Tomb wight: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| picture =
| picture = tomb_wight.jpg
| level = 15<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 15<!-- This will also be used at the end of the page in the Near level creature template -->
| family = Wight<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Wight<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped<!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| otherclass = corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 =
| area = The Graveyard<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = The Graveyard<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
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| area7 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 140
| hitpoints = 135
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}
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| asg = 18<!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 18<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 71
| Melee = 71 - 137
| Ranged =
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| Bolt =
| Bolt =
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| BarTD = 45
| BarTD = 45
| CleTD = 45
| CleTD = 45
| EmpTD =
| EmpTD = 45
| PalTD = 45
| PalTD = 45
| RanTD =
| RanTD = 45
| SorTD =
| SorTD = 45
| WizTD =
| WizTD = 45
| MjETD = 45
| MjETD = 45
| MnETD = 45
| MnETD = 45
| MjSTD =
| MjSTD = 45
| MnSTD =
| MnSTD = 45
| MnMTD = 45
| MnMTD = 45
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
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{{Creature end}}
{{Creature end}}


The tomb wight is a mass of blackened muscle in humanoid form. Striding boldly upright and with a determined gaze, the tomb wight marches through the world of the dead, seeking the bodies of the recently deceased. Though, in fact, dead itself, its putrid breath reveals its consumption of a steady diet of decayed flesh. If none can be found, the tomb wight is more than happy to cause the living to become the recently deceased.
<pre{{log2|margin-right=26em}}>A tomb wight is a mass of blackened muscle in humanoid form. Striding boldly upright and with a determined gaze, a tomb wight marches through the world of the dead, seeking the bodies of the recently deceased. Though, in fact, dead itself, its putrid breath reveals its consumption of a steady diet of decayed flesh. If none can be found, a tomb wight is more than happy to cause the living to become the recently deceased.</pre>


==Hunting strategies==
==Hunting strategies==


Tomb Wights typically wear augmented breastplate, making their frequent attempts at magic fail. However, they can occasionally manage to get a cast through their hindrance, so beware if your target defense is lacking.
Tomb wights typically wear augmented breastplate, making their frequent attempts at magic fail. However, they can occasionally manage to get a cast through their hindrance, so beware if your target defense is lacking.


==Other information==
==Other information==
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== References ==
== References ==
* [https://en.wikipedia.org/wiki/Wight Wight on Wikipedia]
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1208 Tomb wight on Play.net bestiary]


{{Nearlevel
{{Nearlevel
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|levelp2 = 17
|levelp2 = 17
}}
}}

[[Category:The Graveyard creatures]]

Latest revision as of 08:03, 28 April 2021

Tomb wight
Tomb wight.jpg
Level 15
Family Wight family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found The Graveyard
BCS Yes
HP 135
Speed
Attack Attributes
Physical Attacks
Broadsword
Two-handed sword 157 AS
Defense Attributes
Armor
Augmented Plate ASG 18
Defensive Strength (DS)
Melee 71 - 137
Ranged
Bolt
Unarmed Defense Factor
UDF 125 - 166
Target Defense (TD)
Bard Base 45
Cleric Base 45
Empath Base 45
Paladin Base 45
Ranger Base 45
Sorcerer Base 45
Wizard Base 45
Minor Elemental 45
Major Elemental 45
Minor Spiritual 45
Major Spiritual 45
Minor Mental 45
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a wight claw
Other None
A tomb wight is a mass of blackened muscle in humanoid form.  Striding boldly upright and with a determined gaze, a tomb wight marches through the world of the dead, seeking the bodies of the recently deceased.  Though, in fact, dead itself, its putrid breath reveals its consumption of a steady diet of decayed flesh.  If none can be found, a tomb wight is more than happy to cause the living to become the recently deceased.

Hunting strategies

Tomb wights typically wear augmented breastplate, making their frequent attempts at magic fail. However, they can occasionally manage to get a cast through their hindrance, so beware if your target defense is lacking.

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 13 Level 14 Level 15 Level 16 Level 17
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