]] wand, 20 charges total. Regains 20 charges per day. The wielder can SNAP it through all the available elements. It will always channel and evoke the spell when cast ([[Great_Auction_of_2016/teasers#Fluted_Venion_Wand_of_Everything_Elemental|Teaser]])||Spell casting (per day)||style="text-align:right"|31,000,000||Broghar||Gold |
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|- |
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| a fluted veniom wand enveloped in a swirling white wind||[[Cone of Elements]] wand, 20 charges total. Regains 20 charges per day. The wielder can SNAP it through all the available elements. It will always channel and evoke the spell when cast ([[Great_Auction_of_2016/teasers#Fluted_Venion_Wand_of_Everything_Elemental|Teaser]])||Spell casting (per day)||style="text-align:right"|40,000,000||Mordhan||Silver |
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| a black cast iron skillet||Fry up three pieces of magic bacon per day, one piece each containing the spells Elemental Bias, Prayer of Protection, and Dauntless, with five bites each. The bacon's magic spoils after one day, but the bacon remains delicious!||Spell casting (per day)||style="text-align:right"|37,000,000||Thailmore||Silver |
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| a horse-carved white ivory flute||It can be raised three times a day to [[provoke]] sentient creatures in an area. It is masterwork instrument on its own. The effect lasts for 10 minutes ([[Great_Auction_of_2016/teasers#The_Pied_Piper_Flute|Teaser]])||Spell casting (per day)||style="text-align:right"|29,000,000||Japhrimel||Gold |
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|- |
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| some gnarled glowbark bark||Pinworn item that can be rubbed to give your skin a bark-like quality, causing it to harden and absorb attacks, similar to a treekin druid. 5x/day [[Barkskin]]. Lasts for 60 seconds or until consumed by blocking an attack. Should block AoE ([[Great_Auction_of_2016/teasers#Glowbark_Bark|Teaser]])||Spell casting (per day)||style="text-align:right"|37,100,000||Psyryn||Silver |
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|- |
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| some gnarled glowbark bark||Pinworn item that can be rubbed to give your skin a bark-like quality, causing it to harden and absorb attacks, similar to a treekin druid. 5x/day [[Barkskin]]. Lasts for 60 seconds or until consumed by blocking an attack. Should block AoE ([[Great_Auction_of_2016/teasers#Glowbark_Bark|Teaser]])||Spell casting (per day)||style="text-align:right"|41,000,000||Nyatherra||Gold |
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|- |
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| a petrified thanot wand wrapped in grey sharkskin||Self Mana spell wand which casts 1204 Foresight, 1208 Mindward, and 1220 Premonition three times a day. All spells are cast at the same time||Spell casting (per day)||style="text-align:right"|45,000,000||Kragdruk||Silver |
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|- |
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| a petrified haon wand banded with a red leather grip||Self Mana spell wand which casts 611 Mass Colors, 613 Self Control, and 618 Mobility three times a day. All spells are cast at the same time||Spell casting (per day)||style="text-align:right"|105,000,000||Dreknar||Silver |
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|- |
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| a petrified maoral wand capped with a dragonseye sapphire||Self Mana spell wand which casts 905 Prismatic Guard, 911 Mass Blur, and 913 Melgorehn's Aura, three times a day. All spells are cast at the same time||Spell casting (per day)||style="text-align:right"|31,000,000||Malok||Silver |
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|- |
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| a petrified rowan branch||Creates a temporary home, once a week. The temporary home will remain for 24 hours, during which time the user can teleport back and forth (same zone), with (2x/hour) or without (unlimited) a group. The home will provide protection from creatures (if deployed in a hunting area) and will hold any dropped items until such time that the home collapses. Users will receive a warning that the home is going to fall/collapse. Cannot be used in FWI, the rift, indoors, or anyplace that teleportation is typically blocked ([[Great_Auction_of_2016/teasers#The_Branch_of_the_Rowan_Home|Teaser]])||Temporary home||style="text-align:right"|83,000,000||Silverthorne||Gold |
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|- |
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| a small mithril hammer||Creates a temporary home, once a week. The temporary home will remain for 24 hours, during which time the user can teleport back and forth (same zone), with (2x/hour) or without (unlimited) a group. The home will provide protection from creatures (if deployed in a hunting area) and will hold any dropped items until such time that the home collapses. Users will receive a warning that the home is going to fall/collapse. Cannot be used in FWI, the rift, indoors, or anyplace that teleportation is typically blocked ([[Great_Auction_of_2016/teasers#The_Branch_of_the_Rowan_Home|Teaser]])||Temporary home||style="text-align:right"|95,000,000||Allereli||Silver |
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|- |
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| a timeworn patinaed clock||Creates a temporary home, once a week. The temporary home will remain for 24 hours, during which time the user can teleport back and forth (same zone), with (2x/hour) or without (unlimited) a group. The home will provide protection from creatures (if deployed in a hunting area) and will hold any dropped items until such time that the home collapses. Users will receive a warning that the home is going to fall/collapse. Cannot be used in FWI, the rift, indoors, or anyplace that teleportation is typically blocked ([[Great_Auction_of_2016/teasers#The_Branch_of_the_Rowan_Home|Teaser]])||Temporary home||style="text-align:right"|82,500,000||Gravely||Gold |
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|- |
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| a deep green coarse wool cloak clasped with a tiny silver fist||Thief set. It has a number of zesty ways to play with it, but more importantly, will allow the wearer to hide with perfect success while in town. The full set of items used to belong to a master thief, but you've probably never heard of him. holds 120 lbs ([[Great_Auction_of_2016/teasers#The_Boots.2C_The_Cloak.2C_The_Gloves|Teaser]])||Thief set||style="text-align:right"|12,100,000||Archales||Gold |
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|- |
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| a pair of fine leather boots||Thief set. Master Anony Mouse's boots will let the wearer sneak instantaneously BUT ONLY IN TOWN ([[Great_Auction_of_2016/teasers#The_Boots.2C_The_Cloak.2C_The_Gloves|Teaser]])||Thief set||style="text-align:right"|25,000,000||Vallurath||Gold |
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|- |
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| a pair of elegant black leather gloves stitched with black silk thread||Thief set. The gloves give you a pick pocketing bonus. If for some reason you wore all the pieces of this set. Of three, you would be a master thief. These in particular let you boost your pick pocketing by 40, for 10 minutes, with a cooldown of one hour ([[Great_Auction_of_2016/teasers#The_Boots.2C_The_Cloak.2C_The_Gloves|Teaser]])||Thief set||style="text-align:right"|25,000,000||Crime||Gold |
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|- |
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| a gilt-spired stone tower amulet||Can be used once per day to aid the wearer in recovery of health, stamina, power, and spirit, much like an earthnode, by bolstering the wearer's spirits with a reminder of home. The effects will last for two hours. The item can be used by anyone, but after it is rubbed it only affects the person who rubbed it. After the 24-hour cool-down period, it can be used again by anyone||Traveling node||style="text-align:right"|20,000,000||Chorney||Silver |
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|- |
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| a glyphed leather tent amulet||Can be used once per day to aid the wearer in recovery of health, stamina, power, and spirit, much like an earthnode, by bolstering the wearer's spirits with a reminder of home. The effects will last for two hours. The item can be used by anyone, but after it is rubbed it only affects the person who rubbed it. After the 24-hour cool-down period, it can be used again by anyone||Traveling node||style="text-align:right"|7,000,000||Asinaeus||Silver |
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|- |
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| a round-windowed oak treehouse amulet||Can be used once per day to aid the wearer in recovery of health, stamina, power, and spirit, much like an earthnode, by bolstering the wearer's spirits with a reminder of home. The effects will last for two hours. The item can be used by anyone, but after it is rubbed it only affects the person who rubbed it. After the 24-hour cool-down period, it can be used again by anyone||Traveling node||style="text-align:right"|25,000,000||Stormblaze||Gold |
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|- |
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| a snowbound granite cave amulet||Can be used once per day to aid the wearer in recovery of health, stamina, power, and spirit, much like an earthnode, by bolstering the wearer's spirits with a reminder of home. The effects will last for two hours. The item can be used by anyone, but after it is rubbed it only affects the person who rubbed it. After the 24-hour cool-down period, it can be used again by anyone||Traveling node||style="text-align:right"|6,000,000||Igglbid||Gold |
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|- |
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| a snow-covered cottage amulet||Can be used once per day to aid the wearer in recovery of health, stamina, power, and spirit, much like an earthnode, by bolstering the wearer's spirits with a reminder of home. The effects will last for two hours. The item can be used by anyone, but after it is rubbed it only affects the person who rubbed it. After the 24-hour cool-down period, it can be used again by anyone||Traveling node||style="text-align:right"|10,000,000||Aluvius||Silver |
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|- |
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| an eye-shaped ruby periapt||Detects hidden and invisible adventurers and creatures. It detects every 5 minutes||Unique||style="text-align:right"|34,100,000||Hline||Gold |
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|- |
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| a slender metal device||Gives the user access to ALL languages -- both speech and understanding. Only one language is active at any given time. Changing the language will add a 7-day cooldown for language change ([[Great_Auction_of_2016/teasers#Language_Thing.3F|Teaser]])||Unique||style="text-align:right"|125,000,000||Raelee||Silver |
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|- |
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| pair of white-feathered wings||GOSAENA-ALIGNED ONLY. Twice a day, the owner can be resurrected by the power of Gosaena and her wings here with full chrism benefits. THE WINGS WILL CRUMBLE IF REMOVED OR IF ALIGNMENT CHANGES ([[Great_Auction_of_2016/teasers#Gosaena_Wings|Teaser]])||Unique||style="text-align:right"|80,000,000||Esana||Gold |
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|- |
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| an oversized eonake gauntlet||Masterfully crit padded (EDIT, the gauntlet is NOT masterfully crit padded, but adds heavy crit padding bonus to the hand that will STACK with layered armor. This was incorrectly reported during the auction), but can only be worn on one hand. With it on, you can pick up most cursed items with no ill effects to the hand the gauntlet is worn on, as well as items (certain skins) that would damage your hand.||Unique||style="text-align:right"|27,500,000||Falvicar||Gold |
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| a glowing plinite wristband||Opens temporary portals into the local [[Elemental Confluence]] and reshape it upon a whim (entry only)||Unique||style="text-align:right"|34,000,000||Malkave||Gold |
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|- |
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| a pellucid obsidian sphere pendant containing a tiny orrery||The pendant offers bonuses/effects based on the moons above. Liabo provides physical defense; Lornon, magical defense; Tilaok, physical attack strength; and Makiri, magical attack strength. The bonuses are strongest when the moons are high and full, and will change with the moons. Followers of Liabo or Lornon deities will get an increase from the effects of the moon of their deity, but a reduced benefit from the other. Does not attune, does not need to be recharged||Unique||style="text-align:right"|110,000,000||Lisza||Gold |
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|- |
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| a pink frill-edged scroll||The winner of this item will be given the opportunity to work with GameMaster Finros to design a custom scripted item that is of auction quality. Finros is the sole authority over what is considered acceptable, but will do his utmost to be liberal in interpretation. If agreement cannot be reached, a refund will be granted. The item is guaranteed unique for at least three years and possible longer. Contact GM Finros by January 15, 2017, to begin designing the item ([[Great_Auction_of_2016/teasers#Roll_Yer_Own_THANG|Teaser]])||Unique||style="text-align:right"|650,000,000||Calael||Gold |
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|- |
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| an ancient silver-rimmed mirror||This ancient mirror binds itself to the one that uses it, though the binding can be broken and reestablished in a small amount of time. It always reflects its current master, but not necessarily that master's true health. The original reflection is always healthy and free of injury, but when the magic is invoked, the master and the mirror reflect one another and take on each other's state whatever that may be at the time. This magic may be invoked a limited number of times each day. 10x/day (Dorian Gray mirror)||Unique||style="text-align:right"|61,000,000||Virilneus||Gold |
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|- |
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| a hooded coraesine-threaded longcloak||This cloak lets you teleport twice a day, on a ten minute cooldown. It can store up to twenty locations that are similar in climate. The longcloak has three modes: (1) random matching room, (2) in the same segment, (3) at will. Matching saved location in-transport-realm with a ten minute cooldown, or to a matching saved location world wide up to twice a day. This cloak also has feature hiding and glamour properties. Not attuned. Standard capacity, max lightened and deepened ([[Great_Auction_of_2016/teasers#The_Cloak_of_Traveling|Teaser]])||Unique||style="text-align:right"|165,000,000||Ondreian||Gold |
