Carrion worm: Difference between revisions

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{{creature ability|[[Major Spiritual]] |+3 [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |+3 [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+3 [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+3 [[Target defense|TD]]}}
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
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Revision as of 17:59, 25 May 2012

Carrion worm
Picture
Level 1
Family worm family creatures
Body Type Worm
Undead No
Areas Found Icemule Environs
Coastal Cliffs
BCS Yes
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Charge +39 AS
Bite +29 AS
Defense Attributes
Melee +27 DS
Ranged <N/A> DS
Bolt +25 DS
Bard Base +3 TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +3 TD
Major Spiritual +3 TD
Minor Spiritual +3 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin worm skin
Other ?

The carrion worm eagerly consumes anything dead and anything living that doesn't put up too much of a fight. Its long, slimy body tapers to a point at the tail end. At the business end, several hundred waving cilia force food into the worm's maw where the food is crushed by rows of short, sharp teeth. The carrion worm hunts blindly, using its keen sense of smell and hearing to locate its prey.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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