Arctic puma: Difference between revisions

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m (added hp)
(Updated to Template:Creature start2)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 15
| picture =
| level = 15<!-- This will also be used at the end of the page in the Near level creature template -->
| type = quadruped
| family = Puma<!-- Add creature to family page list, which will be linked on preview/save -->
| family = puma
| type = Quadruped<!-- Creature body type -->
| attacks = Bites, Claws and Maneuvers.
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Temple of Hope]]<br>
| area = Temple of Hope<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = Yes
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 140
| hitpoints = 140
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 168
{{creature ability|Claw|+168 [[Attack strength|AS]]}}
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->

| nobolt =
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| nowarding =
| WDA =

| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS2 =
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+132 to +166 [[Defensive strength|DS]]}}
| Melee = 132 - 166
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+39 to +51 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 39 - 51
{{creature ability|[[Sorcerer Base]] |+39 to +51 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 39 - 51
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+39 to +51 [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 39 - 51
{{creature ability|[[Minor Spiritual]] |+39 to +51 [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 39 - 51
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| MnMTD =

| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| noability =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| magic items = ?
| magic items =
| gems = ?
| gems =
| boxes = ?
| boxes =
| other = ?
| other =
| skin = a white puma hide
| skin = a white puma hide
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 10:11, 4 February 2019

Arctic puma
Level 15
Family Puma family creatures
Body Type Quadruped
Area(s) Found Temple of Hope
BCS Yes
HP 140
Speed
Attack Attributes
Physical Attacks
Claw 168 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 132 - 166
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 39 - 51
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 39 - 51
Wizard Base
Minor Elemental 39 - 51
Major Elemental
Minor Spiritual 39 - 51
Major Spiritual
Minor Mental
Other Unique Abilities
?
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a white puma hide
Other

The arctic puma is a muscular and athletic animal. Covered with a uniform coat of greyish-brown fur, her long, lithe body is equipped with powerful legs, displaying a proportionately greater difference in the length of the forelegs compared to the extenuated hind legs. The feline's head is topped with rounded ears, and a very long, balancing tail completes the puma's physique.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 13 Level 14 Level 15 Level 16 Level 17
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