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|- |
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| a slim silver disk||This disk will allow whoever wields it to blot out the sun and plunge all of Elanthia into night for an hour once a week ([[Great_Auction_of_2016/teasers#Slim_Silver_Disk_of_Darkness|Teaser]])||Unique||style="text-align:right"|100,000,000||Alisaire||Gold |
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|- |
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| a rune-carved dark veil iron hammer||5x, lightning flares. It can be raised to cast [[Quake (1714)]], or turned to cast [[Call Wind]]. These abilities will cost the user mana||Weapon - OHB||style="text-align:right"|125,000,000||Amaj||Silver |
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|- |
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| a conical-finialed white ora mace brazed with seven flanges||6x [[Iasha white ora weapon|Iasha white ora]] mace. It has the teleportation ability plus an enhancement of +3 to Wisdom||Weapon - OHB||style="text-align:right"|107,000,000||Nakama||Gold |
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|- |
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| a barbed white ora whip with a cross-like handle||8x, [[Undead Bane]]. After it vanquishes enough undead, it can be clenched to activate a plasma flaring ability. Duration depends on number of undead killed. It is said that under a specific bloodline (last name) it can be more powerful. The last known owner was Khlat ([[Great_Auction_of_2016/teasers#Wyrom.27s_Bloodlines_Teaser|Teaser]])||Weapon - OHB||style="text-align:right"|82,500,000||Naamit||Gold |
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|- |
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| a maoral-hafted dark eahnor glaive||[[Siolan dagger]] scripts. It is nearly eight-times enchanted and will provide its wielder with a boost to polearm skill, physical fitness, and constitution. +10 polearm, +15 phys and CON. standard enhancives||Weapon - OHE||style="text-align:right"|19,965,000||Magnificos||Silver |
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|- |
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| a crude iron hunting hatchet||[[Tally weapon]] (handaxe). Basically, the more stuff you kill with this, the higher its enchantment and weighting will go. If you take too long of a break, you lose those bonuses and have to start over ([[Great_Auction_of_2016/teasers#The_Tally_Axe|Teaser]])||Weapon - OHE||style="text-align:right"|175,000,000||Durakar||Gold |
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|- |
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| an ebon-hilted razern longsword||4x, masterful critical weighting, enhanced to boost the wielder's edged weapons and physical fitness skills||Weapon - OHE||style="text-align:right"|25,000,000||Amarond||Silver |
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|- |
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| a variegated eonake balta||6x handaxe, returner, sanctified||Weapon - OHE||style="text-align:right"|55,000,000||Helsfeld||Gold |
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|- |
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| a shadowy black ora tanto||6x, exceptionally crit weighted dagger. It has a chance to attack twice when swinging. It can be waved at a creature target once every 30 minutes to remove 15 points of crit padding. This tanto can also store health and stamina that can be regained at any time by interacting with the blade. This blade has a special loresong and is named Nocturna ([[Great_Auction_of_2016/teasers#The_Assassin.27s_Blade_.28Tanto.29|Teaser]])||Weapon - OHE||style="text-align:right"|450,000,000||Nordred||Gold |
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|- |
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| a [[black ora kris set with a hematite-etched grip]]||6x, heavy (10) critical weighting, major [[black ora]] short sword with the normal black ora flares you would expect. It has an enhancive penalty to spirit recovery BUT an enhancive bonus of 1 to mana recovery and 3 to wisdom. It is major black ora so it has the teleportation ability||Weapon - OHE||style="text-align:right"|53,900,000||Zerlin||Gold |
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|- |
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| a folded silvery kroderine wakizashi||The [[kroderine]] wakizashi has the natural enchant and dispelling properties of kroderine. It cannot be wielded by anyone that cannot survive an attack by a dhu goleras. Additionally, it is a fully unlocked [[Thousand Cuts]] short sword, so will be more interesting for those who dual wield||Weapon - OHE||style="text-align:right"|22,000,000||Kirael||Silver |
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|- |
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| a transparent alexandrite misericord illuminated a brilliant crimson by the flickering urnon pommel||The pommel of this dagger has been set with chunk of [[urnon]]. The chaotic urnon will adjust the properties of the weapon with every strike the wielder makes. Should you find one you like, you can attempt to assert your will over the influence of the urnon to freeze the properties temporarily. Example properties would be flares, varying enchant, weighting. Should you luck into one you like, you can clench it to attempt to freeze the properties temporarily||Weapon - OHE||style="text-align:right"|19,000,000||Maik||Silver |
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|- |
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| a glaes bastard sword with a flickering white urnon pommel||[[Urnon]] [[Chaos weapon]]. Cycles through various flares, weightings, and enchantments. It can not be enchanted since it messes with its own enchantment. It can be ensorcelled and baned. Yes it must be a bastard sword. It will not hit undead||Weapon - OHE/THW||style="text-align:right"|30,000,000||Emtoohs||Gold |
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|- |
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| a frosted pale ora bastard sword with a galloping horse-carved mahogany hilt||5x and imparts a [[defensive bonus]] equal to two enchants. This weapon has a loresong which dates it to the [[Horse War]]. It can be raised 3x/day to bring forth a spectral song that will [[provoke]] the sentient creatures in an area. The provoked status will last ten minutes regardless of what you do with the sword||Weapon - OHE/THW||style="text-align:right"|28,000,000||Hoti||Silver |
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|- |
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| a zorchar-runed golden warlance||6x, max unlocked, auction quality [[Shock Weapon|Shock lance]]||Weapon - Polearm||style="text-align:right"|80,000,000||Mirth||Gold |
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|- |
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| a serrated drakar-bladed naginata||6x, max unlocked, auction quality [[Shock Weapon|Shock naginata]]||Weapon - Polearm||style="text-align:right"|44,000,000||Eldillor||Gold |
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|- |
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| a wing-bladed sea glaes harpoon||6x, water flares. In the hands of a [[Elemental Lore, Water|Water Lore]] user... At 3 ranks, it gains something deemed Revenge Flares. These flares do damage equal to the health you're missing. After it deals that damage, it heals you for half of it. This can happen once every 2 minutes. When you have 25 ranks of water lore, you gain the returner ability. It cost 3 mana to do this, and only works when thrown, not disarmed. It will transform into a jet of brackish water. And then, at 75 ranks of water lore, You can raise it once an hour to cause a tidal wave to destroy everything in the room. That does cost 35 mana to use. This harpoon is said to contain the soul of Vahmyr. This can return when thrown, heal me and do damage based on health missing, water flares, and cast major elemental wave (Vee's Wake, [[Great_Auction_of_2016/teasers#Wing-bladed_Sea_Glaes_Harpoon|Teaser]])||Weapon - Polearm/Thrown||style="text-align:right"|101,000,000||Menos||Gold |
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|- |
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| a spiral-carved glowbark long bow||Almost 8x (+37). It provides 10 ambush ranks, 15 ranged bonus, 15 stalking and hiding bonus||Weapon - Ranged||style="text-align:right"|31,000,000||Seeazan||Gold |
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|- |
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| a vaalin-chased silver mesh gauntlet||At its basic level, this is a [[spirit gauntlet|glove bow]]. It will create a COMPOSITE BOW. No, it won't be changed to a long bow. The bow itself is 5x. It produces [[Undead Bane]] arrows that have damage weighting against the undead. It will slowly bond with the user through use, and as you gain affinity, it will unlock additional abilities and more powerful arrows. That is left to the user to discover, I'm not ruining the surprise! It is a permanent conduit to Ronan, and only Ronan. Farain mumbled something about sleep flares eventually. The user need not be converted to Ronan. It attunes to the user through use, but it is not a permanent attunement. It could be given to another. If the bow is disarmed, it will dissolve into nothingness and the owner can create a new one from the gauntlet. So it is essentially disarm-proof (Ronan's Kiss, [[Great_Auction_of_2016/teasers#Ronan.27s_Kiss|Teaser]])||Weapon - Ranged||style="text-align:right"|666,666,666||Hoy||Gold |
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|- |
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| a matte black wyrwood light crossbow carved with low relief black widows||Nearly 6x. It creates randomly enchanted and damage-weighted missiles||Weapon - Ranged||style="text-align:right"|77,000,000||Winchester||Silver |
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|- |
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| a buffed sepia wyrwood composite bow with carved talon nocks||Nearly 8x (+39) and has masterful sighting||Weapon - Ranged||style="text-align:right"|35,000,000||Erykk||Silver |
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|- |
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| a lor-twined mossbark heavy crossbow||WaveDancer-style elemental chaos [[heavy crossbow]]. The crossbow is four-times enchanted and will create randomly enchanted and possibly flaring missiles. You need to COCK the crossbow to create a bolt and fire it still. It can hit undead||Weapon - Ranged||style="text-align:right"|48,000,000||Zinzimir||Silver |
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|- |
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| [[Ethereal Bracer | a blackened marred bracer fastened by a single burnt buckle]]||Can be pointed at targets to blast them with energy. Recharges 1 shot per 10 minutes and holds a maximum of 6 shots. Uses the greater of [[Ranged]] or [[Spell Aiming]] training ([[Great_Auction_of_2016/teasers#Bracer_of_Death|Teaser]])||Weapon - Special||style="text-align:right"|75,000,000||Ceyrin||Gold |
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|- |
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| an ethereal weapon certificate||The bearer of this certificate is entitled to create a +20 ethereal tattoo OHB that is [[Permabless]]ed (No Flares). This is a new item and NOT added to an existing. No claidhmores, katanas, or naginatas. GM Retser will get in touch with you after the auction - You have 30 days to redeem or the certificate is forfeit!||Weapon - Special||style="text-align:right"|25,000,000||Oreh||Gold |
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|- |
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| a set of green glaes talons||When pointed at a living victim, they sense the target's magical barriers and siphon off a portion of the warding magic's energies and convert it to increase the effectiveness of the talon-wearer's next physical attack on the target. If the target is still alive after the attack, the violent realigning of their own warding energies results in a lightning flare of variable strength upon the target, but generally it is less violent on non-magic users, and more violent on those more reliant upon magical energies. The talons are invocable 20 times per day, however use against a critter uses one charge and use against an adventurer or more heroic type person uses five charges. These are less powerful than the red and yellow sets ([[Great_Auction_of_2016/teasers#3_Sets_of_Witchhunter_Talons|Teaser]])||Weapon - Special||style="text-align:right"|83,456,789||Aribe||Silver |
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|- |
|||
| a set of red glaes talons||When pointed at a living victim, they sense the target's magical barriers and siphon off a portion of the warding magic's energies and convert it to increase the effectiveness of the talon-wearer's next physical attack on the target. If the target is still alive after the attack, the violent realigning of their own warding energies results in a lightning flare of variable strength upon the target, but generally it is less violent on non-magic users, and more violent on those more reliant upon magical energies. The talons are invocable 20 times per day, however use against a critter uses one charge and use against an adventurer or more heroic type person uses five charges. Most powerful of the three ([[Great_Auction_of_2016/teasers#3_Sets_of_Witchhunter_Talons|Teaser]])||Weapon - Special||style="text-align:right"|90,000,000||Sentral||Gold |
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|- |
|||
| a set of yellow glaes talons||When pointed at a living victim, they sense the target's magical barriers and siphon off a portion of the warding magic's energies and convert it to increase the effectiveness of the talon-wearer's next physical attack on the target. If the target is still alive after the attack, the violent realigning of their own warding energies results in a lightning flare of variable strength upon the target, but generally it is less violent on non-magic users, and more violent on those more reliant upon magical energies. The talons are invocable 20 times per day, however use against a critter uses one charge and use against an adventurer or more heroic type person uses five charges. Slightly less powerful than Red Talons ([[Great_Auction_of_2016/teasers#3_Sets_of_Witchhunter_Talons|Teaser]])||Weapon - Special||style="text-align:right"|121,000,000||Noblerm||Gold |
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|- |
|||
| a dark leather bandolier||Creates unlimited silver vultite moon axes that are 4x||Weapon - Thrown||style="text-align:right"|35,000,000||Mither||Silver |
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|- |
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| a pale bazan bandolier||Creates unlimited single glacial blue rhimar discuses that are 5x, cold flaring||Weapon - Thrown||style="text-align:right"|25,000,000||Gordnar||Silver |
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|- |
|||
