Shadow mare: Difference between revisions
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Elemental]] | |
{{creature ability|[[Major Elemental]] |+143 [[Target defense|TD]]}} |
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{{creature ability|[[Minor Elemental]] |+143 [[Target defense|TD]]}} |
{{creature ability|[[Minor Elemental]] |+143 [[Target defense|TD]]}} |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
Revision as of 15:38, 13 February 2011
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The features of this horror are difficult to make out due to the shifting of its shadowy hide which instantly assumes the color of its surroundings. Despite the strange effect, its eyes glow red and a wave of ethereal light flashes across its mane.[1]
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Shadow mares can shake off stuns, as shown by the following message:
A shadow mare's eyes fade to black momentarily.
References
Near-level creatures - edit | ||||||||||
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