Sanctify (330): Difference between revisions

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After gaining the ability to cast '''Sanctify''', a cleric will begin to acquire devotion as they gain [[experience]]. A skilled cleric can use this devotion to permanently enhance combat armaments for use against the undead. This enhancement provides both offensive and defensive benefits, and can even be further bestowed with Holy Fire flares.
After gaining the ability to cast '''Sanctify''', a cleric will begin to acquire devotion as they gain [[experience]]. A skilled cleric can use this devotion to permanently enhance combat armaments for use against the [[undead]]. This enhancement provides both offensive and defensive benefits, and can even be further bestowed with Holy Fire flares.


== Undead Combat ==
== Armament Enhancements ==


Undead possess a natural 25% damage resistance to physical attacks, as well as a +25 bonus to defending against [[:Category:Player System Manager | PSM skills]]. Each tier of Sanctify on relevant offensive combat gear negates 20% of these defenses, removing them completely at the fifth tier (T5).
*All undead can now be hit by any weapon, blessed or not.
*Undead possess a natural 25% damage resistance to physical attacks.
*Hitting an undead with a blessed ([[Bless (304)]] or [[Symbol of Blessing]]) or T5 sanctified (or any holy or T1-5 for Clerics and Paladins) weapon removes this damage resistance.
*[[:Category:Player_System_Manager|PSM skills]] will be able to hit undead without a bless at a reduction of 25 to the endroll.
**Each tier of Sanctify reduces the penalty by 5.
**Blessing your gear also removes this penalty.


Further, sanctified items gain the following benefits when combating the undead (and only the undead):
== Sanctify Enhancements ==

Sanctified items gain the following when combating the [[undead]]:


'''Weapons'''
'''Weapons'''

*Each tier of sanctification on a weapon negates 20% of an undead’s damage resistance, removing it completely at T5 for characters of any profession.
*Melee/ranged weapons gain a bonus of 2 AS per tier.
* Melee and ranged weapons gain a bonus of 2 AS per tier.
*Runestaves gain a bonus of 2 bolt AS and 1.2 CS per tier.
* Runestaves gain a bonus of 2 bolt AS and 1.2 CS per tier.
*Each tier also has a 20% chance to [[anchor]] non-corporeal undead when killed.
* Each tier also has a 20% chance to [[anchor]] non-corporeal undead when defeated.


'''Defensive Gear'''
'''Defensive Gear'''

*Targets wielding a sanctified shield, or torso armor gain a bonus of 2 DS, 1.2 TD (from undead attacks) and +1 effective level vs undead sheer fear. This bonus is per tier.
*Targets wielding a sanctified runestaff gain a bonus of 1 DS, 0.6 TD (from undead attacks) and +0.5 effective level vs undead sheer fear. This bonus is per tier.
* Targets wielding a sanctified shield or torso armor gain a bonus, per tier, of 2 DS, 1.2 TD, and +1 effective level against [[sheer fear]].
* Targets wielding a sanctified runestaff gain a bonus, per tier, of 1 DS, 0.6 TD, and +0.5 effective level against sheer fear.
*Runestaff or shield stack with torso armor, but runestaff and shields do not stack with each other.
* Runestaff and shield bonuses stack with torso armor, but not with each other.


'''Holy Fire Flares'''
'''Holy Fire Flares'''

*A Cleric with at least 100 ranks of Blessings lore can spend 200,000 Devotion to attempt to grant permanent Holy Fire flares to a T5 sanctified weapon.
* A cleric with at least 100 ranks of [[Spiritual Lore, Blessings]] can spend 200,000 devotion to attempt to bestow permanent Holy Fire flares to a T5 sanctified weapon.
*Holy Fire flares, in addition to a standard heat critical, will deal a random 50 to 100 concussion damage (capped at 20% of the target’s total health).
* Holy Fire flares, in addition to a standard heat critical, will deal a random 50 to 100 concussion damage. The concussion damage is capped at 20% of the target’s total health.


