Krag yeti: Difference between revisions

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m (→‎Behind the scenes: update link)
m (updated Bard TD to account for higher range of non-grizzled creatures)
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{{creature ability|[[Ranged]] |+288 [[Defensive strength|DS]]}}
{{creature ability|[[Ranged]] |+288 [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Bard Base]] |+210 to +250 [[Target defense|TD]]}}
{{creature ability|[[Bard Base]] |+210 to +262 [[Target defense|TD]]}}
{{creature ability|[[Ranger Base]] |230 [[Target defense|TD]]}}
{{creature ability|[[Ranger Base]] |230 [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] | +271 to +292 [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] | +271 to +292 [[Target defense|TD]]}}

Revision as of 14:32, 6 May 2017

Krag yeti
Picture
Level 70
Family yeti family creatures
Body Type Biped
Undead No
Areas Found Wehntoph
BCS Yes
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
monstrous hairy hand +364 AS
ensnare +383 to +386 AS
Maneuver Attacks
arm entrapment
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee +287 DS
Ranged +288 DS
Bolt <N/A> DS
Bard Base +210 to +262 TD
Ranger Base 230 TD
Sorcerer Base +271 to +292 TD
Wizard Base <N/A> TD
Cleric Base +198 to +219 TD
Empath Base <N/A> TD
Paladin Base +235 to +242 TD
Major Elemental +293 to +302 TD
Minor Elemental +299 TD
Major Spiritual TD
Minor Spiritual TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes Yes
Skin None
Other ?

A towering mound of fur that belies her swift blinding speed, the krag yeti is at home either in the sub-zero wasteland or on rocky mountain tops. The krag yeti's white fur allows an almost perfect blend with the natural surroundings, enabling the creature to move with uncommon stealth. Legendary strength and fury make her a formidable opponent for any who would cross her.

Hunting strategies

Try to be quick on your feet by having no encumbrance or very little as krag yetis have a maneuver attack that can kill you, example below:

A krag yeti swings its arms together in an attempt to trap you!  Encircled by the two massive arms, you are unable to slip out and are crushed between them. 
 Some vultite spiked augmented chain partially deflects the onslaught of the impact attack.
    ... 30 points of damage!
    Hard blow to your temple scrambles brain!

Also on occasion a successful hit can propel you into a nearby room and stun you:

A krag yeti swings a monstrous hairy hand at you!
   AS: +363 vs DS: +279 with AvD: +38 + d100 roll: +89 = +211
      ... and hits for 30 points of damage!
   Stomach shot lands with a hollow *thump*.

The impact of the yeti's blow rattles teeth and brain and sends you flying west!

[Upper Krag Slopes]
Across the surface of the hard-packed ground are signs that something was dragged up the incline to the northeast recently.  A visual search of the surrounding rocks reveals nothing more than a few tufts of fur.  You also see a krag yeti.
Obvious paths: northeast, east, southeast, southwest, west, northwest
You tumble several times and finally come to rest face down in the dirt.

Stunned for 6 rounds!

Other information

Krag yetis are similar to their big brother krag dweller in that they have moderately powerful physical attacks and a strong maneuver attack but no magic. However they are much softer than krag dweller, allowing elemental and nature magic to work quite well on them. They have no skin but do carry treasure. Their boxes are on the low end of toughness for their level. An oddity about the krag yeti is that they sometimes throw a boulder but appear untrained for this having only 10 AS when using this attack. Krag yeti may be stunned and do not appear to have a way to shake the stun.

Behind the scenes

Krag yeti were formerly level 10. In February 2008 they experienced an upward shift to their current level and were moved to their current location. For more information on the updates, please see the following saved posts:

References

Near-level creatures - edit
Level 68 Level 69 Level 70 Level 71 Level 72
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