Giant rat: Difference between revisions

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==Hunting strategies==
==Hunting strategies==
Despite their "giant" size, giant rats are too small to target specific body parts while [[AMBUSH (verb)|AMBUSH]]ing.
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==Other information==
==Other information==



Revision as of 21:24, 4 August 2008

Giant rat
Picture
Level 1
Family rat family creatures
Body Type Quadruped
Undead No
Areas Found Kobold Village
Icemule Environs
Wehnimer's Landing
River Tunnels
BCS Yes
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Bite 34
Defense Attributes
Melee +14 DS
Ranged +12 DS
Bolt +2 DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base +3 TD
Wizard Base +3 TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental +3 TD
Minor Elemental +3 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

Larger than a domestic cat, the giant rat stands over a foot high. Dark brown in color, shading off to white on the belly, with naked pink ears and narrow glinting eyes, the rat glares with unrestrained bloodlust. Known to exist in great packs, the rat has brought more than one over-eager adventurer to an early grave.[1]

Hunting strategies

Despite their "giant" size, giant rats are too small to target specific body parts while AMBUSHing.

Other information

Historically, the area in the sewers beneath Wehnimer's Landing was the first hunting ground for quite a lot of adventurers, and they would frequently rest at the Cul-de-Sac entrance to the catacombs. This faded away a few years ago, after the opening of Ta'Vaalor and the diversion of most new players there, as well as the node status being removed from the Cul-de-Sac. In that era, the Cul-de-Sac was often among the five busiest sites in the Landing, and was almost exclusively populated by non-titled adventurers.

References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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