Phosphorescent worm: Difference between revisions

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(Updated to Template:Creature start2)
(→‎Hunting strategies: better clip showing it going after all targets)
 
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| family = Worm<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Worm<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Worm<!-- Creature body type -->
| type = Worm<!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 =
| area = Thurfel's Keep<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Thurfel's Keep<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 =
| area2 = Hornwort Cavern
| area3 =
| area3 =
| area4 =
| area4 =
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}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = Charge<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Charge (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA = 154
| PAA = 154
| PA2 =
| PA2 =
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 8N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 84
| Melee = 84
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| MnETD = 48
| MnETD = 48
| MjSTD =
| MjSTD =
| MnSTD =
| MnSTD = 48
| MnMTD =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
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}}
}}
{{Creature treasure
{{Creature treasure
| coins =
| coins = Yes
| magic items =
| magic items = Yes
| gems =
| gems = Yes
| boxes =
| boxes = Yes
| other =
| other =
| skin =
| skin = a faintly glowing worm skin
}}
}}
{{Creature end}}
{{Creature end}}


The phosphorescent worm bears similarities to an earthworm, except it is considerably larger. The beast has a gaping maw filled with tiny sharp teeth. The phosphorescent slime coating the worm serves to both protect the beast and perhaps distract its foes.
<pre{{log2|margin-right=26em}}>The beast before you bears similarities to an earthworm, except it is considerably larger. The beast has a gaping maw filled with tiny sharp teeth. The phosphorescent slime coating the worm serves to both protect the beast and perhaps distract its foes.</pre>


==Hunting strategies==
==Hunting strategies==
The [[phosphorescent worm]] has a maneuver attack with yet-unknown consequences, affecting all creatures and players in the room:
The [[phosphorescent worm]] has a [[Blind (311) | blinding]] maneuver attack that affects all creatures and players in the room:
<pre{{log2}}>
<div {{log|margin-right=350px}}>
A searing wave of white light flows out from a phosphorescent worm!<br>
A searing wave of white light flows out from a luminous worm!

<br>
The wave of white envelops you!<br>
The wave of white envelops you!
You're unaffected by the light.<br>
You're unaffected by the light.
The wave of white light emanating from the phosphorescent worm envelops a massive grahnk.<br>
The wave of white light emanating from the luminous worm envelops a speckled cave lizard.
The cave lizard blinks momentarily.
The massive grahnk is unaffected by the wave of white light.<br>
The wave of white light emanating from the phosphorescent worm envelops a luminous arachnid.<br>
The wave of white light emanating from the luminous worm envelops a barbed cavern urchin.
The luminous arachnid is unaffected by the wave of white light.<br>
The cavern urchin is unaffected by the wave of white light.
The wave of white light emanating from the luminous worm envelops a luminous worm.
</div>
The luminous worm is unaffected by the wave of white light.
The wave of white light emanating from the luminous worm envelops an ogre sentry.
The ogre sentry's eyes cloud over, becoming a milky blue.
</pre>


==Other information==
==Other information==
This creature is found in the subarea [[Thurfel's Cellar]] within [[Thurfel's Keep]].
{{addmetext}}


== References ==
== References ==
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|levelp2 = 18
|levelp2 = 18
}}
}}

[[Category:Thurfel's Keep creatures]]

Latest revision as of 18:24, 16 November 2022

Phosphorescent worm
Level 16
Family Worm family creatures
Body Type Worm
Classification(s) Living
Area(s) Found Thurfel's Keep
Hornwort Cavern
BCS Yes
HP 150
Speed
Attack Attributes
Physical Attacks
Charge (attack) 154 AS
Defense Attributes
Armor
Double Leather (natural) ASG 8N
Defensive Strength (DS)
Melee 84
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 45 - 51
Cleric Base
Empath Base
Paladin Base 42
Ranger Base
Sorcerer Base 42 - 54
Wizard Base
Minor Elemental 48
Major Elemental
Minor Spiritual 48
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a faintly glowing worm skin
Other
The beast before you bears similarities to an earthworm, except it is considerably larger.  The beast has a gaping maw filled with tiny sharp teeth.  The phosphorescent slime coating the worm serves to both protect the beast and perhaps distract its foes.

Hunting strategies

The phosphorescent worm has a blinding maneuver attack that affects all creatures and players in the room:

A searing wave of white light flows out from a luminous worm!

The wave of white envelops you!
You're unaffected by the light.
The wave of white light emanating from the luminous worm envelops a speckled cave lizard.
The cave lizard blinks momentarily.
The wave of white light emanating from the luminous worm envelops a barbed cavern urchin.
The cavern urchin is unaffected by the wave of white light.
The wave of white light emanating from the luminous worm envelops a luminous worm.
The luminous worm is unaffected by the wave of white light.
The wave of white light emanating from the luminous worm envelops an ogre sentry.
The ogre sentry's eyes cloud over, becoming a milky blue.

Other information

This creature is found in the subarea Thurfel's Cellar within Thurfel's Keep.

References

Near-level creatures - edit
Level 14 Level 15 Level 16 Level 17 Level 18
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