Fire guardian: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
SPYRIDONM3 (talk | contribs) (HPs, attack attributes, treasure, armor and other info) |
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| area7 = |
| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 140 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Closed fist <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
| PAA = 152 |
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| PA2 = |
| PA2 = Ensnare (attack) |
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| PAB = |
| PAB = 152 |
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| PA3 = |
| PA3 = Charge (attack) |
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| PAC = |
| PAC = 152 |
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| BT1 = |
| BT1 = Minor Fire (906)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = 69 - 124 |
| BTA = 69 - 124 |
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| BT2 = Major Fire (908)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTB = 69 - 124 |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
| WDA = |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 51 |
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| Ranged = 37 |
| Ranged = 37 |
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| Bolt = 48 |
| Bolt = 48 |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = Yes |
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| magic items = |
| magic items = Yes |
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| gems = |
| gems = Yes |
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| boxes = |
| boxes = Yes |
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| other = |
| other = [[Essence of fire]] |
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| skin = None |
| skin = None |
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}} |
}} |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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Although they do not wear physical [[armor]], their skin provides protection equivalent to reinforced leather (ASG 7). Since there is no actual armor worn the [[CvA]] value is +25. |
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{{addmetext}} |
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Immune to fire damage. |
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<pre{{log2|margin-right=35%}}>You hurl a stream of fire at a fire guardian! |
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AS: +165 vs DS: +37 with AvD: +35 + d100 roll: +26 = +189 |
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The fire guardian '''scoffs''' at the heat!</pre> |
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== References == |
== References == |
Revision as of 13:25, 7 March 2019
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A towering mass of flame and smoke formed into a caricature of a living being, the fire guardian is awesome to behold. The fumes of endless burning and the fierce heat serve this foul thing as well as any armor made by mortal; and the power of its flame has fused even the finest vultite shields to the hands of their wearers and turned mighty swords into dripping stubs of molten alloy.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Although they do not wear physical armor, their skin provides protection equivalent to reinforced leather (ASG 7). Since there is no actual armor worn the CvA value is +25.
Immune to fire damage.
You hurl a stream of fire at a fire guardian! AS: +165 vs DS: +37 with AvD: +35 + d100 roll: +26 = +189 The fire guardian scoffs at the heat!
References
Near-level creatures - edit | ||||||||||
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