| a crude iron woodsman's axe||[[Tally weapon]]. A two-handed weapon with a long, wooden haft. While the first few swings of a hunt may not be impressive, its power grows with the tally marks the wielder makes for every challenging kill. Each mark will grant a higher enchant and damage weighting, capped at 100 marks! This would result in a phenomenally damage weighted weapon and the equivalent of twenty enchants! However, this power must be sustained. The marks fade if three minutes pass without another kill. Marks can also be sacrificed to unleash some of the weapon's power, either to cause Tremors in the area, or to fill the wielder with an Adrenal Surge. These powers will remove 50 tally marks. The axe could be bonded to or ensorcelled, but because of the nature of the magic, an enchanter's touch or holy blessing would not take. Banes could be added ([[Great_Auction_of_2016/teasers#The_Tally_Axe|Teaser]])||Weapon - THW||style="text-align:right"|309,999,999||Shadowdragon||Silver |
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|- |
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| a large-headed veil iron maul with a long ebonwood haft||5x, lightning flares, self-mana RAISE for [[Quake (1714)]], TURN for [[Call Wind]] ([[Great_Auction_of_2016/teasers#Thundermaul|Teaser]])||Weapon - THW||style="text-align:right"|55,000,000||Coriana||Gold |
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|- |
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| a mottled red kelyn sword-of-Phoen||7x flamberge. It has [[rotating flares]] that can be switched between disintegrate, unbalance, and plasma||Weapon - THW||style="text-align:right"|31,000,000||Onios||Silver |
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|- |
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| a black ora no-dachi with a blood red sandruby pommel||7x major true black ora [[two-handed sword]]. It has acid flares in addition to the unholy flares of true black ora ([[Great_Auction_of_2016/teasers#The_massive_black_steel_no-dachi|Teaser]])||Weapon - THW||style="text-align:right"|34,100,000||Xysius||Silver |
|||
|- |
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| a rusted broken no-dachi||This is similar to the black steel weapons of old. This weapon will need to be bonded to by a paladin or warrior to truly benefit from its effect. Through use, you will learn the weapon's name and unlock its abilities. At full bonding, the weapon will be 5x and HCW. This weapon is a [[Two-handed sword]]. When released, this weapon will flare adding an additional 15 AS and 50% crit weighting. If you wave it during its first release, you will force the next swing to be a flare. If you release it into its final form, it will be in its flared form for 60 seconds. If you wave it during its final form, you will release a PUNCTURE based major elemental wave. All of the releases, and waves, cost spirit much like the other black steel||Weapon - THW||style="text-align:right"|323,000,000||Clavier||Gold |
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|- |
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| a pair of heavy stone boots||5x UC boots with 20 points of damage weighting. When you STOMP or JUMP these will knock down everything. They can be used one time an hour. These are not group or other adventurer friendly ([[Great_Auction_of_2016/teasers#The_Boots_of_Quaking|Teaser]])||Weapon - UC||style="text-align:right"|43,000,000||Gnarevo||Gold |
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|- |
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| a black leather-wrapped box with gornar and zorchar rivets||6x UC set: a pair of thick black leather handwraps with gornar rivets ''and'' a pair of thick black leather footwraps with zorchar rivets. This duo is called "Dragonsib" - Once wielded by a monk of old, found in a forgotten monastery. Both are six-times enchanted and have the flares innate to their rivets: impact for gornar and lightning for zorchar. The footwraps will impart additional stamina and agility to the wearer (+5 bonus each, no level requirement), and will have an additional two enchants when used against extraplanar creatures. The handwraps will impart additional combat maneuver and brawling skill to the wearer (+5 bonus each, no level requirement), and will grant two defensive enchants when defending against bandits ([[Great_Auction_of_2016/teasers#Dragonsib_UAC|Teaser]])||Weapon - UC||style="text-align:right"|43,000,000||Mourne||Silver |
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|- |
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| an ethereal string||[[Ethereal string]]. Create-a-returner. Dagger, hammer, quoit/discus, javelin, or handaxes only||Weapon add-on||style="text-align:right"|250,000,000||Yakushi||Gold |
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|- |
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| a grey-swirled [[coraesine]] relic||Can be attached PERMANENTLY to a plain melee weapon. Allows the user to attack up to 5 additional times for mana and stamina per swing. The chance of additional strikes are random ([[Great_Auction_of_2016/teasers#The_Corasine_Relic|Teaser]])||Weapon add-on||style="text-align:right"|242,000,000||Taleph||Gold |
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|- |
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| a grey-swirled [[coraesine]] relic||Can be attached PERMANENTLY to a plain melee weapon. Allows the user to attack up to 5 additional times for mana and stamina per swing. The chance of additional strikes are random ([[Great_Auction_of_2016/teasers#The_Corasine_Relic|Teaser]])||Weapon add-on||style="text-align:right"|360,000,000||Acarea||Silver |
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|- |
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| a grey-swirled [[coraesine]] relic||Can be attached PERMANENTLY to a plain melee weapon. Allows the user to attack up to 5 additional times for mana and stamina per swing. The chance of additional strikes are random ([[Great_Auction_of_2016/teasers#The_Corasine_Relic|Teaser]])||Weapon add-on||style="text-align:right"|360,000,000||Greys||Gold |
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|} |
|} |
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===Aeia's Grace=== |
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{| {{prettytable}} |
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|rowspan="1" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>19 |
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|rowspan="1" style="width: 13%; vertical-align:top;"| Aeia's Grace |
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|style="width: 9%; vertical-align:top;"| 30 Nov |
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|style="width: 10%; vertical-align:top;"| GM Vanah |
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|style="width: 55%; vertical-align:top;"| A subtle heat rises in your cheeks as you sing, a blush like that given as one basks in the glow of a roaring fire. You feel a subtle quickening in your heart as a vision plays before your eyes. |
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Though the sun had long since set, the sky was ablaze with a red-orange glow that would surely make the daylight jealous. Bonfires were lit along the river's edge and throughout the green, and myriad sparks filled the air overhead like a cloud of dancing fireflies. Though all about him the night was alive with the rhythmic pronouncements of drums and the airy laughter and singing of those nearby, he lingered just at the edge of the light alone. He watched the villagers, his friends, his neighbors, as they partook of the festivities, often linked arm in arm as they wove spirals around first one bonfire, then another. They beckoned to him as they passed. "Join us," he heard them call with the very breath of temptation. With a head shake, he declined the invitation, time and again, preferring instead to continue his solitary trek. |
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It was after such a renunciation that he caught sight of her, only a glimpse as he turned to avoid the revelers. Her pale skin was set alight by the glow of the bonfires, and her long, brown hair was gilded with a coppery red that rivaled any flame. He found himself drawn to her, and as he approached, she turned to meet his eyes with her own, a gaze painted by every green promise the earth had ever made. |
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|style="width: 10%; vertical-align: top;"| [http://bit.ly/2g8FSZA Forum Ref] |
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|} |
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===Puffy Grey Cloud Pin=== |
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{| {{prettytable}} |
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|rowspan="1" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>20 |
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|rowspan="1" style="width: 13%; vertical-align:top;"| Foggy Inventory |
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|style="width: 9%; vertical-align:top;"| 1 Dec |
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|style="width: 10%; vertical-align:top;"| GM Estild |
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|style="width: 55%; vertical-align:top;"| As Estild puts on a puffy grey cloud pin, a dense fog gathers around him. |
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>look Estild<BR /> |
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You see GameMaster Estild.<BR /> |
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He appears to be a Forest Gnome from Basingstoke Bloodline.<BR /> |
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He is tall and appears to be burdened with age. He has bright hazel eyes and tanned skin. He has very short, dark brown hair.<BR /> |
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He is in good shape.<BR /> |
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A dense fog swirls about him, concealing his clothing.<BR /> |
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As Estild takes off a puffy grey cloud pin, the dense fog around him dissipates. |
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|style="width: 10%; vertical-align: top;"| [http://bit.ly/2gFzRUF Forum Ref] |
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|} |
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===Fluted Venion Wand of Everything Elemental=== |
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{| {{prettytable}} |
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|rowspan="1" style="width: 3%; vertical-align:top;"| <nowiki>#</nowiki>21 |
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|rowspan="1" style="width: 13%; vertical-align:top;"| Elemental Wand |
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|style="width: 9%; vertical-align:top;"| 2 Dec 2016 |
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|style="width: 10%; vertical-align:top;"| GM Estild |
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|style="width: 55%; vertical-align:top;"| >glance<BR /> |
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You glance down to see a fluted veniom wand enveloped in a swirling white wind in your right hand and nothing in your left hand. |
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>snap wand<BR /> |
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With a flick of your wrist, the swirling white wind enveloping your fluted veniom wand vanishes. Clusters of quartz-veined granite sprout from the wand itself, growing wildly along its length.<BR /> |
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>snap wand<BR /> |
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With a flick of your wrist, the clusters of quartz-veined granite encrusting your fluted gornar wand vanish, and a cascade of tiny flames materializes, dancing along its length.<BR /> |
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>snap wand<BR /> |
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With a flick of your wrist, the tiny flames dancing along the length of your fluted drakar wand vanish, and a frosty haze materializes, spilling from it in a long, misty trail.<BR /> |
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>snap wand<BR /> |
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With a flick of your wrist, the frosty haze spilling from your fluted rhimar wand vanishes, and a corona of crackling electricity flickers into existence around it.<BR /> |
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>snap wand<BR /> |
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With a flick of your wrist, the corona of crackling electricity surrounding your fluted feras wand vanishes, and a sphere of swirling water appears to adorn its crown.<BR /> |
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>snap wand<BR /> |
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With a flick of your wrist, the sphere of swirling water crowning your aquamarine wand vanishes, and great plumes of white steam spit from its length.<BR /> |
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>snap wand<BR /> |
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With a flick of your wrist, the plumes of white steam spitting from your fluted coral wand vanish, and a sickly green film coats the wand, bubbling and hissing along its length.<BR /> |
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>snap wand<BR /> |
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With a flick of your wrist, the bubbling green film coating your fluted crystal wand vanishes, and a swirling white wind envelops it. |
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>raise wand<BR /> |
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You raise your fluted veniom wand skyward!<BR /> |
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1d100: 100 + Modifiers: 262 == 362<BR /> |
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You unleash a compact swirling vortex at a huge water elemental!<BR /> |
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AS: +325 vs DS: +242 with AvD: +38 + d100 roll: +51 = +172<BR /> |
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... and hit for 69 points of damage!<BR /> |
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You unleash a compact swirling vortex at a huge fire elemental!<BR /> |
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AS: +325 vs DS: +221 with AvD: +38 + d100 roll: +81 = +223<BR /> |
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... and hit for 81 points of damage!<BR /> |
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Cast Roundtime 3 Seconds.<BR /> |
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Roundtime: 3 sec.<BR /> |
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|style="width: 10%; vertical-align: top;"| [http://bit.ly/2gvjHjd Forum Ref] |
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|} |
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[[Category: Festivals]] |
[[Category: Festivals]] |
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[[Category: Great Auction of 2016| ]] |
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[[Category: Auction Lists]] |
Latest revision as of 10:49, 16 August 2019
The Great Auction of 5116 (2016) was held Saturday, December 17th in Prime, and Sunday, December 18th in Platinum. Tents were located in the Hearthstone Manor Courtyard just outside of Wehnimer's Landing.
