Paladin: Difference between revisions
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* [[Disarm Weapon]] |
* [[Disarm Weapon]] |
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* [[Feint]] |
* [[Feint]] |
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* [[Charge]] |
* [[Charge (combat maneuver)|Charge]] |
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* [[Precision]] |
* [[Precision]] |
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* [[Subdual Strike]] |
* [[Subdual Strike]] |
Revision as of 12:23, 16 January 2012
Combat Maneuvers List
Paladins have the ability to train in the following combat maneuvers.
- Combat Movement
- Combat Focus
- Combat Mastery
- Shield Bash
- Disarm Weapon
- Feint
- Charge
- Precision
- Subdual Strike
- Specialization
- Multi-Fire
- Crowd Press
- Combat Toughness
- Truehand
- Bull Rush
- Surge of Strength
- Trip
- Cunning Defense
Paladin Statistic Growth Rates
For more information see the page on statistic growth rates.
Profession | Strength | Constitution | Dexterity | Agility | Discipline | Aura | Logic | Intuition | Wisdom | Influence |
---|---|---|---|---|---|---|---|---|---|---|
Paladin | 25 | 20 | 25 | 20 | 15 | 25 | 10 | 15 | 20 | 30 |
Note: The table above is the baseline statistic growth rates. These values are actually modified for every race in GemStone IV, including humans.
External Links
- Professions: Paladins, on Play.net.
- Paladin Base Spell Circle, on Play.net
This article is a Stub. You can help GSWiki by expanding it. |
Profession - edit |
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Squares: Rogue | Warrior | Monk |
Semis: Bard | Paladin | Ranger |
Pures: Cleric | Empath | Sorcerer | Wizard |