Magru

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Revision as of 12:03, 26 May 2012 by SPYRIDONM1 (talk | contribs) (Creature defense attributes)
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Magru
Picture
Level 37
Family magru family creatures
Body Type Unknown
Undead No
Areas Found The Broken Lands
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

The magru appears to be a huge, gelatinous red lump that pulses, swelling and shrinking slightly with a hypnotic rhythm. Its skin glistens with a dark, disgusting ooze.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

  • Perception plays a role in searching or looting them.

References

Near-level creatures - edit
Level 35 Level 36 Level 37 Level 38 Level 39
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