'''Cleric-Only Effects'''
'''Cleric-Only Effects'''

*An innate Cleric bonus to these flares is to deal 75-125 damage instead.
* An innate cleric bonus to these flares is that the concussion damage is instead 75 to 125.
*Clerics can EVOKE 330 at items to temporarily grant the item Holy Fire flares (does not apply any of the other 330 benefits) and non-corporeal undead [[anchoring]] for 4 hours to Clerics only.
* Clerics can EVOKE 330 at items to temporarily grant them Holy Fire flares and non-corporeal undead anchoring. This enhancement functions for clerics only, does not apply any of the other 330 benefits, and lasts for 4 hours.
*At 90 and 180 ranks of Spiritual Lore, Religion, Clerics gain an extra charge of a Holy Fire flare (that is guaranteed to trigger on their next attack).
* At 90 and 180 ranks of [[Spiritual Lore, Religion]] clerics gain an extra charge of a Holy Fire flare that is guaranteed to trigger on their next attack.


== Skill Formula ==
== Skill Formula ==
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== Process ==
== Process ==
Sanctifying gear may require a [[Enchanting_potion#Pre-tempering_Potions|pre-temper potion]] be applied before the service can be cast as follows:
*[[Enhancive]]: an [[urven'eth potion]]
*[[Ensorcell]]: an [[inky black potion]]


Sanctifying gear may require a [[Enchanting potion#Pre-tempering Potions | pre-temper potion]] be applied before the service can be cast as follows:
Note: [[Enchant]]ing and Ensorcelling sanctified gear requires an urven'eth potion.

* [[Enhancive]]: an [[urven'eth potion]]
* [[Ensorcell]]: an [[inky black potion]]

Note: [[Enchant | Enchanting]] and Ensorcelling sanctified gear requires an urven'eth potion.


== Post Name Titles ==
== Post Name Titles ==

Revision as of 05:58, 22 December 2021

Sanctify (330)
Mnemonic [SANCTIFY]
Duration Special
Utility Magic  
Subtype Combat Gear Enhancement 
Availability all combat gear 
Cleric Base Spells
Prayer of Holding (301) Attack
Smite/Bane (302) Attack
Prayer of Protection (303) Defensive
Bless (304) Offensive
Preservation (305) Utility
Holy Bolt (306) Attack
Benediction (307) Defensive
Well of Life (308) Utility
Condemn (309) Attack
Warding Sphere (310) Defensive
Blind (311) Attack
Fervent Reproach (312) Attack
Prayer (313) Defensive
Relieve Burden (314) Utility
Remove Curse (315) Utility
Censure (316) Attack
Divine Fury (317) Attack
Raise Dead (318) Utility
Soul Ward (319) Defensive
Ethereal Censer (320) Attack
Holy Receptacle (325) Utility
Sanctify (330) Utility
Divine Wrath (335) Attack
Symbol of the Proselyte (340) Offensive
Miracle (350) Utility

After gaining the ability to cast Sanctify, a cleric will begin to acquire devotion as they gain experience. A skilled cleric can use this devotion to permanently enhance combat armaments for use against the undead. This enhancement provides both offensive and defensive benefits, and can even be further bestowed with Holy Fire flares.

Armament Enhancements

Undead possess a natural 25% damage resistance to physical attacks, as well as a +25 bonus to defending against PSM skills. Each tier of Sanctify on relevant offensive combat gear negates 20% of these defenses, removing them completely at the fifth tier (T5).

Further, sanctified items gain the following benefits when combating the undead (and only the undead):

Weapons

  • Melee and ranged weapons gain a bonus of 2 AS per tier.
  • Runestaves gain a bonus of 2 bolt AS and 1.2 CS per tier.
  • Each tier also has a 20% chance to anchor non-corporeal undead when defeated.

Defensive Gear

  • Targets wielding a sanctified shield or torso armor gain a bonus, per tier, of 2 DS, 1.2 TD, and +1 effective level against sheer fear.
  • Targets wielding a sanctified runestaff gain a bonus, per tier, of 1 DS, 0.6 TD, and +0.5 effective level against sheer fear.
  • Runestaff and shield bonuses stack with torso armor, but not with each other.

