Dwarf

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Dwarf
Decay Timer 16 minutes
Spirit Regeneration 2 per 5 min, ×2 on node
Height 4' to 4.5', 4.75' max
Weight 80 to 230 lbs.
Languages Common, Dwarven

The hardiest of the races of Elanthia, dwarves are short (usually under 4'6"), stocky and ruddy faced. They have dark, deep-set eyes with dark, wiry hair. Their beards are often long and elaborately braided, and are matters of great pride. Some dwarven females are bearded, some are not. Dwarves have a natural resistance to certain forms of elemental magic. Dwarves are neither agile nor quick of feet. Dwarves are well-known for their mining, though they keep their gold, silver, mithril and other mines hidden underground.

Dwarven Clans

Before the Undead War, the dwarves lived in an empire, the capital city of which was called Kalaza. Dwarven soldiers returned from Kalaza and brought the red rot, which wiped out more than half of the population. Since that day, each clan has lived on their own, paying no attention to the political affairs of the outside world.

Active Region Dwarven Name Specialization Primary Location
(All) Toktrog Trailsmiths (No Specific Town)
Ralgrenek Vegetation and
Toadstool Farmers
(No Specific Town)
Roramnoak Trading Khazar's Hold (above ground)
Zul Roram
Zul Brechinzm (under Human Empire)
Ragnak General Construction Kragnek Dzu (above ground)
Eonak's Belt Kazunel Weaponsmiths Gezunel
Reznek Armorsmiths Grentok
Smaelton Smelters Eregrek
Central
Dragonspine
Grevnek General Mining Zul Logoth
Mordrakam Invar Miners Mordram
Mithrenek Mithrilsmiths Mithgrek
Western
Dragonspine
Sharznekgren Silversmithing Zul Sharzen (above ground)
Northeastern
Dragonspine
Shneckgren Goldsmiths Ghareschnek (above ground)
Northern
Dragonspine
Gotronek Stone Masons Rockmelderam
Grenroa Tunnel Miners Chiostolis
Eastern
Dragonspine
Krenlumtrek Lumbering Zhindel Post (above ground)
Western
Elanith
Egrentek Silver Miners Zul Zybrano (under Human Empire)
Parkshnuum Iron Miners Eregendu Dzu
Parshillam Dzu (under Human Empire)
Krethuum Rolton Raising Vaslavia Meadows (above ground)
Gulroten Atmospherics Bortrazo's Canyon (above ground)
Zul Golorot
Kikthuum Water Channelers Lake Jostallim
Rhoska-Tor Greetok Gem Cutting Greetok
Oltregek Gem Miners Kherram Olt Dzu
Khanshael Servants of the Dhe'nar Elves Sharath

Dwarf Statistics

Strength Constitution Dexterity Agility Discipline Aura Logic Intuition Wisdom Influence
10 15 0 -5 10 -10 5 0 0 -10

Note: Growth rates are modified for dwarves as follows: +5 to strength, +5 to constitution, -3 to dexterity, -5 to agility, +3 to discipline, +3 to wisdom and -2 to influence. These modifications are shown in the table above. To see the base growth rates, see the page on statistic growth rates.

Note: To edit the layout of the tables in this section, go to Template:Race stats

Other Characteristics

Spirit Regeneration 2 per 3 min Decay Timer 16 min
Max Health 140 Base Regeneration 3
Weight Factor 0.75 Encumbrance Factor 0.80
Maneuver Bonus Average Elemental TD +30
Spiritual TD 0 Sorcerer TD +15
Poison TD +20 Disease TD +15

Dwarves receive a large bonus to hiding in mountain caves and a small bonus outdoors in the mountains. They also receive a bonus to Crafting and a small bonus to Forging.

Dwarf-specific Verbs

External links

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Dwarf - edit
Clans:
Major Settlements:
Historic Dwarves:
Races - edit