Participation
There were two tents, a silver one open to all paid subscribers, and a gold one for Premium subscribers only. Premium (and Platinum) accounts could go into either tent, but Basic accounts could only go into the silver tent. The event was not open to F2P accounts.
The auction was not held in Shattered, but the items will be released through another venue.
The TownCrier team covered the auction in each tent by telling people what was up for auction and who won an item when it completed. Durakar took detailed notes in a Google Sheet of the items during the auction at: http://tinyurl.com/hcgedhe.
Character Creation and Premium Subscription
There was a cut off to character creation and Premium subscription to enter the auction. Character creation will encompass rerolling/starting over. The exact date for both of these was not supplied, but there was some time after 11/23/2016 10:30 pm EST when the warning was posted to do either.
Bidding
Attendees needed to have all the silver and/or notes in hand at the time of BIDding. Notes could be from any bank anywhere in the lands and had to be held in hand (2 max). The bidding mechanics validated the silvers on a character on entry of the BID [amount] command. Coin hands, pouches, banks, gambling kits, and any other silver storing item did not get accounted for when checking silver amounts.
Limitations
Each account was limited to one win.
Passed Items
Items that did not receive any bids were not returned to for another round of bidding.
Item Detail Release
Pre-Auction
The items posted about below are teasers. There will not be detailed listings of items before the event.
In-Auction
Item details will be stated, but some items may have properties that have a bit of discovery, so everything may not be spelled out. An item list will be available in the auction rooms.
Post-Auction
You are welcome to post about auction items soon after you pick up your newfound treasure. Post questions about your item, if you're having trouble, but try to discover the properties of an item as best as you can before seeking answers from the creators. BUG ITEM, do not ASSIST, to most quickly notify the creator that there is an issue.
Resources
- Officials folder
- General info post
- Great Auction teasers
- Platinum results at GSGuide
- Post Auction item info PC thread
Prime Results
Item Name | Item Description | Category | Sold for | Winner | Tent |
---|---|---|---|---|---|
a large gear-embossed sack | "Nuts 'n Bolts" set of 4x half-plate and armor accessories that go with it. Arm greaves, leg greaves, and a helm. If you lock the accessories on to the armor, it increases the padding of the armor. The padding starts at 24 points, and reduces a wee bit each time you get hit. The wearer can TEND the armor to start a self-repairing cycle that will restore a bit of padding every half minute for 15 minutes. The user can do this once every day, and again, but if you do it more than once per day it could lock up and increase the amount of round time per each activation of TENDing it. You can NOT remove it while the repair cycle is going or while it is damaged. An articulated breastplate of interlaced bronzed vultite plates, a riveted dragon's head burgonet formed of bronzed vultite plates, a pair of bronzed vultite gauntlets constructed of overlapping plates, and a pair of bronzed vultite boots formed of overlapping plates (Teaser) | Armor | 60,500,000 | Nottingham | Gold |
some bright red rune-covered brigandine | 5x, Banshee flaring brigandine. It can have regular flares added and be ensorcelled (Teaser) | Armor - Banshee | 39,000,000 | Squigly | Gold |
some bright red rune-covered chainmail | 5x, Banshee flaring chainmail. It can have regular flares added and be ensorcelled (Teaser) | Armor - Banshee | 22,000,000 | Daedus | Silver |
some bright red rune-covered leathers | 5x, Banshee flaring double leathers. It can have regular flares added and be ensorcelled (Teaser) | Armor - Banshee | 27,500,000 | Shuyan | Silver |
some bright red rune-covered platemail | 5x, Banshee flaring full plate. It can have regular flares added and be ensorcelled (Teaser) | Armor - Banshee | 22,000,000 | Pereus | Gold |
some flowing rune-covered robes | 5x, Banshee flaring robes. It can have regular flares added and be ensorcelled (Teaser) | Armor - Banshee | 28,000,000 | Vehir | Gold |
a suit of blackened scalemail | 6x Ethereal armor. Brigandine. Unlocked to tier 3 of fluff and tier 5 of defensive. It is unlocked for padding flares (Teaser) | Armor - Ethereal | 27,500,000 | Razagor | Gold |
a rigid viridian arming coat | 6x Ethereal armor. Double leathers. Unlocked to tier 3 of fluff and tier 5 of defensive. It is unlocked for padding flares (Teaser) | Armor - Ethereal | 36,300,000 | Alexaine | Gold |
a thick leather shirt | 6x Ethereal armor. Full leather. Unlocked to tier 3 of fluff and tier 5 of defensive. It is unlocked for padding flares (Teaser) | Armor - Ethereal | 40,000,000 | Azerik | Gold |
a suit of sanguine-hued platemail | 6x Ethereal armor. Full plate. Unlocked to tier 3 of fluff and tier 5 of defensive. It is unlocked for padding flares (Teaser) | Armor - Ethereal | 33,275,000 | Harkel | Gold |
some tattered blood-stained robes | 6x Ethereal armor. Robes. Unlocked to tier 3 of fluff and tier 5 of defensive. It is unlocked for padding flares (Teaser) | Armor - Ethereal | 27,000,000 | Blurry | Silver |
some forest green lamellar armor with leaf-shaped golvern links | 6x brigandine, fully unlocked Forest armor | Armor - Forest | 27,500,000 | Alifair | Gold |
some gem-encrusted scalemail | 6x brigandine. These were made long ago by the same legendary blacksmith who made similar weapons that reacted to inserted gems by granting special resistance abilities | Armor - Gem Eater | 11,000,000 | Fenrin | Silver |
some gem-encrusted double leathers | 6x doubles, these were made long ago by the same legendary blacksmith who made similar weapons that reacted to inserted gems by granting special resistance abilities | Armor - Gem Eater | 31,900,000 | Pixelia | Silver |
some gem-encrusted platemail | 6x full plate. These were made long ago by the same legendary blacksmith who made similar weapons that reacted to inserted gems by granting special resistance abilities | Armor - Gem Eater | 16,500,000 | Stryder | Silver |
a gem-encrusted hauberk | 6x hauberk. These were made long ago by the same legendary blacksmith who made similar weapons that reacted to inserted gems by granting special resistance abilities | Armor - Gem Eater | 15,000,000 | Dawkins | Silver |
a gem-encrusted tunic | 6x light leather. These were made long ago by the same legendary blacksmith who made similar weapons that reacted to inserted gems by granting special resistance abilities | Armor - Gem Eater | 21,000,000 | Kithus | Silver |
a misted black-veined emerald ring | 7x mist armor (air flares and zero encumbrance). Armor type is set by the winner, and once set, cannot be changed (Teaser) | Armor - Mist | 43,000,000 | Adustusi | Silver |
an opal-encircled blue sapphire ring | 7x mist armor (air flares and zero encumbrance). Armor type is set by the winner, and once set, cannot be changed (Teaser) | Armor - Mist | 70,000,000 | Mynon | Gold |
a puffy grey cloud pin | Conceals clothing when worn (Teaser) | Barbie | 25,000,000 | Kadishmal | Silver |
a puffy grey cloud pin | Conceals clothing when worn (Teaser) | Barbie | 31,234,567 | Ylandra | Gold |
a silk robe cuffed with thorn-edged ruby manacles | The wearer of this robe will feel more in tune with Mularos, if they are a believer. This is a deity robe -- ambient messaging only. No mechanical benefits. Only those who follow Mularos will receive any ambient messaging. Non-functional robe (Teaser) | Barbie | 25,000,000 | Varucca | Silver |
a deep sapphire crushed velvet gown embroidered with wisps of azure flame along the sleeves | Fiery gown. It's a lovely, heavily zested gown in its own right in its current state. However, when touched by magic flame, the surface erupts in a fire! Don't worry, the wearer will not be harmed. The fiery effects will last for four hours (Teaser) | Barbie - Gown | 55,000,000 | Sigun | Gold |
a gold-sheened saffron damask gown patterned with tendrils of flame | Fiery gown. It's a lovely, heavily zested gown in its own right in its current state. However, when touched by magic flame, the surface erupts in a fire! Don't worry, the wearer will not be harmed. The fiery effects will last for four hours (Teaser) | Barbie - Gown | 55,000,000 | Halimeda | Gold |
a high-collared fiery silk gown embroidered with sinuous flames along the skirt | Fiery gown. It's a lovely, heavily zested gown in its own right in its current state. However, when touched by magic flame, the surface erupts in a fire! Don't worry, the wearer will not be harmed. The fiery effects will last for four hours (Teaser) | Barbie - Gown | 45,000,000 | Alasatia | Silver |
a jet black lustrous satin gown shot with scarlet strands of metallic threading | Fiery gown. It's a lovely, heavily zested gown in its own right in its current state. However, when touched by magic flame, the surface erupts in a fire! Don't worry, the wearer will not be harmed. The fiery effects will last for four hours (Teaser) | Barbie - Gown | 44,000,000 | Bekke | Silver |
a wooden hair-braiding tool | Hair-Braiding Tool. Lets the user create a braid design to apply to his or her hair and gives them braids to interact with. There are seven attributes in a braid design, and this tool is used to select some or all of those attributes to build the design. An example: a dozen elaborate herringbone braids knotted with multicolored ceramic beads. Change your hairstyle every day! With hundreds of colors, dozens of styles, and thousands of combinations, you could have a different do every day! (Teaser) | Barbie - Hair | 30,000,000 | Arcaeris | Silver |
a wooden hair-braiding tool | Hair-Braiding Tool. Lets the user create a braid design to apply to his or her hair and gives them braids to interact with. There are seven attributes in a braid design, and this tool is used to select some or all of those attributes to build the design. An example: a dozen elaborate herringbone braids knotted with multicolored ceramic beads. Change your hairstyle every day! With hundreds of colors, dozens of styles, and thousands of combinations, you could have a different do every day! (Teaser) | Barbie - Hair | 38,500,000 | Sareyna | Silver |
a wooden hair-braiding tool | Hair-Braiding Tool. Lets the user create a braid design to apply to his or her hair and gives them braids to interact with. There are seven attributes in a braid design, and this tool is used to select some or all of those attributes to build the design. An example: a dozen elaborate herringbone braids knotted with multicolored ceramic beads. Change your hairstyle every day! With hundreds of colors, dozens of styles, and thousands of combinations, you could have a different do every day! (Teaser) | Barbie - Hair | 40,000,000 | Natla | Gold |