Holy Fire Flares

  • A cleric with at least 100 ranks of Spiritual Lore, Blessings can spend 200,000 devotion to attempt to bestow permanent Holy Fire flares to a T5 sanctified weapon.
  • Holy Fire flares, in addition to a standard heat critical, will deal a random 50 to 100 concussion damage. The concussion damage is capped at 20% of the target’s total health.

Cleric-Only Effects

  • An innate cleric bonus to these flares is that the concussion damage is instead 75 to 125.
  • Clerics can EVOKE 330 at items to temporarily grant them Holy Fire flares and non-corporeal undead anchoring. This enhancement functions for clerics only, does not apply any of the other 330 benefits, and lasts for 4 hours.
  • At 90 and 180 ranks of Spiritual Lore, Religion clerics gain an extra charge of a Holy Fire flare that is guaranteed to trigger on their next attack.

Skill Formula

  • Level: +1 per level
  • Cleric Spell Ranks: +2 per rank up to level, +1 per rank above level ("up to level" is based on 1x spell training and thus a level 50 cleric with 100 ranks will have 52 ranks at +2 and 48 ranks at +1)
  • Wisdom: +1 per stat bonus
  • Influence: +1 per stat bonus
  • Spiritual Mana Control: +1 per 2 ranks
  • Magic Item Use: +1 per 10 ranks
  • Arcane Symbols: +1 per 10 ranks
  • Shrine Bonus: +20 for matching CONVERT exactly, +10 for same CONVERT pantheon (bonuses do not stack)
  • Being wounded and under a penalty from low spirit will hinder sanctification attempts

Shrine Bonus

Holy places that show through SENSE a deity that you are converted to will give a +20 bonus. If you are not converted to that deity, but are in the same pantheon (Liabo, Lornon, and Neutral) it will give a +10 bonus.

Holy places that show multiple deities will not give the +20 deity bonus, but instead the +10 pantheon bonus. An example of this would be if you were converted to Lorminstra, and in a location that senses as "Lorminstra, Imaera, Phoen, and Oleani."

An omnishrine, a location that senses as having the "harmonized presence of multiple deities' influence," will give the +20 deity bonus to all clerics, regardless of deity selection (including other, forsaken, and not yet chosen).

A location that senses as having the "influence of an indiscernible higher power" is an unknown, but specific deity in the Neutral pantheon. A forsaken cleric received a +10 bonus while a Lorminstra cleric received +0.

Incomplete List of Omnishrines

Icemule Trace

  • Icemule Temple, Foyer - 2334, 4047001
  • Icemule Temple, Chancel Nexus - 2336, 4047005
  • Hall of the Holy Struggle - 2341, 4047024

Wehnimer's Landing

  • House Sovyn, Paladin's Lounge - 14617, 210010 (publicly accessible)
  • Rone Academy, Cathedral - 24484, 217033 (publicly accessible)

Zul Logoth

  • DragonSpine Fane, Altar Chamber - 26068, 679031 (all 3 obelisk Chambers are also omnishrines)

Process

Sanctifying gear may require a pre-temper potion be applied before the service can be cast as follows:

Note: Enchanting and Ensorcelling sanctified gear requires an urven'eth potion.

Post Name Titles

After spending 50 full weeks of devotion (2.5 million) the cleric will gain access to the Sanctifier title. After bestowing 15 items with Holy Fire (3 million devotion) the cleric will gain access to the Holy Flame title. Devotion spent on bestowing Holy Fire counts for devotion spent towards the Sanctifier title. The SPELL command will show the lifetime amount of both devotion spent and armaments bestowed with Holy Fire.

The titles are listed in the skill section of the title list (TITLE LIST SKILL) and these titles also work with the SET SHOWDEITYTITLE ON setting to create a title of: <character name> the <title> of <deity>.