Spectral black warhorse: Difference between revisions

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(sorcerer TD from logfiles)
(Updated entire page, HPs (400), natural armor ASG 10 cuirbouilli leather equivalent, charge|stomp attacks, special AS boost ability, Sor TD, near level creatures)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Summoned creature
| level = 35
| picture =
| level = 35<!-- This will also be used at the end of the page in the Near level creature template -->
| type =
| family = Equine<!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| family = warhorse
| type = Quadruped <!-- Creature body type -->
| attacks =
| otherclass = Non-corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Miasmal Forest]]<br>[[Black Moor]]
| area = Black Moor<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = Yes
| bcs =
| area2 = Miasmal Forest
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 400
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->

| PA1 = Charge (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
{{Creature attack attributes
| physical =
| PAA = 265 = 330
| PA2 = Stomp
{{creature ability}}
| nobolt =
| PAB = 250
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| nomaneuver =
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = Rears<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = [[AS]] boost<!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = 10N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = ?
| Ranged = ?
| Bolt = ?
| UDF = ?
| BarTD = ?
| CleTD = ?
| EmpTD = ?
| PalTD = ?
| RanTD = ?
| SorTD = 146
| WizTD = ?
| MjETD = ?
| MnETD = ?
| MjSTD = ?
| MnSTD = ?
| MnMTD = ?
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}


{{Creature defense attributes
{{Creature treasure
| defense =
| coins = ?
| magic items = ?
{{creature ability|[[Melee]] | [[Defensive strength|DS]]}}
| gems = ?
{{creature ability|[[Ranged]] | [[Defensive strength|DS]]}}
| boxes = ?
{{creature ability|[[Bolt]] | [[Defensive strength|DS]]}}
| other = ?
{{creature ability|[[Bard Base]] | [[Target defense|TD]]}}
| skin = ?
{{creature ability|[[Ranger Base]] | [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] | +138 [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] | [[Target defense|TD]]}}
{{creature ability|[[Cleric Base]] | [[Target defense|TD]]}}
{{creature ability|[[Empath Base]] | [[Target defense|TD]]}}
{{creature ability|[[Paladin Base]] | [[Target defense|TD]]}}
{{creature ability|[[Major Elemental]] | [[Target defense|TD]]}}
{{creature ability|[[Minor Elemental]] | [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] | [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] | [[Target defense|TD]]}}
{{creature ability|[[Major Mental]] | [[Target defense|TD]]}}
{{creature ability|[[Minor Mental]] | [[Target defense|TD]]}}
| ability =
}}
}}
{{Creature end}}
{{Creature end}}


You are not quite sure what to make of the black warhorse, as you have never seen anything that looks quite like it. Stopping a moment, you try to commit this creature to memory so that you can tell tales of it to your fellow adventurers back in the safety of the local tavern.
<pre{{log2|margin-right=26em}}>You are not quite sure what to make of the black warhorse, as you have never seen anything that looks quite like it. Stopping a moment, you try to commit this creature to memory so that you can tell tales of it to your fellow adventurers back in the safety of the local tavern.</pre>


==Hunting strategies==
==Hunting strategies==
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A cold mist seeps up out of the ground, slowly dissipating to reveal a spectral black warhorse.</pre><section end=summoning />
A cold mist seeps up out of the ground, slowly dissipating to reveal a spectral black warhorse.</pre><section end=summoning />

Spectral black warhorses can rear back which increases their [[attack strength]] (+75?) when they charge.

<pre{{log2|margin-right=26em}}>A spectral black warhorse rears back on its hind legs!
A spectral black warhorse charges at you!
AS: +329 vs DS: +637 with AvD: +29 + d100 roll: +89 = -190
A clean miss.</pre>


== References ==
== References ==
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[[Category:Miasmal Forest creatures]]
[[Category:Miasmal Forest creatures]]
[[Category: Black Moor creatures]]
[[Category: Black Moor creatures]]

{{Nearlevel
|levelm2 = 33
|levelm1 = 34
|level = 35
|levelp1 = 36
|levelp2 = 37
}}

Latest revision as of 11:13, 2 May 2021

Spectral black warhorse
Level 35
Family Equine family creatures
Body Type Quadruped
Classification(s) Non-corporeal undead
Area(s) Found Black Moor
Miasmal Forest
BCS Yes
HP 400
Speed
Attack Attributes
Physical Attacks
Charge (attack) 265 = 330 AS
Stomp 250 AS
Special Offensive Abilities
Rears AS boost
Defense Attributes
Armor
Cuirbouilli Leather (natural) ASG 10N
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 146
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?
You are not quite sure what to make of the black warhorse, as you have never seen anything that looks quite like it.  Stopping a moment, you try to commit this creature to memory so that you can tell tales of it to your fellow adventurers back in the safety of the local tavern.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Spectral black warhorses are summoned by lesser moor wights in areas they cannot summon lesser fetid corpses (muddy wetlands):

A lesser moor wight raises one decaying arm in a series of mystical gestures, chanting an almost inaudible stream of prayers.

A cold mist seeps up out of the ground, slowly dissipating to reveal a spectral black warhorse.

Spectral black warhorses can rear back which increases their attack strength (+75?) when they charge.

A spectral black warhorse rears back on its hind legs!
A spectral black warhorse charges at you!
  AS: +329 vs DS: +637 with AvD: +29 + d100 roll: +89 = -190
   A clean miss.

References

Near-level creatures - edit
Level 33


Level 34 Level 35 Level 36 Level 37
edit edit edit edit edit