a wooden hair-braiding tool | Hair-Braiding Tool. Lets the user create a braid design to apply to his or her hair and gives them braids to interact with. There are seven attributes in a braid design, and this tool is used to select some or all of those attributes to build the design. An example: a dozen elaborate herringbone braids knotted with multicolored ceramic beads. Change your hairstyle every day! With hundreds of colors, dozens of styles, and thousands of combinations, you could have a different do every day! (Teaser) | Barbie - Hair | 45,000,000 | Laerlyn | Gold |
a tattered ebony duster | ClimateWear with feature hiding, fully unlocked. weighs 6, holds 120 | Container | 17,000,000 | Mikalmas | Silver |
a brass-buckled brown suede pack with a braided canvas drawstring | Weight reducing container (1/3). Can store a gigantic amount and only weighs five pounds | Container | 55,000,000 | Remly | Silver |
a grass-stained white linen rucksack trimmed with natural leather strips | Weight reducing container (1/3). Can store a gigantic amount and only weighs five pounds | Container | 40,000,000 | Ravidial | Silver |
a pale polar bear fur greatcloak clasped with a Saramar rune-carved steel chain | Weight reducing container (1/3). Can store a gigantic amount and only weighs five pounds | Container | 35,250,000 | Galenblackbard | Gold |
a weathered tanned leather backpack with a waxed canvas flap | Weight reducing container (1/3). Can store a gigantic amount and only weighs five pounds | Container | 44,000,000 | Fleurs | Gold |
a weathered tanned leather cloak stitched with pale green veniom ivy vines | Weight reducing container (1/3). Can store a gigantic amount and only weighs five pounds | Container | 41,800,000 | Laisric | Silver |
an embroidered golden silk mantle clasped with a golvern-framed firestone brooch | Weight reducing container (1/3). Can store a gigantic amount and only weighs five pounds | Container | 32,250,000 | Aurla | Gold |
a green velvet cloak draped in gold chiffon | Followers of Imaera will feel the presence of the Lady of the Green while they wear the cloak. This is a container, and it is worn on the shoulders. Incredible amount | Container | 45,000,000 | Neshira | Silver |
an intricately etched veniom feather | A talented Lock Master could attach this to an unscripted container, which will make the recipient container able to hold 25 pounds weightlessly. I assume weight past 25 pounds will weigh the normal amount (Teaser) | Container add-on | 66,000,000 | Aleighsza | Gold |
a cloth-of-vaalin sash | Enchanting sash. Can be invoked once a day to provide large boosts to Logic, Intuition, Aura, Magic Item Use, Arcane Symbols, and Elemental Mana Control for thirty seconds (WIZARD ONLY) | Enhancive | 50,000,000 | Tenken | Silver |
a blotched leather bladder | Pickpocket catcher! It is a wearable trap that can spray a pickpocket with a stinky odor. It will also grant the wearer with a +25 perception bonus | Enhancive | 22,000,000 | Briln | Silver |
a vine-painted metal watering can | Contains magical water that will encourage the plantlife in a room to grow, allowing you to forage in the area again. It can be used ten times a day, but will take twice as much water if used in the same room again during that period (Teaser) | Foraging | 55,000,000 | Lasentra | Silver |
an immaculate pure ivory statue with outstretched cupped hands | Statue of Aeia. It is a holy relic that can be charged with green sapphires. The owner can then PRAY over the statue to cause Aeia to regrow the flora in a room that has been foraged down to its roots. Recharge with green sapphires, unlimited use (Teaser) | Foraging | 55,000,000 | Hoodtralfeck | Gold |
a translucent viridian crystal | Recharging crystals. It'll recharge some magical devices. Not all of them, but some of them, without the risk of failure...at a cost, of course. It requires a gem to power it, but take care not to overcharge it. It can be used two times per day. It is like others of its kind | Magical item | 53,240,000 | Amerek | Silver |
a blackened decrepit hand | Coin hand. It can store coins weightlessly when closed (Teaser) | Magical item | 170,000,000 | Barmoogi | Silver |
a rich golden topaz crown talisman | Item supercharger increases potency to flares, weighting, padding, and enchantments (Teaser) | Magical item | 41,000,000 | Dergoatean | Gold |
a rich golden topaz crown talisman | Item supercharger increases potency to flares, weighting, padding, and enchantments (Teaser) | Magical item | 50,000,000 | Daenira | Gold |
a bog troll heart pendant | Troll heart jewelry (saved post). A live bog troll heart has been placed inside this pendant. Bog trolls are known for their regenerative powers! This item will grow into the chest of the wearer and fortify them with blood from the troll heart locked inside | Magical item | 150,000,000 | Nephal | Silver |
a copper-tooled crude bone horn | A gremlin servant horn that works similar to a Crate Whistle, which is basically a replacement Floating Disk (Teaser) | Magical item | 200,000,000 | Gweneivia | Gold |
a rune-etched white eonake censer suspended by three mithril chains | Can be pointed at a corpse to provide an extremely powerful chrism effect (equal to 20k gem). It can be used an unlimited number of times by CLERICS ONLY (Teaser) | Magical item | 120,000,000 | Nebuliis | Gold |
a rune-etched white eonake censer suspended by three mithril chains | Can be pointed at a corpse to provide an extremely powerful chrism effect (equal to 20k gem). It can be used an unlimited number of times by CLERICS ONLY (Teaser) | Magical item | 220,000,000 | Somersby | Gold |
a wave-chased silver pitcher | Creates an unlimited supply of drinks (11 different drink types, 3 flavors for each drink). It also has a "thirst-quenched" ability, where you can DRINK from the pitcher and gain enhanced regen for (one of) mana/stamina/health. You can only have one boost at a time, I believe the potency is 20. Can't pour into another container, and doesn't reset on death (Teaser) | Magical item | 32,000,000 | Cyral | Gold |
a dwarf empath tattoo certificate | Grumpy dwarf wandering tattoo that stores up to 20 doses of a variety of herbs and uses these herbs to heal the wearer's wounds (Teaser) | Magical item | 75,000,000 | Ardwen | Gold |
a dwarf empath tattoo certificate | Grumpy dwarf wandering tattoo that stores up to 20 doses of a variety of herbs and uses these herbs to heal the wearer's wounds (Teaser) | Magical item | 151,000,000 | Riend | Gold |
a small crystal vial | The liquid contents of the small crystal vial will heighten one's senses for the delicate manipulations required in the handling of traps. Remarkably, the vial has the ability to slowly replenish itself. Use it sparingly, for there is a glyph of a curse inscribed in it | Magical item | 17,000,000 | Zaje | Silver |
a gold ring tattoo certificate | The winner of this certificate will be tattooed with a gold ring or band. This tattoo will duplicate the function of a normal gold ring, but because it is part of you, it cannot be confiscated (Teaser) | Magical item | 30,000,000 | Kaldonis | Silver |
a gold ring tattoo certificate | The winner of this certificate will be tattooed with a gold ring or band. This tattoo will duplicate the function of a normal gold ring, but because it is part of you, it cannot be confiscated (Teaser) | Magical item | 50,000,000 | Teegan | Gold |
a twisted dark urnon lockpick | This magical lockpick will repair itself completely (completely completely!) when damaged or broken, only needing time to sort itself out. It is as precise as a vaalin lockpick, but not quite as tough. It repairs itself incrementally and bit by bit, and can be used while it's repairing itself as long as it isn't completely broken. It's also protected from pick destroying traps, and has a few fluff scripts. It will provide +10 to picking lock bonus, and +5 to dexterity bonus | Magical item | 49,500,000 | Terael | Silver |
a seven-gemmed ring | This ring will defend against the elements. Each of the seven gemstones on this ring will entirely consume an elemental attack made against the wearer. Then it will refresh itself over the course of a day to be ready to consume an attack once again. Acid, Cold, Electric, Heat/Fire, Impact, Steam, Vacuum. Cooldown is per element. The damage is from ANY source | Magical item | 77,000,000 | Anamin | Gold |
a gold-inked deed | This deed entitles the holder to ownership of the manor on Moonglae Var in Ta'Illistim. The claimant may customize parts of the manor's interior, such as adding paintings to the walls, changing the color of the bedspread, etc. The claimant may also customize 8 food items and 5 drink items that can be placed in various locations throughout the manor. Monthly rent will be 75,000 silvers. Lapse in payment of rent will result in repossession. This deed is not transferrable, and must be used by the winner. The owner of the manor must be a full elf citizen of Ta'Illistim. Tours are not available prior to bidding. Properties are limited to one per account and are permanently and dually tied to both the winning character/account in order to retain ownership. To claim this property, contact GM Valyrka by 12/24/2016 to receive a tour and guidelines for remodeling. The winner must finalize all remodeling requests and customized food by 1/31/2016 or the manor will stay as is (Teaser) | Private property | 125,000,000 | Alastir | Silver |
a mechanized quiver | A Mechanical Quiver that is unlocked to auction quality. You can also cast spells at the quiver when you are creating ammo to harness the energy. This quiver will create magical ammo for ranged weapons when it is supplied with shafts cut and prepared from wood or bone. Placing fletching paint within will allow for custom coloring. Casting certain spells at the quiver will cause it to harness the magical energy. This is an auction quality version. So basically, you put a bunch of materials in it and it lets you combine them. Then you can cast a spell at the quiver, and the arrows will have that flare. If you cast Implode on it, it will get vacuum flares. So if you bless the quiver, the arrows will be blessed. Disintegration and Disruption are not on the list. I'm not sure on the total it can hold, should be around 100. You can 505 it, yes. No Balefire. Belt worn | Quiver | 65,000,000 | Whirlin | Gold |
an engraved rolaren quiver | Can be invoked once per hour to provide a boost to archery, ambush, and perception. The boost will last for ten minutes. The boosts is 5 to each bonus. It is worn on the belt and can hold a slightly large amount | Quiver | 19,000,000 | Kidero | Silver |
an ornate brass wand | Alter Wand. It can be waved at a target to use that item as a design to embellish an item that you are holding in your hand. It requires a gem to power it | Roleplay | 25,000,000 | Tolwynn | Silver |
a torn black sack | Dhu kitten - a small rosetted kitten | Roleplay | 33,000,000 | Vilnir | Silver |
a leatherbound sketchbook | Allows the user to create charcoal drawings of people, places, and things. It will be attuned to the winner of the auction. Unlimited uses | Roleplay | 40,000,000 | Lylia | Silver |
a velvet-lined crafter's kit | Includes all that is needed to be able to craft functional leather goods from the hides, skins, and pelts of the more common creatures hunted in these parts. You could make leather belts, headbands, cloaks and other containers, and a few other item types with this kit. Cobbling leather could also be used | Roleplay | 29,700,000 | Cruxophim | Silver |
