Halfling: Difference between revisions
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*[[The History of the Truefolk]] (official documentation) |
*[[The History of the Truefolk]] (official documentation) |
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*[[Halfling Creation Myth log]] |
*[[Halfling Creation Myth log]] |
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*[[ |
*[[Trine and the Yesui (log)]] |
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*[[Halflings and the Undead War]] |
*[[Halflings and the Undead War]] |
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*[[Splitting of the Trine log]] |
*[[Splitting of the Trine log]] |
Revision as of 11:40, 8 November 2016
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Smaller than most, Halfings are rotund and have large feet endowed with luxuriant hair. Preferring the simple pleasures of life, such as good food (mostly tarts), drink and companionship, their inquisitive manner frequently lands them in awkward situations.
Statistics
Strength | Constitution | Dexterity | Agility | Discipline | Aura | Logic | Intuition | Wisdom | Influence |
---|---|---|---|---|---|---|---|---|---|
-15 | +10 | +15 | +10 | -5 | -5 | +5 | +10 | 0 | -5 |
For statistic growth rates by profession, see List of statistic growth rates#Halfling.
Spirit Off Node | 2 per 5 min | Decay Timer | 16 min |
Max Health | 100 | Base Regeneration | 3 |
Weight Factor | 0.45 | Encumbrance Factor | 0.50 |
Maneuver Bonus | Excellent | Elemental TD | +40 |
Spiritual TD | 0 | Sorcerer TD | +20 |
Poison TD | +30 | Disease TD | +30 |
Halflings receive a moderate bonus to hiding in any environment.
Description
Halflings are among the smallest of the civilized races in Elanthia, tending to be short and rotund. They have large feet endowed with luxuriant hair and often travel barefoot. They have an insatiable capacity for enjoying the simple pleasures of life, such as good food (mostly tarts), drink and companionship. They also have an inquisitive manner that frequently lands them in awkward situations, though their clever minds usually hatch some sort of plan to get them out of trouble.
They are very agile and move about well. They have a cast-iron constitution, but lack physical strength making them better at spell casting than hand-to-hand combat. This is not to say that a halfling will make a poor warrior. One of the most famous halflings in Elanthian history is a warrior named Talbot Dabbings, who saved Wehnimer's Landing from the Krolvin by slaying their leader over 150 years ago.
Halflings are meticulous about grooming their foot hair, often making sure every strand is tidy and clean.
Cultures
Halflings are well known for their peaceful, agrarian societies. Still, it is not unusual to find a few with a lust for travel or other interests.
- Mhoragian
- Originally from the northernmost region of the steppes of eastern Elanthia, Mhoragian halflings are hunter/gatherers and live nomadic lifestyles.
- Brughan
- The Brughan halflings originally crossed the steppes and settled around the shores of a large, freshwater lake they called Khesta 'Dahl (the name meaning Sister of the Mists). They specialize in hunting and fishing as well as limited farming.
- Malghava
- Settled in the emerald rolling hills known as the Shirelands, Malghava halflings live a predominately agrarian lifestyle.
- Paradis
- The Paradis Halflings split off from the original three groups following the Despana wars, and migrated around the tip of the DragonSpine Mountains, eventually settling in the Icemule Trace region. Their name translates roughly as 'the Homeless'.
History
- The History of the Truefolk (official documentation)
- Halfling Creation Myth log
- Trine and the Yesui (log)
- Halflings and the Undead War
- Splitting of the Trine log
- Halfling Folk Sagas
- Despair and Resch'lative
- Birth of Tribal Magic
- Memailly and the Coming of Magic
- The Horse War
- Journeys of the Paradis
- Halfling handfasting ceremony (saved post)
Verbs
{verb} set {standard/culture}
DANCE | |
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DANCE (joined with someone) | Linking arms with <person>, you both perform a quick heel-to-toe dance that ends with two high hops into the air. |
DANCE LEFT | Placing your hands upon your hips, you perform a quick heel-to-toe dance that ends with two high hops to the left. |
DANCE RIGHT | Placing your hands upon your hips, you perform a quick heel-to-toe dance that ends with two high hops to the right. |
BOW | |
BOW | Folding your left arm behind your back and dipping to one knee, you bow respectfully and incline your head. |
BOW <person> | Folding your left arm behind your back and dipping to one knee, you bow respectfully to <person> and incline your head. |
CURTSY | |
CURTSY | Folding your left arm behind your back and dipping to one knee, you bow respectfully and incline your head. |
CURTSY <person> | Drawing your left leg behind your right, you briefly dip into a respectful curtsy before <person> and bow your head. |
DUCK | |
DUCK | You quickly duck to the side and out of the way. |
DUCK <person> | You easily and quickly duck out of <person's> reach. |
FOLD | |
FOLD | Firmly planting your feet equidistance apart, you fold your arms and lift your head in a defiant manner. |
SIT | |
STANDING | Crossing your legs at the ankles, you slowly lower yourself to the ground and sit tailor fashion. |
KNEELING | Crossing your legs at the ankles, you move to a sitting position that is tailor fashion. |
PRONE | Crossing your legs at the ankles, you sit up tailor fashion. |
CRACK | |
CRACK TOES | Lifting your right foot, you bend your big toe downward and apply pressure. A sigh of relief escapes your lips as you are rewarded with a loud crack. Standing tall, you repeat the process with the left and relish the moment. |
Resources
- Races: Halfling, on Play.net
- Officials folder
Halflings - edit | |
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