Troll wraith: Difference between revisions
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The troll wraith has a maneuver that works like the fourth rank of [[Evil Eye (717)]], which sends the target running to town. |
The troll wraith has a maneuver that works like the fourth rank of [[Evil Eye (717)]], which sends the target running to town. |
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< |
<pre{{log2|margin-right=350px}}> |
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A troll wraith sings an unnerving, alien dirge. |
A troll wraith sings an unnerving, alien dirge. |
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An irrational fear twists in your gut as a flood of terror encompasses your mind. The surroundings swim in a surreal spiral, your courage capitulating to panic! You bolt away from the troll wraith, the only thought in your mind is to flee to safety! |
An irrational fear twists in your gut as a flood of terror encompasses your mind. The surroundings swim in a surreal spiral, your courage capitulating to panic! You bolt away from the troll wraith, the only thought in your mind is to flee to safety! |
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Your legs finally tire and you begin to calm down. |
Your legs finally tire and you begin to calm down. |
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[Zul Logoth, Crystalline Cavern] |
[Zul Logoth, Crystalline Cavern] |
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The stone avenues give way to a mixture of humus and dirt. Narrow, well-trod lanes wind among gigantic toadstools and spreading mushrooms. Boulders and decaying logs, seemingly placed at random among the dense growth, provide places for lichens, mosses and fungal growth to grow abundantly. A moist coolness pervades the area, and the reflected light from the crystalline dome is filtered and muted by the many varieties of non-luminescent toadstools that tower overhead. You also see an overgrown snail, a giant multicolored mushroom, an engraved invar sign, a squalid canvas pavilion, a large iron crucible statue and an oversized bluerock keg statue. |
The stone avenues give way to a mixture of humus and dirt. Narrow, well-trod lanes wind among gigantic toadstools and spreading mushrooms. Boulders and decaying logs, seemingly placed at random among the dense growth, provide places for lichens, mosses and fungal growth to grow abundantly. A moist coolness pervades the area, and the reflected light from the crystalline dome is filtered and muted by the many varieties of non-luminescent toadstools that tower overhead. You also see an overgrown snail, a giant multicolored mushroom, an engraved invar sign, a squalid canvas pavilion, a large iron crucible statue and an oversized bluerock keg statue. |
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Obvious exits: north, east, south, west |
Obvious exits: north, east, south, west |
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Roundtime: 10 sec. |
Roundtime: 10 sec. |
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</pre> |
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The wraith will also enjoy your dead body a little too enthusiastically: |
The wraith will also enjoy your dead body a little too enthusiastically: |
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<pre{{log2|margin-right=350px}}>A troll wraith begins to sing a caustic melody and starts to move in a disjointed manner. The abnormal dance unfortunately involves several sequences in which the wraith pounds on your torso over and over.</pre> |
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== References == |
== References == |
Revision as of 09:28, 17 September 2017
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A sickly, ebony mist encircles the troll wraith, obscuring the entire lower portion of the wraith, if there was one. Brilliant, platinum-hued orbs suspend in the air where the wraith's eyes once resided. The only true evidence of the wraith's former life are remnants of blackened steel gauntlets protecting the hands with only a few boney fingers being exposed.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
The troll wraith has a maneuver that works like the fourth rank of Evil Eye (717), which sends the target running to town.
A troll wraith sings an unnerving, alien dirge. An irrational fear twists in your gut as a flood of terror encompasses your mind. The surroundings swim in a surreal spiral, your courage capitulating to panic! You bolt away from the troll wraith, the only thought in your mind is to flee to safety! Everything is a blur in your mind as you run for your life! Everything is a blur in your mind as you run for your life! Your legs finally tire and you begin to calm down. [Zul Logoth, Crystalline Cavern] The stone avenues give way to a mixture of humus and dirt. Narrow, well-trod lanes wind among gigantic toadstools and spreading mushrooms. Boulders and decaying logs, seemingly placed at random among the dense growth, provide places for lichens, mosses and fungal growth to grow abundantly. A moist coolness pervades the area, and the reflected light from the crystalline dome is filtered and muted by the many varieties of non-luminescent toadstools that tower overhead. You also see an overgrown snail, a giant multicolored mushroom, an engraved invar sign, a squalid canvas pavilion, a large iron crucible statue and an oversized bluerock keg statue. Obvious exits: north, east, south, west Roundtime: 10 sec.
The wraith will also enjoy your dead body a little too enthusiastically:
A troll wraith begins to sing a caustic melody and starts to move in a disjointed manner. The abnormal dance unfortunately involves several sequences in which the wraith pounds on your torso over and over.
References
Near-level creatures - edit |
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