a small fireworks press | Takes a critter skin and a gem to to create a firework that displays an image of the critter based on the skin and in the color of the gem | Roleplay | 7,000,000 | Astru | Silver |
a rhimar-lined churn | This rhimar-lined churn allows you to enjoy sweet treats any time, any where! Simply choose one or two of your favorite flavors and load them into the chamber to make ice cream or sorbet, either in a dish or a cup. The churn is fitted with a spinning carousel with a variety of toppings, some of which can be used to flavor tea and coffee. bottomless toppings, unlimited uses (Teaser) | Roleplay | 55,000,001 | Ordim | Silver |
a gold-edged pale mistwood humidor with a brass lockplate | Unlimited humidor | Roleplay | 12,000,000 | Candrath | Silver |
a rectangular white oak humidor with a glass window on its lid | Unlimited humidor | Roleplay | 8,250,000 | Zodin | Gold |
a glaes-banded glowbark scepter | Banshee flares | Runestaff | 11,200,000 | Serlyna | Gold |
a long emerald green ethereal runestaff | Spellstorm runestaff. Thought to be lost in the ravages of time, it was recently rediscovered. It is five times enchanted and when it flares, it will completely bypass the magical spells on a target. It can also be infused with mana, which boosters your magical attack strength for bolts and warding spells alike, and lowers how long it takes you to cast spells. Lastly, it can also be infused with spirit, then activated to double the enchant of the staff and its mana infused bonus, as well as flaring on every cast (Teaser) | Runestaff | 630,000,000 | Nindon | Gold |
a black-stained red fireleaf runestaff capped by a clawed grey urnon hand | Urnon Chaos runestaff. Random flares! Random enchantments! Random everything, woooooo! It can be ensorcelled, it could hypothetically have creaturebane some day (Teaser) | Runestaff | 31,000,000 | Voltmage | Gold |
an ethereal weapon certificate | 4x Ethereal Tattoo Runestaff that has 4X acuity flares. This is a new item and NOT added to an existing. GM Retser will get in touch with you after your win or after the auction | Runestaff | 106,700,000 | Siphere | Silver |
an archaic gornar-veined crosier | 6x, Shock runestaff. It can be loaded with elemental essences and fired at creatures. It has nine upgrades, with ambient moods, reduced roundtime to fire, a reduced two-minute cooldown, not cause feedback or lose firing charges, hit an additional target on firing, and cast Elemental Wave when raised once per hour | Runestaff | 19,000,000 | Gremp | Silver |
a polished glowbark runestaff inlaid with opalescent vaalin leaves | 8x returning, +10 to mana recovery, 6x acuity flares | Runestaff | 55,000,000 | Syphaer | Silver |
a gnarled witchwood runestaff streaked with snaking grey striations | 8x returning, +1 to max spirit, +1 to spirit recovery, +10 to aura, +10 to wisdom. CoL MASTERS ONLY (Teaser) | Runestaff | 121,000,000 | Leilly | Silver |
an ethereal runestaff swirling with electric energy | 8x, greater lightning flares. It provides a bonus to the elemental lores of Water and Air (10 each) | Runestaff | 51,920,000 | Rohese | Silver |
a towering lor staff capped with a pyramid of mist-shrouded coraesine | 8x. +10 enhancive bonus to Elemental Mana Control and EL:Air. It can also teleport the user to five different locations, similar to a gold ring (Teaser) | Runestaff | 75,000,000 | Cutley | Gold |
a long slender illthorn runestaff | Nearly 7x and will dispel some of an opponent's magic when it flares, similar to kroderine. This flares only on a hit. The runestaff can be ensorcelled, but because of the current flares, no further standard enchanting. Standard flare rate | Runestaff | 68,000,000 | Aurach | Silver |
a gnarled witchwood crook | Nearly 8x (+37) and will dispel some of an opponent's magic when it flares, similar to kroderine (Teaser) | Runestaff | 34,100,000 | Drafix | Silver |
a knotty witchwood staff | Over 5x (+27) Necromancy Staff. The user can cause dead creatures to fight on their behalf, until those creatures decay. It looks like the staff can be used once an hour to paint some poor creature as the target for all dead creatures in the room. The dead creatures will proceed to do their best to murder-ize your target. The user can consume a corpse with it to empower the staff's abilities for a short time. This can be done once per hour (Teaser) | Runestaff | 110,000,000 | Kronius | Gold |
a deep blue lor runestaff capped by a red dreamstone | 5x. This gem-eating runestaff supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate | Runestaff - Gem Eater | 20,000,000 | Darklyght | Silver |
a deep blue lor runestaff capped by a red dreamstone | 5x. This gem-eating runestaff supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate | Runestaff - Gem Eater | 22,222,222 | Tralis | Gold |
a deep blue lor runestaff capped by a red dreamstone | 5x. This gem-eating runestaff supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate | Runestaff - Gem Eater | 24,200,000 | Ariandae | Gold |
a deep blue lor runestaff capped by a red dreamstone | 5x. This gem-eating runestaff supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate | Runestaff - Gem Eater | 25,300,000 | Althaz | Silver |
a deep blue lor runestaff capped by a red dreamstone | 5x. This gem-eating runestaff supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate | Runestaff - Gem Eater | 27,000,000 | Luceon | Silver |
a deep blue lor runestaff capped by a red dreamstone | 5x. This gem-eating runestaff supports Joola Jewelry modifications, meaning its appearance can be altered and shows the gem that's presently in its setting. The various gems support Heat, Cold, Electric, Impact, and Vacuum flares as well as Acuity and Mana. Mana level is 3, and the acuity level is 6. Standard flare rate | Runestaff - Gem Eater | 27,000,000 | Tservin | Gold |
a pitted slender crook | 6x, acid flares, self-knowledge Major Acid (Teaser) | Runestaff - Self-knowledge | 25,000,000 | Juergen | Silver |
a silvery slender scepter | 6x, steam flares, self-knowledge Minor Steam (McSteamy Staff, Teaser) | Runestaff - Self-knowledge | 26,000,000 | Bundt | Silver |
a crown-capped white faewood runestaff | 8x, self-knowledge Holy Bolt, as well as enough Spiritual Lore, Religion knowledge to grant the resulting bolts with acid degredation and an increased damage factor against undead targets (WIZARD ONLY) (Teaser) | Runestaff - Self-knowledge | 30,000,000 | Thaeren | Silver |
a smooth golvern target shield | 7x medium shield, hits up to 3 targets when KICKed or THROWn. The cooldown is 45 seconds + 15 seconds for each critter hit - 15 seconds for each 50 ranks of MOC, down to a minimum of 45 seconds. So, 60 seconds for 1 critter, 75 seconds for 2, 90 seconds for 3 (Captain Elanthia Shield, Teaser) | Shield | 165,000,000 | Cromir | Gold |
a small ebon velvet pouch | The winner will customize 5 different looks (sides). They winner will choose 4 regular shop spells and one spell they could not normally purchase. All spells will be rechargable and have their own mana pool | Spell casting (MR) | 14,000,000 | Donteric | Silver |
a fluted veniom wand enveloped in a swirling white wind | Cone of Elements wand, 20 charges total. Regains 20 charges per day. The wielder can SNAP it through all the available elements. It will always channel and evoke the spell when cast (Teaser) | Spell casting (per day) | 31,000,000 | Broghar | Gold |
a fluted veniom wand enveloped in a swirling white wind | Cone of Elements wand, 20 charges total. Regains 20 charges per day. The wielder can SNAP it through all the available elements. It will always channel and evoke the spell when cast (Teaser) | Spell casting (per day) | 40,000,000 | Mordhan | Silver |
a black cast iron skillet | Fry up three pieces of magic bacon per day, one piece each containing the spells Elemental Bias, Prayer of Protection, and Dauntless, with five bites each. The bacon's magic spoils after one day, but the bacon remains delicious! | Spell casting (per day) | 37,000,000 | Thailmore | Silver |
a horse-carved white ivory flute | It can be raised three times a day to provoke sentient creatures in an area. It is masterwork instrument on its own. The effect lasts for 10 minutes (Teaser) | Spell casting (per day) | 29,000,000 | Japhrimel | Gold |
some gnarled glowbark bark | Pinworn item that can be rubbed to give your skin a bark-like quality, causing it to harden and absorb attacks, similar to a treekin druid. 5x/day Barkskin. Lasts for 60 seconds or until consumed by blocking an attack. Should block AoE (Teaser) | Spell casting (per day) | 37,100,000 | Psyryn | Silver |
some gnarled glowbark bark | Pinworn item that can be rubbed to give your skin a bark-like quality, causing it to harden and absorb attacks, similar to a treekin druid. 5x/day Barkskin. Lasts for 60 seconds or until consumed by blocking an attack. Should block AoE (Teaser) | Spell casting (per day) | 41,000,000 | Nyatherra | Gold |
a petrified thanot wand wrapped in grey sharkskin | Self Mana spell wand which casts 1204 Foresight, 1208 Mindward, and 1220 Premonition three times a day. All spells are cast at the same time | Spell casting (per day) | 45,000,000 | Kragdruk | Silver |
a petrified haon wand banded with a red leather grip | Self Mana spell wand which casts 611 Mass Colors, 613 Self Control, and 618 Mobility three times a day. All spells are cast at the same time | Spell casting (per day) | 105,000,000 | Dreknar | Silver |
a petrified maoral wand capped with a dragonseye sapphire | Self Mana spell wand which casts 905 Prismatic Guard, 911 Mass Blur, and 913 Melgorehn's Aura, three times a day. All spells are cast at the same time | Spell casting (per day) | 31,000,000 | Malok | Silver |
a petrified rowan branch | Creates a temporary home, once a week. The temporary home will remain for 24 hours, during which time the user can teleport back and forth (same zone), with (2x/hour) or without (unlimited) a group. The home will provide protection from creatures (if deployed in a hunting area) and will hold any dropped items until such time that the home collapses. Users will receive a warning that the home is going to fall/collapse. Cannot be used in FWI, the rift, indoors, or anyplace that teleportation is typically blocked (Teaser) | Temporary home | 83,000,000 | Silverthorne | Gold |
a small mithril hammer | Creates a temporary home, once a week. The temporary home will remain for 24 hours, during which time the user can teleport back and forth (same zone), with (2x/hour) or without (unlimited) a group. The home will provide protection from creatures (if deployed in a hunting area) and will hold any dropped items until such time that the home collapses. Users will receive a warning that the home is going to fall/collapse. Cannot be used in FWI, the rift, indoors, or anyplace that teleportation is typically blocked (Teaser) | Temporary home | 95,000,000 | Allereli | Silver |
a timeworn patinaed clock | Creates a temporary home, once a week. The temporary home will remain for 24 hours, during which time the user can teleport back and forth (same zone), with (2x/hour) or without (unlimited) a group. The home will provide protection from creatures (if deployed in a hunting area) and will hold any dropped items until such time that the home collapses. Users will receive a warning that the home is going to fall/collapse. Cannot be used in FWI, the rift, indoors, or anyplace that teleportation is typically blocked (Teaser) | Temporary home | 82,500,000 | Gravely | Gold |
a deep green coarse wool cloak clasped with a tiny silver fist | Thief set. It has a number of zesty ways to play with it, but more importantly, will allow the wearer to hide with perfect success while in town. The full set of items used to belong to a master thief, but you've probably never heard of him. holds 120 lbs (Teaser) | Thief set | 12,100,000 | Archales | Gold |
a pair of fine leather boots | Thief set. Master Anony Mouse's boots will let the wearer sneak instantaneously BUT ONLY IN TOWN (Teaser) | Thief set | 25,000,000 | Vallurath | Gold |
a pair of elegant black leather gloves stitched with black silk thread | Thief set. The gloves give you a pick pocketing bonus. If for some reason you wore all the pieces of this set. Of three, you would be a master thief. These in particular let you boost your pick pocketing by 40, for 10 minutes, with a cooldown of one hour (Teaser) | Thief set | 25,000,000 | Crime | Gold |
a gilt-spired stone tower amulet | Can be used once per day to aid the wearer in recovery of health, stamina, power, and spirit, much like an earthnode, by bolstering the wearer's spirits with a reminder of home. The effects will last for two hours. The item can be used by anyone, but after it is rubbed it only affects the person who rubbed it. After the 24-hour cool-down period, it can be used again by anyone | Traveling node | 20,000,000 | Chorney | Silver |
a glyphed leather tent amulet | Can be used once per day to aid the wearer in recovery of health, stamina, power, and spirit, much like an earthnode, by bolstering the wearer's spirits with a reminder of home. The effects will last for two hours. The item can be used by anyone, but after it is rubbed it only affects the person who rubbed it. After the 24-hour cool-down period, it can be used again by anyone | Traveling node | 7,000,000 | Asinaeus | Silver |
a round-windowed oak treehouse amulet | Can be used once per day to aid the wearer in recovery of health, stamina, power, and spirit, much like an earthnode, by bolstering the wearer's spirits with a reminder of home. The effects will last for two hours. The item can be used by anyone, but after it is rubbed it only affects the person who rubbed it. After the 24-hour cool-down period, it can be used again by anyone | Traveling node | 25,000,000 | Stormblaze | Gold |
a snowbound granite cave amulet | Can be used once per day to aid the wearer in recovery of health, stamina, power, and spirit, much like an earthnode, by bolstering the wearer's spirits with a reminder of home. The effects will last for two hours. The item can be used by anyone, but after it is rubbed it only affects the person who rubbed it. After the 24-hour cool-down period, it can be used again by anyone | Traveling node | 6,000,000 | Igglbid | Gold |
a snow-covered cottage amulet | Can be used once per day to aid the wearer in recovery of health, stamina, power, and spirit, much like an earthnode, by bolstering the wearer's spirits with a reminder of home. The effects will last for two hours. The item can be used by anyone, but after it is rubbed it only affects the person who rubbed it. After the 24-hour cool-down period, it can be used again by anyone | Traveling node | 10,000,000 | Aluvius | Silver |
an eye-shaped ruby periapt | Detects hidden and invisible adventurers and creatures. It detects every 5 minutes | Unique | 34,100,000 | Hline | Gold |
a slender metal device | Gives the user access to ALL languages -- both speech and understanding. Only one language is active at any given time. Changing the language will add a 7-day cooldown for language change (Teaser) | Unique | 125,000,000 | Raelee | Silver |
pair of white-feathered wings | GOSAENA-ALIGNED ONLY. Twice a day, the owner can be resurrected by the power of Gosaena and her wings here with full chrism benefits. THE WINGS WILL CRUMBLE IF REMOVED OR IF ALIGNMENT CHANGES (Teaser) | Unique | 80,000,000 | Esana | Gold |
an oversized eonake gauntlet | Masterfully crit padded (EDIT, the gauntlet is NOT masterfully crit padded, but adds heavy crit padding bonus to the hand that will STACK with layered armor. This was incorrectly reported during the auction), but can only be worn on one hand. With it on, you can pick up most cursed items with no ill effects to the hand the gauntlet is worn on, as well as items (certain skins) that would damage your hand. | Unique | 27,500,000 | Falvicar | Gold |
a glowing plinite wristband | Opens temporary portals into the local Elemental Confluence and reshape it upon a whim (entry only) | Unique | 34,000,000 | Malkave | Gold |
a pellucid obsidian sphere pendant containing a tiny orrery | The pendant offers bonuses/effects based on the moons above. Liabo provides physical defense; Lornon, magical defense; Tilaok, physical attack strength; and Makiri, magical attack strength. The bonuses are strongest when the moons are high and full, and will change with the moons. Followers of Liabo or Lornon deities will get an increase from the effects of the moon of their deity, but a reduced benefit from the other. Does not attune, does not need to be recharged | Unique | 110,000,000 | Lisza | Gold |
a pink frill-edged scroll | The winner of this item will be given the opportunity to work with GameMaster Finros to design a custom scripted item that is of auction quality. Finros is the sole authority over what is considered acceptable, but will do his utmost to be liberal in interpretation. If agreement cannot be reached, a refund will be granted. The item is guaranteed unique for at least three years and possible longer. Contact GM Finros by January 15, 2017, to begin designing the item (Teaser) | Unique | 650,000,000 | Calael | Gold |
an ancient silver-rimmed mirror | This ancient mirror binds itself to the one that uses it, though the binding can be broken and reestablished in a small amount of time. It always reflects its current master, but not necessarily that master's true health. The original reflection is always healthy and free of injury, but when the magic is invoked, the master and the mirror reflect one another and take on each other's state whatever that may be at the time. This magic may be invoked a limited number of times each day. 10x/day (Dorian Gray mirror) | Unique | 61,000,000 | Virilneus | Gold |
a hooded coraesine-threaded longcloak | This cloak lets you teleport twice a day, on a ten minute cooldown. It can store up to twenty locations that are similar in climate. The longcloak has three modes: (1) random matching room, (2) in the same segment, (3) at will. Matching saved location in-transport-realm with a ten minute cooldown, or to a matching saved location world wide up to twice a day. This cloak also has feature hiding and glamour properties. Not attuned. Standard capacity, max lightened and deepened (Teaser) | Unique | 165,000,000 | Ondreian | Gold |
a slim silver disk | This disk will allow whoever wields it to blot out the sun and plunge all of Elanthia into night for an hour once a week (Teaser) | Unique | 100,000,000 | Alisaire | Gold |
a rune-carved dark veil iron hammer | 5x, lightning flares. It can be raised to cast Quake (1714), or turned to cast Call Wind. These abilities will cost the user mana | Weapon - OHB | 125,000,000 | Amaj | Silver |
a conical-finialed white ora mace brazed with seven flanges | 6x Iasha white ora mace. It has the teleportation ability plus an enhancement of +3 to Wisdom | Weapon - OHB | 107,000,000 | Nakama | Gold |
a barbed white ora whip with a cross-like handle | 8x, Undead Bane. After it vanquishes enough undead, it can be clenched to activate a plasma flaring ability. Duration depends on number of undead killed. It is said that under a specific bloodline (last name) it can be more powerful. The last known owner was Khlat (Teaser) | Weapon - OHB | 82,500,000 | Naamit | Gold |
a maoral-hafted dark eahnor glaive | Siolan dagger scripts. It is nearly eight-times enchanted and will provide its wielder with a boost to polearm skill, physical fitness, and constitution. +10 polearm, +15 phys and CON. standard enhancives | Weapon - OHE | 19,965,000 | Magnificos | Silver |
a crude iron hunting hatchet | Tally weapon (handaxe). Basically, the more stuff you kill with this, the higher its enchantment and weighting will go. If you take too long of a break, you lose those bonuses and have to start over (Teaser) | Weapon - OHE | 175,000,000 | Durakar | Gold |
an ebon-hilted razern longsword | 4x, masterful critical weighting, enhanced to boost the wielder's edged weapons and physical fitness skills | Weapon - OHE | 25,000,000 | Amarond | Silver |
a variegated eonake balta | 6x handaxe, returner, sanctified | Weapon - OHE | 55,000,000 | Helsfeld | Gold |
a shadowy black ora tanto | 6x, exceptionally crit weighted dagger. It has a chance to attack twice when swinging. It can be waved at a creature target once every 30 minutes to remove 15 points of crit padding. This tanto can also store health and stamina that can be regained at any time by interacting with the blade. This blade has a special loresong and is named Nocturna (Teaser) | Weapon - OHE | 450,000,000 | Nordred | Gold |
a black ora kris set with a hematite-etched grip | 6x, heavy (10) critical weighting, major black ora short sword with the normal black ora flares you would expect. It has an enhancive penalty to spirit recovery BUT an enhancive bonus of 1 to mana recovery and 3 to wisdom. It is major black ora so it has the teleportation ability | Weapon - OHE | 53,900,000 | Zerlin | Gold |
a folded silvery kroderine wakizashi | The kroderine wakizashi has the natural enchant and dispelling properties of kroderine. It cannot be wielded by anyone that cannot survive an attack by a dhu goleras. Additionally, it is a fully unlocked Thousand Cuts short sword, so will be more interesting for those who dual wield | Weapon - OHE | 22,000,000 | Kirael | Silver |
a transparent alexandrite misericord illuminated a brilliant crimson by the flickering urnon pommel | The pommel of this dagger has been set with chunk of urnon. The chaotic urnon will adjust the properties of the weapon with every strike the wielder makes. Should you find one you like, you can attempt to assert your will over the influence of the urnon to freeze the properties temporarily. Example properties would be flares, varying enchant, weighting. Should you luck into one you like, you can clench it to attempt to freeze the properties temporarily | Weapon - OHE | 19,000,000 | Maik | Silver |
a glaes bastard sword with a flickering white urnon pommel | Urnon Chaos weapon. Cycles through various flares, weightings, and enchantments. It can not be enchanted since it messes with its own enchantment. It can be ensorcelled and baned. Yes it must be a bastard sword. It will not hit undead | Weapon - OHE/THW | 30,000,000 | Emtoohs | Gold |
a frosted pale ora bastard sword with a galloping horse-carved mahogany hilt | 5x and imparts a defensive bonus equal to two enchants. This weapon has a loresong which dates it to the Horse War. It can be raised 3x/day to bring forth a spectral song that will provoke the sentient creatures in an area. The provoked status will last ten minutes regardless of what you do with the sword | Weapon - OHE/THW | 28,000,000 | Hoti | Silver |
a zorchar-runed golden warlance | 6x, max unlocked, auction quality Shock lance | Weapon - Polearm | 80,000,000 | Mirth | Gold |
a serrated drakar-bladed naginata | 6x, max unlocked, auction quality Shock naginata | Weapon - Polearm | 44,000,000 | Eldillor | Gold |
a wing-bladed sea glaes harpoon | 6x, water flares. In the hands of a Water Lore user... At 3 ranks, it gains something deemed Revenge Flares. These flares do damage equal to the health you're missing. After it deals that damage, it heals you for half of it. This can happen once every 2 minutes. When you have 25 ranks of water lore, you gain the returner ability. It cost 3 mana to do this, and only works when thrown, not disarmed. It will transform into a jet of brackish water. And then, at 75 ranks of water lore, You can raise it once an hour to cause a tidal wave to destroy everything in the room. That does cost 35 mana to use. This harpoon is said to contain the soul of Vahmyr. This can return when thrown, heal me and do damage based on health missing, water flares, and cast major elemental wave (Vee's Wake, Teaser) | Weapon - Polearm/Thrown | 101,000,000 | Menos | Gold |
a spiral-carved glowbark long bow | Almost 8x (+37). It provides 10 ambush ranks, 15 ranged bonus, 15 stalking and hiding bonus | Weapon - Ranged | 31,000,000 | Seeazan | Gold |
a vaalin-chased silver mesh gauntlet | At its basic level, this is a glove bow. It will create a COMPOSITE BOW. No, it won't be changed to a long bow. The bow itself is 5x. It produces Undead Bane arrows that have damage weighting against the undead. It will slowly bond with the user through use, and as you gain affinity, it will unlock additional abilities and more powerful arrows. That is left to the user to discover, I'm not ruining the surprise! It is a permanent conduit to Ronan, and only Ronan. Farain mumbled something about sleep flares eventually. The user need not be converted to Ronan. It attunes to the user through use, but it is not a permanent attunement. It could be given to another. If the bow is disarmed, it will dissolve into nothingness and the owner can create a new one from the gauntlet. So it is essentially disarm-proof (Ronan's Kiss, Teaser) | Weapon - Ranged | 666,666,666 | Hoy | Gold |
a matte black wyrwood light crossbow carved with low relief black widows | Nearly 6x. It creates randomly enchanted and damage-weighted missiles | Weapon - Ranged | 77,000,000 | Winchester | Silver |
a buffed sepia wyrwood composite bow with carved talon nocks | Nearly 8x (+39) and has masterful sighting | Weapon - Ranged | 35,000,000 | Erykk | Silver |
a lor-twined mossbark heavy crossbow | WaveDancer-style elemental chaos heavy crossbow. The crossbow is four-times enchanted and will create randomly enchanted and possibly flaring missiles. You need to COCK the crossbow to create a bolt and fire it still. It can hit undead | Weapon - Ranged | 48,000,000 | Zinzimir | Silver |
a blackened marred bracer fastened by a single burnt buckle | Can be pointed at targets to blast them with energy. Recharges 1 shot per 10 minutes and holds a maximum of 6 shots. Uses the greater of Ranged or Spell Aiming training (Teaser) | Weapon - Special | 75,000,000 | Ceyrin | Gold |
an ethereal weapon certificate | The bearer of this certificate is entitled to create a +20 ethereal tattoo OHB that is Permablessed (No Flares). This is a new item and NOT added to an existing. No claidhmores, katanas, or naginatas. GM Retser will get in touch with you after the auction - You have 30 days to redeem or the certificate is forfeit! | Weapon - Special | 25,000,000 | Oreh | Gold |
a set of green glaes talons | When pointed at a living victim, they sense the target's magical barriers and siphon off a portion of the warding magic's energies and convert it to increase the effectiveness of the talon-wearer's next physical attack on the target. If the target is still alive after the attack, the violent realigning of their own warding energies results in a lightning flare of variable strength upon the target, but generally it is less violent on non-magic users, and more violent on those more reliant upon magical energies. The talons are invocable 20 times per day, however use against a critter uses one charge and use against an adventurer or more heroic type person uses five charges. These are less powerful than the red and yellow sets (Teaser) | Weapon - Special | 83,456,789 | Aribe | Silver |
a set of red glaes talons | When pointed at a living victim, they sense the target's magical barriers and siphon off a portion of the warding magic's energies and convert it to increase the effectiveness of the talon-wearer's next physical attack on the target. If the target is still alive after the attack, the violent realigning of their own warding energies results in a lightning flare of variable strength upon the target, but generally it is less violent on non-magic users, and more violent on those more reliant upon magical energies. The talons are invocable 20 times per day, however use against a critter uses one charge and use against an adventurer or more heroic type person uses five charges. Most powerful of the three (Teaser) | Weapon - Special | 90,000,000 | Sentral | Gold |
a set of yellow glaes talons | When pointed at a living victim, they sense the target's magical barriers and siphon off a portion of the warding magic's energies and convert it to increase the effectiveness of the talon-wearer's next physical attack on the target. If the target is still alive after the attack, the violent realigning of their own warding energies results in a lightning flare of variable strength upon the target, but generally it is less violent on non-magic users, and more violent on those more reliant upon magical energies. The talons are invocable 20 times per day, however use against a critter uses one charge and use against an adventurer or more heroic type person uses five charges. Slightly less powerful than Red Talons (Teaser) | Weapon - Special | 121,000,000 | Noblerm | Gold |
a dark leather bandolier | Creates unlimited silver vultite moon axes that are 4x | Weapon - Thrown | 35,000,000 | Mither | Silver |
a pale bazan bandolier | Creates unlimited single glacial blue rhimar discuses that are 5x, cold flaring | Weapon - Thrown | 25,000,000 | Gordnar | Silver |
a crude iron woodsman's axe | Tally weapon. A two-handed weapon with a long, wooden haft. While the first few swings of a hunt may not be impressive, its power grows with the tally marks the wielder makes for every challenging kill. Each mark will grant a higher enchant and damage weighting, capped at 100 marks! This would result in a phenomenally damage weighted weapon and the equivalent of twenty enchants! However, this power must be sustained. The marks fade if three minutes pass without another kill. Marks can also be sacrificed to unleash some of the weapon's power, either to cause Tremors in the area, or to fill the wielder with an Adrenal Surge. These powers will remove 50 tally marks. The axe could be bonded to or ensorcelled, but because of the nature of the magic, an enchanter's touch or holy blessing would not take. Banes could be added (Teaser) | Weapon - THW | 309,999,999 | Shadowdragon | Silver |
a large-headed veil iron maul with a long ebonwood haft | 5x, lightning flares, self-mana RAISE for Quake (1714), TURN for Call Wind (Teaser) | Weapon - THW | 55,000,000 | Coriana | Gold |
a mottled red kelyn sword-of-Phoen | 7x flamberge. It has rotating flares that can be switched between disintegrate, unbalance, and plasma | Weapon - THW | 31,000,000 | Onios | Silver |
a black ora no-dachi with a blood red sandruby pommel | 7x major true black ora two-handed sword. It has acid flares in addition to the unholy flares of true black ora (Teaser) | Weapon - THW | 34,100,000 | Xysius | Silver |
a rusted broken no-dachi | This is similar to the black steel weapons of old. This weapon will need to be bonded to by a paladin or warrior to truly benefit from its effect. Through use, you will learn the weapon's name and unlock its abilities. At full bonding, the weapon will be 5x and HCW. This weapon is a Two-handed sword. When released, this weapon will flare adding an additional 15 AS and 50% crit weighting. If you wave it during its first release, you will force the next swing to be a flare. If you release it into its final form, it will be in its flared form for 60 seconds. If you wave it during its final form, you will release a PUNCTURE based major elemental wave. All of the releases, and waves, cost spirit much like the other black steel | Weapon - THW | 323,000,000 | Clavier | Gold |
a pair of heavy stone boots | 5x UC boots with 20 points of damage weighting. When you STOMP or JUMP these will knock down everything. They can be used one time an hour. These are not group or other adventurer friendly (Teaser) | Weapon - UC | 43,000,000 | Gnarevo | Gold |
a black leather-wrapped box with gornar and zorchar rivets | 6x UC set: a pair of thick black leather handwraps with gornar rivets and a pair of thick black leather footwraps with zorchar rivets. This duo is called "Dragonsib" - Once wielded by a monk of old, found in a forgotten monastery. Both are six-times enchanted and have the flares innate to their rivets: impact for gornar and lightning for zorchar. The footwraps will impart additional stamina and agility to the wearer (+5 bonus each, no level requirement), and will have an additional two enchants when used against extraplanar creatures. The handwraps will impart additional combat maneuver and brawling skill to the wearer (+5 bonus each, no level requirement), and will grant two defensive enchants when defending against bandits (Teaser) | Weapon - UC | 43,000,000 | Mourne | Silver |
an ethereal string | Ethereal string. Create-a-returner. Dagger, hammer, quoit/discus, javelin, or handaxes only | Weapon add-on | 250,000,000 | Yakushi | Gold |
a grey-swirled coraesine relic | Can be attached PERMANENTLY to a plain melee weapon. Allows the user to attack up to 5 additional times for mana and stamina per swing. The chance of additional strikes are random (Teaser) | Weapon add-on | 242,000,000 | Taleph | Gold |
a grey-swirled coraesine relic | Can be attached PERMANENTLY to a plain melee weapon. Allows the user to attack up to 5 additional times for mana and stamina per swing. The chance of additional strikes are random (Teaser) | Weapon add-on | 360,000,000 | Acarea | Silver |
a grey-swirled coraesine relic | Can be attached PERMANENTLY to a plain melee weapon. Allows the user to attack up to 5 additional times for mana and stamina per swing. The chance of additional strikes are random (Teaser) | Weapon add-on | 360,000,000 | Greys | Gold |